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Old 2012-11-23, 00:47   #1
[R-DEV]​CTRifle
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Default [Map] Alert (4km) [WIP]

Hey all, so here's the map, with update pics. Decided to go with a day map instead of dark like I had before, I may make a night layer if its wanted, but for the moment day I think. You can actually see the coolness of snow

Note
-Pics are without undergrowth I had before
-Need to redo the LM's








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Last edited by [R-DEV]CTRifle; 2013-02-24 at 23:39..
Old 2012-11-23, 08:22   #2
PGT_Hubbard

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Default re: [Map] Alert (2km) [WIP]

I love the idea. Never understood why snow maps were frowned on to begin with. Some nice open fields of battle should be present, like in Yamalia, except you can actually see.
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Old 2012-11-23, 08:39   #3
[R-DEV]Mineral
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Default re: [Map] Alert (2km) [WIP]

you not finishing the falklands map? This looks like an awesome concept ct, good luck!

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Old 2012-11-23, 10:30   #4
sweedensniiperr
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Default re: [Map] Alert (2km) [WIP]

Quote:
Originally Posted by PGT_Hubbard View Post
Never understood why snow maps were frowned on to begin with.
They're not. It's the rest that's frowned upon. Winter camos for everything for example.

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Old 2012-11-23, 15:08   #5
Rudd
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Default re: [Map] Alert (2km) [WIP]

Quote:
Originally Posted by PGT_Hubbard View Post
I love the idea. Never understood why snow maps were frowned on to begin with. Some nice open fields of battle should be present, like in Yamalia, except you can actually see.
they aren't frowned upon, its just a fact that we don't actually have some of the materials (for sounds, bullet impacts etc) set up for snow and ice

there's lots of cool stuff we can do with snow, e.g. create a detailmap of ice with an alpha layer for envmapping, and it'll reflect the sky on it! stuff like that.

I guess ask Anders if he has any snow stuff for ambient noise, effects etc.


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Old 2012-11-23, 15:27   #6
Doc.Pock

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Default re: [Map] Alert (2km) [WIP]

well anders is a nord, if he hasnt got any, snow should start rather soon in his crib so he may be able to make some sounds?
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Old 2012-11-23, 22:47   #7
ubermensche

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Default re: [Map] Alert (2km) [WIP]

That's pretty cool man. Canadians versus Russians?
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Old 2012-11-23, 22:52   #8
rodrigoma

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Default re: [Map] Alert (2km) [WIP]

2km? 4km??
I think it would be pretty cool for an infantry map lol, as I dont know how many land can operate on those conditions and terrain .
Imagine huge open fields, detailed with low cover and ice , no apache or tank instakilling you from 2km away...

Better wake up lol
anyways looks nice, not really a fan of winter maps but this can work XD
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Old 2012-11-24, 00:11   #9
40mmrain
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Default re: [Map] Alert (2km) [WIP]

Alert is cold, man, -50C cold. I doubt youd be able to operate any vehicles effectively up there.

Huge draw distances with no vehicles does sound kind interesting.
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Old 2012-11-24, 17:35   #10
[R-CON]​sylent/shooter
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Default re: [Map] Alert (2km) [WIP]

You know... except for the snowmobiles and the small 4 stroke Traktor things the RUssians use xD As long as it isn't diesel and kept warm (using thermal blankets) it will work in the North. Albeit, there won't be things like tanks since (IIRC) it's mostly built on an ice shelf.. But small vehicles would work (minus things with wheels :P)

Killing the enemy sylently
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