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Old 2017-01-11, 17:51   #1
Roughbeak
FH2 Developer
Default BfMeshView 2.3.2 released!

Quote:
Originally Posted by Remdul
I just released a new version (BfMeshView 2.3.2)!

BfMeshView

The highlights:
* added 'Copy UV Channel' tool
* added mouse wheel zoom to 'UV Editor'
* added 'Fix Overgrowth Alpha Mode' for BF2 .staticmesh
* added 'pro user' mode to skip overwrite warning on mesh save (enable in "config.ini": promode=1)
* added option to choose UV channel for OBJ export
* added option to export transformed vertices for OBJ export
* fixed OBJ export UVs being vertically inverted
* fixed error message when selecting missing material texture maps
* 'Generate Samples' tool now automatically reloads samples

Feedback welcome. Please report regressions and new bugs.
Remdul updated BfMeshView with another sweet update! Have fun, lads!
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Old 2017-01-11, 17:59   #2
[R-DEV]​Rhino
PR:BF2 Developer
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Default Re: BfMeshView 2.3.2 released!

Awesome, cheers for letting us know and send our regards to Remdul!

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Old 2017-01-12, 15:35   #3
[R-DEV]​AfterDune
PR:BF2 Developer
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PR Server License Administrator

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Oh, nice!

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Old 2017-01-12, 23:01   #4
[R-DEV]​rPoXoTauJIo
PR:BF2 Developer
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Default Re: BfMeshView 2.3.2 released!


assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.
Time to give up and respawn.
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