|
PR:BF2 Community Modding Making or wanting help making your own asset? Check in here |
![]() |
|
Thread Tools | Display Modes |
![]() |
#1 |
![]() Join Date: Oct 2007
Posts: 448
![]()
Location: Berlin, Germany
|
![]()
I'm working on Al Basrah v2 again and I'm missing the lightmap samples for
the "new" tent_v2b and the same "closed" version. Where can I get them? |
![]() |
![]() |
![]() |
#2 |
PR:BF2 Lead Designer
![]() ![]() Join Date: Jan 2012
Posts: 8,349
![]() |
![]()
lightmaps in 3dsmax! Problem solved
![]() https://www.realitymod.com/forum/f18...ml#post2070898 https://www.dropbox.com/s/c8cpwr59kg...tents.zip?dl=0 Don't have samples for closed one. |
|
|
![]() |
![]() |
![]() |
#4 |
![]() Join Date: Oct 2007
Posts: 448
![]()
Location: Berlin, Germany
|
![]()
3dsmax is currently not available for me.
No clue with bf2meshviewer, but it seems that i clicked the correct buttons ![]() Thanks for the tip! |
![]() |
![]() |
![]() |
#5 | |
![]() Join Date: Oct 2007
Posts: 448
![]()
Location: Berlin, Germany
|
![]() Quote:
![]() Same result with your download and with the self-generated from bfmeshview: ![]() (upper row = open tents) Is this a general problem with this static and bfmeshview, or did I use wrong parameters or something? | |
![]() |
![]() |
![]() |
Tags |
lightmap, missing, samples, tentv2b |
Thread Tools | |
Display Modes | |
|
|