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PR:BF2 Support Help and support regarding PR:BF2 installation and in-game issues

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Old 2014-06-22, 11:50   #1
Default Missing Ground Textures, Black Overlay

Update 20.09
Patially Solved
Put it in Windowed Mode and set it lower than ur Desktop Resolution.

Still doesnt work Fullscreen, with BorderlessWindow or Desktop Resolution.

Original Post

Hey PR Folks,
since i got my new PC parts i cant get PR displaying properly.
Ground Textures are transparent and zooming in with a Scope or Supression and Explosion effects make the screen go black.

I've disabled AA and cleared the Shader Cache

I've disabled Anistropic Filtering(Per Nvidia Inspector) and cleared the Shader cache

What that had some effect was setting Texture filtering to Low and clearing Shader cache. The Ground Texture appeared when zooming in or Supression and Explosion effects but dissapeared again when zooming out or the effect ends.

Installed the oldest Driver possible.

When using the Intel HD 4400 integrated Graphics PR displays properly.
High likely linked to the GTX 750.
Can display ARMA3 and SC2 properly without any issues. Card should be ok.

My first try would be the shader files, is there any documentation regarding what PR uses to build its cache?
Found it. mods\pr\content\
Its mounted in clientarchives.con.
Any way i can turn off file verfication for local testing?
In what .fx File is the Blur effect implemented?
Where does the Image Compositing happen in the Code?

Anyone got this Game working on a GTX750?
If so, can u send me ur Shader cache?

Any help is appreciated.

System Information
Operating System: Microsoft Windows 7 Professional (6.1.7601)
Architecture: 64-Bit
Current Culture: German (Germany)
Motherboard: Gigabyte Technology Co., Ltd. B85M-D3H
Processor: Intel(R) Core(TM) i3-4130 CPU @ 3.40GHz (Physical: 2, Logical: 4)
Memory: 4,00 GB
DIMM Modules: ChannelA-DIMM0: 4,00 GB @ 1600 MHz
Page File: 5,86 GB
.NET Framework: 4.5.1, Runtime: 4.0.30319.18408

Display Information
Display Device(s): PnP-Monitor (Standard) on NVIDIA GeForce GTX 750
Display Mode(s): 1920 x 1080 (32 bit) @ 60 Hz
Driver Version: (337.8
Display Memory: 2,00 GB
Multisampling: 2, 4, 8
DPI: 96 (100%)

Audio Information
Primary Playback: Lautsprecher (Realtek High Defi
Primary Recording: Mikrofon (Realtek High Definiti
Open AL Renderer: Software
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False

Disk Information
Install Path: C:\Spiele(x86)\Battlefield 2
Free: 35,42 GB, Total: 465,75 GB, FS: NTFS, SSD: False
Mod Path: C:\Spiele(x86)\Battlefield 2\mods\pr
Free: 35,42 GB, Total: 465,75 GB, FS: NTFS, SSD: False
Profiles Path: C:\Users\Birnd\Documents\ProjectReality\Profiles
Free: 35,42 GB, Total: 465,75 GB, FS: NTFS, SSD: False
Update DL Path: C:\Users\Birnd\AppData\Local\Project Reality\Project Reality BF2\Downloads
Free: 35,42 GB, Total: 465,75 GB, FS: NTFS, SSD: False
Update Log Path: C:\Users\Birnd\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 35,42 GB, Total: 465,75 GB, FS: NTFS, SSD: False

Game Information
Installed Mods: bf2, fh2, pr, xpack
Current Mod: pr
BF2 Version: BF2 1.5
PR Version:
Language: english
Debug Available: False
Large Address: True
Supported Hardware: None

Profile Information
Profile 0001: [WGP]ARC*[GER]Birnd
Type: Online
Last Used Profile: True
View Intro: False
Fullscreen: False
Display Mode: 1920x1080@60Hz
Display Mode Valid: True
Graphics Scheme: High
Multisampling: Off
VSync: False
Terrain Quality: High
Effects Quality: High
Geometry Quality: High
Texture Quality: High
Lighting Quality: High
Dynamic Shadows: High
Dynamic Lights: High
Texture Filtering: High
Audio Provider: Software
Provider Valid: True
Audio Quality: High
EAX: True
[GER]Birnd is offline
Last edited by [GER]Birnd; 2014-09-20 at 16:41.. Reason: Update 20.09
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black, ground, missing, overlay, textures
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