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Old 2017-08-30, 23:33   #51
chupachup
Default Re: New Vehicle Icons

jet_fb
jet_la
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Old 2017-08-31, 01:46   #52
[R-CON]​TBob
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Default Re: New Vehicle Icons

I'm still partial to the thicker line style, I imagine a 32x32 tank icon being more like this:
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Old 2017-08-31, 02:01   #53
FFG
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Default Re: New Vehicle Icons

I agree with Tbob.

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Old 2017-08-31, 02:32   #54
[R-CON]​TBob
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Default Re: New Vehicle Icons

I did some testing and it seems that nvcompress is able to handle 4 levels of grey without any artifacts
Tested using this noise pattern with levels 255 170 85 0 https://i.imgur.com/MwkJ6Dr.png
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Old 2017-08-31, 03:11   #55
chrisweb89
Default Re: New Vehicle Icons

Seems good to me, a bit off topic, but anyway you could make some emplacement icons?
https://www.realitymod.com/forum/f18...ent-icons.html
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Old 2017-08-31, 15:44   #56
[R-DEV]​Arab
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Default Re: New Vehicle Icons

I really like the improved icons!

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Old 2017-08-31, 16:47   #57
[R-DEV]Mineral
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Default Re: New Vehicle Icons

I agree with Tbobs design. Feels more PR/BF2 like.

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Old 2017-09-03, 12:16   #58
PeppeJ

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Default Re: New Vehicle Icons

Yes, thicker borders makes more sense. Idk but thin borders make it look amateur-ish.

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Old 2017-09-03, 12:55   #59
[R-CON]​mectus11
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Default Re: New Vehicle Icons

Definetly used to the thicker borders, if they'd have those then it's all good.

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Old 2017-09-03, 13:39   #60
CAS_ual_TY
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Default Re: New Vehicle Icons

Quote:
Originally Posted by TBob View Post
I'm still partial to the thicker line style, I imagine a 32x32 tank icon being more like this:
Quote:
Originally Posted by FFG View Post
I agree with Tbob.
Quote:
Originally Posted by [R-DEV]Mineral View Post
I agree with Tbobs design. Feels more PR/BF2 like.
Quote:
Originally Posted by PeppeJ View Post
Yes, thicker borders makes more sense. Idk but thin borders make it look amateur-ish.
Quote:
Originally Posted by mectus11 View Post
Definetly used to the thicker borders, if they'd have those then it's all good.
I hate every single one of you

But I agree on the tank icons. The thicker border makes them stick out better. And those are not the vehicles which are primarily targeted by this "reform".

Im currently working on finalizing everything, polishing, adding more differences between icons etc.

The question is tho, if you implement them, how should I deliver them to you? PNG? TGA? Normal or flipped? Single icons or huge sprite?

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