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Old 2012-07-04, 08:31   #1
Elvin
Default What's up with 128/100 player servers?

I mean, are they even online anymore? I haven't seen them in weeks which is a shame, because a lots of players enjoy playing on 100+ player servers. For me and many others, 64 is just not appealing anymore after tasting the sweet joy of 128.
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Old 2012-07-04, 08:58   #2
English_infidel
Default Re: What's up with 128/100 player servers?

Think they made a thread saying down till August , there's the odd 100 test server now n then.

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Old 2012-07-04, 09:19   #3
[R-DEV]​BloodyDeed
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100p tests are now supervised by the PR Testing Team and the PR management.

We will still run tests every now and then, just not with the same frequency like before.
We know you guys love 100p and this is why we are working hard to be able to include it in one of our next client releases.

For your notice, the next test will be run on friday evening, I'm pretty sure you'll see a full server .

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Old 2012-07-04, 09:38   #4
Elvin
Default Re: What's up with 128/100 player servers?

Quote:
Originally Posted by [R-DEV]BloodyDeed View Post
100p tests are now supervised by the PR Testing Team and the PR management.

We will still run tests every now and then, just not with the same frequency like before.
We know you guys love 100p and this is why we are working hard to be able to include it in one of our next client releases.

For your notice, the next test will be run on friday evening, I'm pretty sure you'll see a full server .

That's good to hear.
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Old 2012-07-04, 10:14   #5
SGT.Ice

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Default Re: What's up with 128/100 player servers?

If we haz 100 players. There mast be 25 TECHNICALZ

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Old 2012-07-04, 21:27   #6
Nugiman
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Default Re: What's up with 128/100 player servers?

Good to hear.
I just dont understand why you dont allow Olut or any other host to run 100+ server every weekend.
You are working hard at it to include in one of the next releases, but why we cant have our best pr experience meanwhile? Many players are happy with how 128p works right now, and it really plays out well every time, so why we may not play it at the current stage of development?
You can still work on it while we play 100+..
Im always disappointed when I look into the server list and there are only 64 player servers. You cant go back to 64p anymore if you once tasted the flavour of a good game on 128.

Veni, Vidi, Pwnz0rz. - I came, I saw, I pwnd
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Old 2012-07-12, 02:28   #7
Sniperdog
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Default Re: What's up with 128/100 player servers?

Quote:
Originally Posted by Nugiman View Post
Good to hear.
I just dont understand why you dont allow Olut or any other host to run 100+ server every weekend.
You are working hard at it to include in one of the next releases, but why we cant have our best pr experience meanwhile? Many players are happy with how 128p works right now, and it really plays out well every time, so why we may not play it at the current stage of development?
You can still work on it while we play 100+..
Im always disappointed when I look into the server list and there are only 64 player servers. You cant go back to 64p anymore if you once tasted the flavour of a good game on 128.
The tests are done on only one server, when they are, because we test when we need to for development. While we do test game play during these tests; the bigger, less apparent reason is for active development of the features themselves. The info collected, in particular the crash dump info, is necessary for development of core functionality and glitch fixing. We are working hard to ensure we can release our content on all platforms, (Linux and windows, 32 and 64 bit for both), and this takes a lot of testing and development.


Quote:
Originally Posted by PLODDITHANLEY View Post
I get the impression that bloodydeed and possibly others are working on their own version of the 100 code.
This I imagine will be released with the next major patch to pull more players back to the game, I don't think it's much to do with Soppa's 128 activities.
Not true. All the involved are pr team members working towards the same thing behind the scenes.





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Old 2012-07-04, 21:36   #8
[R-DEV]​BloodyDeed
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Default Re: What's up with 128/100 player servers?

The reasons have been stated several times, especially in the official thread about 128p.
Quote:
Originally Posted by UK_Force View Post
[...]

We appreciate that this development exercise is of interest to a great number of PR players, but the others servers have been providing this community with somewhere to play for a long time, and their hard work (and expense) should continue to be rewarded.

[...]

This post should be taken as an Official Project Reality Management response to this issue, and is therefore not open for discussion
This agreement/response still counts and will for the future.
And before you ask: no, we can't just provide all servers with the code as it is simply not ready.

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Old 2012-07-05, 00:41   #9
zamani532
Default Re: What's up with 128/100 player servers?

Soppa's code is ready and being included in PR 1.00 which will come sooner then you guys think.
DevLeeks brought to you by me.
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Old 2012-07-05, 06:02   #10
Dev1200

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Default Re: What's up with 128/100 player servers?

Quote:
Originally Posted by zamani532 View Post
Soppa's code is ready and being included in PR 1.00 which will come sooner then you guys think.
DevLeeks brought to you by me.
Lavian's know what's up.

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