project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Suggestions
25 Sep 2018, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting.

Reply
 
Thread Tools Display Modes
Old 06-24-2009, 11:32 PM   #31
mp5punk
Banned

mp5punk's Avatar
Default Re: Remove the New Hydra rocket deviation

i personally love the effects, but thats me because i love helicopters so anything to them makes me happy.
mp5punk is offline Reply With Quote
Old 06-24-2009, 11:54 PM   #32
Gu^n3r
Registered User

Gu^n3r's Avatar
Default Re: Remove the New Hydra rocket deviation

Quote:
Originally Posted by rudy_eila View Post
So please can you remove it in 0.9????
well since you said please.......lets not and say we did...


Translator: "He's not a bad man.."
Soldier: "He's not a bad man? he's got a BOMB strapped to him!"
Gu^n3r is offline Reply With Quote
Old 06-25-2009, 12:21 AM   #33
[R-MOD]Mongolian_dude
Forum Moderator

Mongolian_dude's Avatar
Default Re: Remove the New Hydra rocket deviation

I would imagine Flechettes(small, bolt-like shrapnel/projectiles) could be quite nasty against the more lightly armoured vehicles, such as BTR-60s. From what I read, Flechette-rockets are used rather frequently by British forces on attack helicopters.

...mongol....

Military lawyers engaged in fierce legal action.
Mongolian_dude is offline Reply With Quote
Old 06-25-2009, 06:32 AM   #34
Alex6714

Alex6714's Avatar
Default Re: Remove the New Hydra rocket deviation

Quote:
Originally Posted by [R-MOD]Mongolian_dude View Post
I would imagine Flechettes(small, bolt-like shrapnel/projectiles) could be quite nasty against the more lightly armoured vehicles, such as BTR-60s. From what I read, Flechette-rockets are used rather frequently by British forces on attack helicopters.

...mongol....
Indeed. Effectiveness vs armour would be highly dependent on the warhead type.

"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"

"oh, they're fire and forget all right...they're fired then they forget where the target is"
Alex6714 is offline Reply With Quote
Old 06-25-2009, 06:36 AM   #35
Kruder

Kruder's Avatar
Default Re: Remove the New Hydra rocket deviation

I liked the new hydra system alonog with the effects,its already hard to hit one for the troops on the ground,now at least u know he wont be able to snipe
Kruder is offline Reply With Quote
Old 06-25-2009, 09:24 AM   #36
nedlands1
Default Re: Remove the New Hydra rocket deviation

Quote:
Originally Posted by CAS_117 View Post
Well the hydras have more realistic deviation (its a bit high)...
Really?

The mindev for Hydra rockets is set to 6 which corresponds to a dispersion of up to 6 degrees from the boreline axis and is equivalent to roughly 105 milliradians (aka mils). According to the US Army's field manual on helicopter gunnery (FM 1-140), "crews can expect 7 to 12 mils of dispersion from rockets fired from helicopters"[1]. This deviation bears no resemblance to reality, however neither does the engagement range. Apparently, in real life, the most effective range for using these rockets is between 3000-5000m whereas in PR I see anything from 50m through to around 500m being used.

[1] See: FM 1-140 Chapter 7

[SIGPIC][/SIGPIC]
nedlands1 is offline Reply With Quote
Old 06-25-2009, 09:56 AM   #37
Punkbuster

Punkbuster's Avatar
Default Re: Remove the New Hydra rocket deviation

Quote:
Originally Posted by charliegrs View Post
so your saying that you dont like the new hydras because they are no longer laser beams? well the rockets have deviation in real life. suggesting that pr head back into vanilla territory is not going to achieve much.
Forget what I said, Lets at least decrease the deviation a lil bit.

Quote:
Originally Posted by gclark03 View Post
Rockets also do their job in real life.
Did I say they don't?

Quote:
Originally Posted by hiberNative View Post
i would never tackle armor with hydras. i'd only get it smoking and it'd punish me when i turn my back on it.
If you mean with armor, AA/APC then you are wrong, in 0.85 I used to kill every single AA and APC I see but now I cant do that in 1 strafe

Quote:
Originally Posted by Tofurkeymeister View Post
I remember a pair of hydra hueys got around 25 kills EACH on a map I played today, without getting shot down once. The rockets, as you can see, are fine for their intended use. With a little direction by a laze, they even managed to take out an AA gun
Taking AA guns is easy, all you need is to hit him a few missiles, But taking an AAV not the BRDM AA needs about 10-12 hydra, which is impossible to be done in one strafe

Quote:
Originally Posted by Gu^n3r View Post
well since you said please.......lets not and say we did...
lol

In-game name: =[BF]= Rudy_PR
Punkbuster is offline Reply With Quote
Old 06-25-2009, 10:03 AM   #38
alexaus

alexaus's Avatar
Default Re: Remove the New Hydra rocket deviation

alexaus is offline Reply With Quote
Old 06-25-2009, 11:36 AM   #39
baptist_christian
Default Re: Remove the New Hydra rocket deviation

Quote:
Originally Posted by rudy_eila View Post
Hello Guys,
I used to be a very good attack huey pilot, I used to last for the whole round nad get more than 30 kills and I used to kill a lot of enemy APCs in Muttrah.
But now after adding the new deviation system, It is impossible to kill in apc with your 14 hydra in one strafe.
I have asked everyone flying an attack huey that I saw so far about it and they said that they arent impressed, neither I am
So please can you remove it in 0.9????
PS: I searched for something similiar to this topic but found nothing.

Thanks,
Rudy,
PROBLEM: The deviation was put in because that's about how accurate they are in real life.
baptist_christian is offline Reply With Quote
Old 06-25-2009, 11:45 AM   #40
Punkbuster

Punkbuster's Avatar
Default Re: Remove the New Hydra rocket deviation

Quote:
Originally Posted by baptist_christian View Post
PROBLEM: The deviation was put in because that's about how accurate they are in real life.
But they can damge more in real life right?

Quote:
Originally Posted by alexaus View Post
LOOOOOOOOOOOOOOOOOLLLLLLLL

In-game name: =[BF]= Rudy_PR
Punkbuster is offline Reply With Quote
Reply


Tags
deviation, hydra, remove, rocket
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 06:59 PM.