project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Suggestions
20 Nov 2018, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting.

Reply
 
Thread Tools Display Modes
Old 2018-10-17, 18:40   #1
Filamu
Supporting Member

Filamu's Avatar
Default Foxholes being mortar proof

So we have all been on forest and hill maps where we build foxholes only to get mortared.
Instead of providing cover the foxholes themselves explode and leave us without cover.

This is fine for other assets, but it would be fairly nice if the foxholes could survive this, at least more. Of course if you get hit behind or inside you will die, but now these simulations of holes in the ground, blow up so easily. I think they should survive most bombardment, just as small wooden houses do.
Same goes for razorwire, they would be used a lot more if they can stay up after a little bombardment. Now you have to move out and be exposed if you want to keep them up.

Possible? Any reason why it is not that way?
Filamu is offline Reply With Quote
Old 2018-10-23, 22:09   #2
Brotherscompany
Default Re: Foxholes being mortar proof

l would also like them to be a bit more realiable but unfortunelly you have the PR Meta of building assets to camp in a room =/

This can be easly exploited although we dont always reccor to mortars to wipe those assets but still… its gonna be a argumente that you will face strongly!

l guess what could be done is make Air Burst mortars (since its the one you use mostly for INF) not to do much damage to the fox hole and if you are prone, unless a direct hit or a extremelly close one not to do damage to be a good tactic
l have no clue whats the data of that or neither can l talk from personall experience since we see less and less super FOBs being used or the fact that l just run away to a safe position when those rare ocasitions occur xD
Brotherscompany is offline Reply With Quote
Old 2018-10-24, 11:42   #3
Filamu
Supporting Member

Filamu's Avatar
Default Re: Foxholes being mortar proof

Quote:
Originally Posted by Brotherscompany View Post
l would also like them to be a bit more realiable but unfortunelly you have the PR Meta of building assets to camp in a room =/
Maybe increase the C4 damage to guarantee destruction of the same assets?
If the enemy able to C4 them, they should be able to kill them. But it seems wrong that the deployable cover inf have for open area and forest fights aren't near as useful as a small wooden shack.

Quote:
Originally Posted by Brotherscompany View Post
l guess what could be done is make Air Burst mortars (since its the one you use mostly for INF) not to do much damage to the fox hole and if you are prone, unless a direct hit or a extremelly close one not to do damage to be a good tactic
Then they would just switch ammo. They probably will fire some HE anyways since they think it is a fob there.
Filamu is offline Reply With Quote
Old 2018-10-24, 21:38   #4
chrisweb89
Default Re: Foxholes being mortar proof

https://www.realitymod.com/forum/sho...32#post2189032

An issue facing the foxhole, emplacement and mortar meta.

My suggestion would be for mortars to do negligible damage to foxholes wire, and possibly even fobs. This would make them only effective at killing the people around a fob, and the weapons guarding it, but in the end inf still have to close with and destroy the position. C4 and other direct fire weapons could still do the same damage against foxholes, maybe even reducing the damage of anything under 40mm.
chrisweb89 is offline Reply With Quote
Old 2018-10-25, 07:21   #5
Heavy Death
Default Re: Foxholes being mortar proof

I agree, it should be buffed since it really defeats the purpose. Even central hit doesn't need to break it down since the occupants would die anyway.

Heavy Death is offline Reply With Quote
Old 2018-10-28, 00:27   #6
Brotherscompany
Default Re: Foxholes being mortar proof

Quote:
Originally Posted by Filamu View Post
Maybe increase the C4 damage to guarantee destruction of the same assets?
If the enemy able to C4 them, they should be able to kill them.
You know what, completly true.
It would be a measure that would denie completly the camp in a room meta - no breacher/engineer in a normal situation would ever waste a C4 just to destroy that one foxhole! Really hope DEVS consider this one…

Hell even go as far doing the same for razor wire. l have also seen razor wire being used to camp in a room (its actually better since it covers more área than the foxhole). Most of the times if a C4 is placed on the razor wire it will go down, you wont ever have people on the other side shoveling - you can simply shot them
Brotherscompany is offline Reply With Quote
Old 2018-10-28, 00:30   #7
Brotherscompany
Default Re: Foxholes being mortar proof

Quote:
Originally Posted by chrisweb89 View Post
https://www.realitymod.com/forum/sho...32#post2189032
C4 and other direct fire weapons could still do the same damage against foxholes, maybe even reducing the damage of anything under 40mm.
Lol get ready for them TK and laughs on local after a guy TKs 3 mates trying to destroy the barrier in the room filled with smoke xD

But in all serious l agree with every point you make
Brotherscompany is offline Reply With Quote
Old 2018-11-06, 18:47   #8
[R-DEV]Mats391
PR:BF2 Lead Developer
Supporting Member

Mats391's Avatar
Default Re: Foxholes being mortar proof

Foxholes are meant to be mortar and even artillery proof, but I noticed that they currently even get destroyed by hand grenades. Something broke.


Mineral: TIL that Wire-guided missiles actually use wire
Mats391 is offline Reply With Quote
Old 2018-11-07, 18:47   #9
Filamu
Supporting Member

Filamu's Avatar
Default Re: Foxholes being mortar proof

Quote:
Originally Posted by Mats391 View Post
Foxholes are meant to be mortar and even artillery proof, but I noticed that they currently even get destroyed by hand grenades. Something broke.
Well, that is nice to hear. I thought I remembered that it was how it was. Will that be applied to razorwire too?
Filamu is offline Reply With Quote
Old 2018-11-09, 01:15   #10
Brotherscompany
Default Re: Foxholes being mortar proof

Quote:
Originally Posted by Mats391 View Post
Foxholes are meant to be mortar and even artillery proof.
Looool that is something l never expected to hear
Brotherscompany is offline Reply With Quote
Reply


Tags
foxholes, mortar, proof
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 19:47.