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#21 |
Join Date: Apr 2010
Posts: 63
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Location: BW
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PR is still one of the best games I ever played, until today there is no other game that gave me a similar experience!
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#22 |
Join Date: Feb 2009
Posts: 93
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Location: pdx
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I started playing when mumble had to be started separately from PR. I played BF2 a lot. Then read of this mod somewhere at some point? The thought of a true arcade-milsim was what I wanted then, same as the thousands of players I then would meet in game.
I've bought other 'military style shooter games' over time, some I've not finished... I had a PR itch to go back and scratch. Or, a similar style game did not meet my expectations coming from the features, gameplay and communication capabilities that PR has given its niche community, a sub-set of the larger milsim gamer community. I bought that five letter game that was said to be the successor of PR; It is not. I still play more PR than any other milsim games in my collection(4). Don't care if it looks dated... ... Should see what I look like, being that I started playing this game around v0.7x. Thank you DEVs for providing something that has been a lot of fun for a decade of my life. See you in game! |
Long time PR player. -Medic/Breacher-
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#23 |
![]() Join Date: Aug 2008
Posts: 394
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Location: GG, CA
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I've been playing since the early days when BF2 was still "new". I remember getting killed every time I got into a chopper and someone would type in chat, "Do you know why?" I didn't. It took me another year or so before I went back and figured out that I needed a pilot kit!
This game, this community, and the team that keeps it going is why I still have faith in the human race. Thank you to all the admins, modders, players, testers, and all of our wives, girlfriends, and parents for putting up with countless hours we have sunk into this game. And I'm sorry. This is not a mod. Maybe it was at one time, but TO THIS DAY, there is STILL nothing like this game in existence. I'm a solid SQUAD! player, but it has not yet and may never reach PR status. Thanks again to all who made this possible. I hope to see you all on the battlefield. |
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#24 |
Join Date: Jun 2010
Posts: 2,322
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Location: Montreal, Quebec
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You guys have given everyone hundreds if not thousands of hours of enjoyment with your efforts. No one else has managed to find the balance PR has between Milsim and Arcade.
Thank you PR devs! |
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#25 |
Join Date: Aug 2020
Posts: 13
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Location: Falkands
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long live to PR
Thanks for all! |
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