project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Suggestions
21 Feb 2020, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting.

Reply
 
Thread Tools Display Modes
Old 2007-11-06, 04:42   #11
mammikoura
Default

this is a really good idea. What were you thinking as the prize&penalty?
Maybe something like your team gets +20 tickets when you knife a pilot?
And if a pilot is knifed their spawn time would be around 100 seconds?
mammikoura is offline Reply With Quote
Old 2007-11-06, 06:33   #12
Swe_Olsson

Swe_Olsson's Avatar
Send a message via ICQ to Swe_Olsson
Default

how are you going to knife a person whose armed with a pistol?, but other then that it sounds fairly neat
Swe_Olsson is offline Reply With Quote
Old 2007-11-06, 14:19   #13
fubar++
Default

Agreed very much indeed. Because pilots are usually highly trained and valuable asset it should be somehow implemented to game, like limiting kits amount and giving large spawn penalty for death - and even more if captured (by knife in this case).

This could even prevent some teamkilling for choppers and planes - or viceversa when limiting kits, not so sure about that
fubar++ is offline
Last edited by fubar++; 2007-11-06 at 14:24..
Reply With Quote
Old 2007-11-06, 14:22   #14
Tikigod
Default

The aircraft he WANTS to fly again are what will make the pilot want to go back to the base.

Quote:
Originally Posted by Raniak View Post
I really love the idea, but you would need something to make the pilot "want" to get back to base...

Anyway, great idea !
Tikigod is offline
Last edited by Tikigod; 2007-11-07 at 01:08..
Reply With Quote
Old 2007-11-06, 14:36   #15
Tikigod
Default

That's what is great about it. The pilot currently only has 2 clips of about 10 rounds. Most pilots in game waste these rounds (for target practice, etc) while waiting for a helicopter out of boredom (for the most part pilots don't really get into combat so there is no point to keep your bullets) If this capture mechanism was in place you would see alot more pilots keeping these 20 or so rounds for self-defense. Besides its up to you to take the challenge on of capturing a pilot for the bonus. You can always shoot and kill him if you wanted (and not get a penalty)

Like I said earlier...capturing a pilot isn't something you would do alone. You would call in others and use teamwork to surround, distract, and overwhelm the pilot. You can also use flashbangs, smoke, and other deterents to move in and increase you chances he won't get a hit on you. Plus, he is most likely going to use those 20 rounds if you draw him into a firefight before you move in.


Quote:
Originally Posted by Swe_Olsson View Post
how are you going to knife a person whose armed with a pistol?, but other then that it sounds fairly neat
Tikigod is offline Reply With Quote
Old 2007-11-06, 14:48   #16
Tikigod
Default

If this system was in place. A pilot would be more careful when he would make his attack runs. He will also want to try to bailout if he thinks he is going to lose the chopper (he isn't going to want to die and lose his limited kit to some other schluck)

You can already see a more careful flying behavior among PR pilots now that they have the 15 minute wait time for helicopters in place. The only thing left to do now is limit the pilot kits (to make the pilots want to horde that kit at all costs for the rest of the game) If he loses the kit soemone else will then want to keep it at all costs. (you see this already with sniper and marksman kits) Limiting the kits will make flying a privilege for those that want to SURVIVE (not give up, kamakazee into battle, kill themselves just so they can respawn, or fly wrecklessly)

Also, for once...teams are going to rush to crash sites where they see a pilot go down (if there is a high reward to capture him)
Tikigod is offline
Last edited by Tikigod; 2007-11-06 at 15:02..
Reply With Quote
Old 2007-11-06, 14:56   #17
Waaah_Wah
Banned
Default

Would you try to knife a guy with a pistol?
Waaah_Wah is offline Reply With Quote
Old 2007-11-06, 14:59   #18
Tikigod
Default

I'm not sure. But, it needs to be way higher than the civilian penalty (since shot down pilots aren't going to be seen alot especially on a huge map like kashan desert) If they do get shot down they are going to be doing whatever it takes to blend in with the surroundings. So, they aren't going to be easy to see.

You are going to want a large bonus to the team that successfully captures him. This will make people WANT to leave the pilot alive for capture (rather than just kill him...but, they still have the choice)

You are going to want a large penalty to the team that loses the pilot by capture. This will make the pilot WANT a rescue/pickup and protection. It will also make the team to WANT to pick him up if he is stuck in middle of nowhere (otherwise the team will be like f@#$##! it....we will just let him die and take his kit once it becomes available) So, it needs to punish both the pilot and the team.


Quote:
Originally Posted by mammikoura View Post
this is a really good idea. What were you thinking as the prize&penalty?
Maybe something like your team gets +20 tickets when you knife a pilot?
And if a pilot is knifed their spawn time would be around 100 seconds?
Tikigod is offline Reply With Quote
Old 2007-11-06, 15:17   #19
Tikigod
Default

If the reward for my team or myself was high enough, yes I would. You have to think...if I do knife this guy I'm going to get his limited pilot kit. (just as it is now in game with insurgents trying to get british engineer kits to fix bridges and people getting enemy sniper kits to increase the amount of snipers for their team) There isn't a limit to how many enemy kits you can grab...so, why not go for the enemies?

The only downside to this is system is people might shoot the pilot for his limited kit rather than knife him for the team bonus. So, you would need something like: if the pilot dies by gunshot or explosion his kit needs to immediately disappear. But, if he is knifed his kit remains and allows the first person (usually the person that knifes him) to get it.

So, yes...If I knew I was going to get a huge bonus for the team and a limited pilot kit for myself...I would go up against a guy with a pistol with a knife any day.

In reality (say with police or capturing POW's) The enemy obviously is going to be armed with guns but, you are going to do whatever it takes to preserve their life, tackle them, and restrain them so later you can gather information from them through interrogation) If the guy decides to point a gun at you and you think he is going to use it...then you can always shoot him (this is the way it is in the real world). Chances are he might have used all his limited ammo in a previous firefight from killing someone else that was trying to capture him. The pilot only has 20 bullets to get back to base. He isn't going to be able to use them on everyone especially if you have a ton of greedy teammates trying to capture him for a bonus and kit.

If you have him cornered in a room and he has all his ammo. Get someone that has flashbangs and/or use smoke to blind him. Its not just a knife vs. pistol. Its smart tactics and a knife vs. pistol.

Quote:
Originally Posted by Waaah_Wah View Post
Would you try to knife a guy with a pistol?
Tikigod is offline
Last edited by Tikigod; 2007-11-06 at 15:31..
Reply With Quote
Old 2007-11-06, 16:00   #20
<1sk>Headshot

<1sk>Headshot's Avatar
Default

I have piloted since end of 0.4. The first and only time I parachuted out was on Quai River after heavy APC fire a month ago and I promptly died because I wasn't 10 seconds in the air. No-one is gonna parachute for 10 seconds.

Maybe on kashan in PLANES. However if I landed in the middle of Kashan with a 20 minute walk to anyone I would suicide. Can't see someone chasing me halfway across the desert for an extra 20 points, can you?


However.. i do think it could create an interesting new game mode similiar to extraction where one man would spawn at the other side of the map while the rest of the team have to escort him safely back to base. All the while with enemy troops looking for him. They wouldn't be allowed to shoot him, only knife, to simulate capture. He would be armed with a M9 pistol.

"Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all be running around in darkened rooms, munching pills and listening to repetitive music."
<1sk>Headshot is offline Reply With Quote
Reply


Tags
captured, civilians, knife, make, pilots
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 03:00.