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21 Oct 2019, 00:00:00 (PRT)
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PR:BF2 Bugs If you find a bug within PR:BF2 (including PRSP), please report it here.

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Old 2017-04-23, 23:29   #1
50calDeathshot
Default Game crashed upon clicking server to join.

Description:
I loaded up PR like I normally do then clicked on PRTA.co | EU - Modern Conflict's server to join and my game immediately crashed to desktop with no error or nothing, no pause between game crashing and loading desktop just straight to desktop.

Steps to Reproduce:
Load up PR v1.4.8, try to join PRTA's server.

Screenshots / Video:
No screenshots available.

Tested On:
PRTA.co | EU - Modern Conflict
Black Gold
Vehicle Warfare - Infantry
24/100 (0)
Server Version:v1.4.8.0
Time was roughly 7:25pm.

Here are my system settings found under the support section.

Code:
System Information
------------------
  Operating System: Microsoft Windows 10 Home (10.0.15063)
      Architecture: 64-bit
   Current Culture: English (United States)
       Motherboard: Gigabyte Technology Co., Ltd. GA-78LMT-USB3 6.0
         Processor: AMD FX(tm)-4300 Quad-Core Processor             (Physical: 2, Logical: 4)
            Memory: 4.00 GB
      DIMM Modules: A2: 2.00 GB @ 1600 MHz
                    A3: 2.00 GB @ 1600 MHz
         Page File: 5.45 GB
    .NET Framework: 4.6+ Release Build: 460798, Runtime: 4.0.30319.42000

Display Information
-------------------
 Display Device(s): Acer K222HQL on NVIDIA GeForce GT 720
   Display Mode(s): 1920 x 1080 (32 bit) @ 60 Hz
    Driver Version: 21.21.13.7653 (376.53)
    Display Memory: 1024.00 MB
     Multisampling: 2, 4, 8
               DPI: 96 (100%)

Audio Information
-----------------
  Primary Playback: Speakers (Realtek High Definiti
 Primary Recording: Microphone (Realtek High Defini
  Open AL Renderer: Software
               EAX: True
           EAX 1.0: False
           EAX 2.0: True
           EAX 3.0: False
           EAX 4.0: False
           EAX 5.0: False
             X-RAM: False

Disk Information
----------------
      Install Path: C:\Program Files (x86)\Project Reality\Project Reality BF2
                    Free: 711.01 GB, Total: 931.02 GB, FS: NTFS, SSD: False
          Mod Path: C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr
                    Free: 711.01 GB, Total: 931.02 GB, FS: NTFS, SSD: False
     Profiles Path: C:\Users\a50ca\Documents\ProjectReality\Profiles
                    Free: 711.01 GB, Total: 931.02 GB, FS: NTFS, SSD: False
    Update DL Path: C:\Users\a50ca\AppData\Local\Project Reality\Project Reality BF2\Downloads
                    Free: 711.01 GB, Total: 931.02 GB, FS: NTFS, SSD: False
   Update Log Path: C:\Users\a50ca\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
                    Free: 711.01 GB, Total: 931.02 GB, FS: NTFS, SSD: False

Game Information
----------------
    Installed Mods: pr
       Current Mod: pr
           Version: Standalone - 1.0
        PR Version: 1.4.8.0
          Language: english
   Debug Available: False
     Large Address: True
Supported Hardware: None

Profile Information
-------------------
      Profile 0001: 50calDeathshot
              Type: Online
 Last Used Profile: True
        View Intro: False
        Fullscreen: True
      Display Mode: 1680x1050@60Hz
Display Mode Valid: True
   Graphics Scheme: Custom
     Multisampling: 2x
             VSync: False
            NoLods: False
   Terrain Quality: Low
   Effects Quality: High
  Geometry Quality: High
   Texture Quality: Medium
  Lighting Quality: High
   Dynamic Shadows: Off
    Dynamic Lights: Off
 Texture Filtering: Medium
    Audio Provider: Software
    Provider Valid: True
     Audio Quality: High
               EAX: True
50calDeathshot is offline Reply With Quote
Old 2017-04-29, 16:14   #2
[R-DEV]​AlonTavor
PR:BF2 Developer
PR Server License Administrator
Default Re: Game crashed upon clicking server to join.

Vanilla code, not mod related.
AlonTavor is offline Reply With Quote
Old 2017-04-30, 04:12   #3
50calDeathshot
Default Re: Game crashed upon clicking server to join.

That tells me nothing dude. The code if you're referring to the code in my post was taken directly from the PR launcher. And it is Mod related because this has never fucking happened before to me.
50calDeathshot is offline Reply With Quote
Old 2017-04-30, 06:18   #4
[R-DEV]​AlonTavor
PR:BF2 Developer
PR Server License Administrator
Default Re: Game crashed upon clicking server to join.

Server browser is mostly vanilla code, we cannot change it without reassembly. Impossible and a waste of time to debug.
AlonTavor is offline Reply With Quote
Old 2017-04-30, 19:15   #5
50calDeathshot
Default Re: Game crashed upon clicking server to join.

Do you see the difference between your first post and your latest? Your first is extremely vague and told me nothing about the technical details of the problem. Your latest was a more concise response and told me everything I wanted to know. You PR staffers are becoming mad slackers lately. It's like you guys just don't give much of a fuck about what the community thinks. It's more of a "hey if you don't like it don't play" kind of attitude.

Although I appreciate clear responses to questions asked, I do not and many other people do not appreciate vague responses. If someone comes to you asking, and you know the answer, "Hey man how to you make hand made French fries?" And you tell them, "You just cut the spud up and deep fry or bake it". That doesn't tell anyone how to cut a fucking potato up into fries, does it? That's not telling them, "Hey you get a decently sharp knife, cut the potato down to a manageable size, and then make lengthways cuts, a sort of julienne if you will". I don't give a fuck if you're some fucking R-CON or god damn Rhino. I'm not going to sit here and sugar up my responses for you because of who you are and what you do. If I don't have a problem chewing out the fucking vice president and co owner of the chain restaurant I used to work at, I'm not going to have a problem chewing out some lackluster R-CON that gives me some bullshit fucking answer to a very important question.


This goes out to every single person "employed" by PR. Enough with these fucking vague responses to our fucking questions!
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