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Old 2009-04-21, 00:22   #11
HughJass

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Default Re: [Map] Hainan East [WIP]

thanks everyone. I didn't create the banner pvt, It should be found under statics objects/vegitation/pr/banner or something like that.

about the sky, I'm not sure....less cloudy? Ill try and look for something better.

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Old 2009-04-21, 00:30   #12
D|ehard

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Default Re: [Map] Hainan East [WIP]

It does look a little "dark". As the sky is really light.

"The battle is over, but the war has just begun"
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Old 2009-04-21, 00:30   #13
Pte.Paynter
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Thumbs up Re: [Map] Hainan East [WIP]

Quote:
Originally Posted by HughJass View Post
thanks everyone. I didn't create the banner pvt, It should be found under statics objects/vegitation/pr/banner or something like that.

about the sky, I'm not sure....less cloudy? Ill try and look for something better.
Aw okie as I said I wouldn't even know how to make Terran but I model so Pfft, But good job and keep up the good work mate.

Thanks
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Old 2009-04-21, 01:21   #14
rangedReCon

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Default Re: [Map] Hainan East [WIP]

Some sexy stuff. You need more billboards, that pink one is kinda lame.

[IMG][/IMG]
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Old 2009-04-21, 01:30   #15
charliegrs

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Default Re: [Map] Hainan East [WIP]

yes this is good, i think the PLA hasnt gotten enough love in the mapping department lately so this is a very welcome addition.

and im really loving the abrams and LAVs, i dont see them in green enough!

known in-game as BOOMSNAPP
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Old 2009-04-21, 05:51   #16
HughJass

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Default Re: [Map] Hainan East [WIP]

Yeah, I think for now until the PLANM forces arive I will switch defending (usmc) with the pla.

also, I like my pink billboards...

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Old 2009-04-21, 06:59   #17
smee
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Default Re: [Map] Hainan East [WIP]

very nice, how about some telegraph poles.

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Old 2009-04-21, 09:08   #18
Jonny
Default Re: [Map] Hainan East [WIP]

......
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Originally Posted by smee View Post
very nice, how about some telegraph poles.
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Old 2009-04-21, 10:43   #19
Scandicci
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Default Re: [Map] Hainan East [WIP]

Hughjass. Great looking work. Main battle tanks in a semi-urban/industrialized setting is reminiscent of Karkand, where I cut my BF2 teeth. This will make for some interesting gameplay, on the one hand the chinese will want to neutralize the tanks and on the other the US will work to keep them operational. Somewhat like Qwai River but on a much larger scale and with more urban fighting. Great stuff.

__________________________________________________ _________________

If it's worth shooting once, shoot it again.
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Old 2009-04-21, 11:11   #20
[R-DEV]​Rhino
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Default Re: [Map] Hainan East [WIP]

Quote:
Originally Posted by HughJass View Post
thanks everyone. I didn't create the banner pvt, It should be found under statics objects/vegitation/pr/banner or something like that.
ye just a warning, its bugged to crap with its LODs when its ingame so that will need fixing really, its not very apparent on sunset city as its not used much and the view distance is so low you can't see it

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