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22 Aug 2018, 00:00:00 (PRT)
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Old 05-16-2018, 08:35 PM   #11
Acecombatzer0

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Default Re: Bullet "cracks" sound unrealistic

Yes, the "crack" is the sound of the bullet flying by you. If you pull targets at the 500m line, you can notice a very slight delay between the hole appearing on your target, and hearing the actual gun fire in the distance.

Yeah not a developer of any kind so I'm not so sure

CrazyHotMilf: can you release PR 1.0 today cause its my birthday and i want to play it ? because its gonna be very nice and every thing
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Old 05-17-2018, 03:42 PM   #12
lakinen
Default Re: Bullet "cracks" sound unrealistic

To what exact sound do you think, because there are several types?
Several of them are active at the same time.I looked at all 3 videos.
-There is a different background around your video.Each material has a variation of sounds, on each material there are at least 10+ variations of sounds.
-bullet-fly-by
-impact
-rico

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Old 06-21-2018, 05:25 PM   #13
Avenged_Fate
Default Re: Bullet "cracks" sound unrealistic

Quote:
Originally Posted by Acecombatzer0 View Post
Just a quick thread hopefully, why does the bullet "crack" sound so much better in older versions of Project Reality?
I've thought about this in a number of occasions, actually.

To be honest, I loved the "POW" and the "SNAP" of the bullets flying past my head for a while, but it quickly came to me that real gunfire actually sounds a lot more like this:

https://www.youtube.com/watch?v=x19uoVfJnrM

I absolutely understand that PR is running on what can be considered an "ancient" engine, but still, I wonder if it's possible to make distant fire sound like those "pops" that you can hear on many videos like this, such as the likes of Funker530 and so on, instead of hearing your typical gun sounds in the game.

What do you guys think?

"Technology is a lie sent by liberals to kill us

"Except for weapons technology, which we use to kill other people" - Judge Grady
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Old 06-21-2018, 06:06 PM   #14
lakinen
Default Re: Bullet "cracks" sound unrealistic

The answer is yes.The sound can be changed in engine.
"I absolutely understand that PR is running on what can be considered an "ancient" engine"-keep in mind that their newest engine is just an upgrade to this one.

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Old 06-22-2018, 08:01 AM   #15
Avenged_Fate
Default Re: Bullet "cracks" sound unrealistic

Quote:
Originally Posted by lakinen View Post
The answer is yes.The sound can be changed in engine.
I love that answer

But now my question is: How likely is it for the DEVs to actually change the sounds to similar ones, such as the ones in the showcased videos in this thread?

"Technology is a lie sent by liberals to kill us

"Except for weapons technology, which we use to kill other people" - Judge Grady
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Old 06-22-2018, 12:17 PM   #16
lakinen
Default Re: Bullet "cracks" sound unrealistic

From this one of your videos, I've isolated one sound for now. It was looted from a burst of fire.I'm not sure which machine gun is the sound,I think that m2 ...and thanks for the sound video, I hope that it will help someone like me

https://drive.google.com/open?id=1sL...xIUvhukQhfNDnD

"But now my question is: How likely is it for the DEVs to actually change the sounds to similar ones, such as the ones in the showcased videos in this thread? "-it's a question for DEVs

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