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17 Aug 2022, 00:00:00 (PRT)
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Old 2022-01-01, 16:20   #1
[R-DEV]Mineral
PR:BF2 Lead Designer
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Default Project Reality: BF2 v1.7 Released!


The Project Reality Team is proud to announce the official release our 40th major release of Project Reality: BF2, v1.7! As we are closing off 2021 and entering our 17th year of continued development and support, we want to thank all of you for your continued support and enthusiasm following us along.

Project Reality:BF2 v1.7
v1.7 finally introduces authentic ballistics for vehicle projectiles. It includes authentic drop on ballistic projectiles fired from vehicles as well as proper ways to account for the drop. Furthermore, we see our first major expansion to the WW2 theatre. We are adding Fields of Kassel, our first WW2 4x4km map which will include airplanes and anti-air vehicles as well. The PLA also gets a brand new IFV with the ZBL-08.
For some more in-depth details on the features coming with v1.7, please see the release highlight and full changelog.

Without further delay, enjoy the new year and the release of v1.7! Check out the Devcast on this release below while downloading:








Download & Installation

If you are new to Project Reality or are on a very old version, visit the downloads page to download the standalone v1.7 installer. Project Reality is completely free and no additional software is required to play.

If you have already installed a more recent Project Reality: BF2 version, simply press "PLAY" in the launcher and the automatic updater will handle the rest! If you once took part in map events containing Fields of Kessel, please remove these maps from your installation to avoid issues.

Official Manual & Landing Page for New Players

Are you new to Project Reality or haven't played in a while? We got you covered! Check out the official PR Manual and a post dedicated to new players in the links below.


Project Reality Mod Support

If you encounter any problems while installing and/or playing Project Reality: BF2, please check out the Project Reality Mod Support forum. If your problem has not already been posted by someone else, please do not hesitate to start a new thread asking for help.


Project Reality v1.7 Server Files

If you currently host a Project Reality game server, you would have received the server files for Project Reality v1.7 via the Server Admin CP already. If you are interested in hosting a new Project Reality server, please follow the link below to apply for a server license.



Support Project Reality!

The Project Reality Team develops this modification completely free of charge for its community to download and play. If you would like to show your support, please consider donating to our team. These funds go directly towards website expenses, including bandwidth, hosting, domain registration, and maintenance. We never use donation funds to directly pay team members.



For more information, please feel free to join us on our public forums to discuss this and other news. Also, be sure to connect to Project Reality through social media to stay informed and receive up to the minute updates, the occasional leaked bit of information, and more! See you on the battlefield!



- The Project Reality Team
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Last edited by Mineral; 2022-01-02 at 12:45..
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Old 2022-01-01, 16:36   #2
VTRaptor

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Default Re: Project Reality: BF2 v1.7 Released!

first

contact me if you want to post your advertisement here
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Old 2022-01-01, 18:29   #3
Golden_Pilot
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Default Re: Project Reality: BF2 v1.7 Released!

Thanks devs for making this happen

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Old 2022-01-01, 20:30   #4
SemlerPDX
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Default Re: Project Reality: BF2 v1.7 Released!

Thank you!! Cheers from VG!

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Old 2022-01-01, 22:18   #5
[R-DEV]​mectus11
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Default Re: Project Reality: BF2 v1.7 Released!

Quote:
Originally Posted by VTRaptor View Post
first

contact me if you want to post your advertisement here
how much?




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Old 2022-01-01, 22:21   #6
VTRaptor

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Default Re: Project Reality: BF2 v1.7 Released!

Quote:
Originally Posted by mectus11 View Post
how much?


100$ a month my friend, very cheap
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Old 2022-01-03, 20:06   #7
Dr_Death

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Default Re: Project Reality: BF2 v1.7 Released!

Quote:
Originally Posted by VTRaptor View Post
100$ a month my friend, very cheap
Can i message you about advertising a gay porn website? if possible, with you in the cover picture.

"Sorry, i dont english" - Zootsuit, Al Basrah, 2014.
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Old 2022-01-04, 00:59   #8
robert357

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Default Re: Project Reality: BF2 v1.7 Released!

Woah nice!

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Old 2022-01-04, 07:56   #9
SoloWing

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Default Re: Project Reality: BF2 v1.7 Released!

https://www.youtube.com/watch?v=gzfLvzn2_Sc

In my opinion, the modern FCS system is still not sufficiently portrayed. Can we expect this level of FCS in the near future?
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Old 2022-01-04, 08:54   #10
[R-DEV]​Rhino
PR:BF2 Developer
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Default Re: Project Reality: BF2 v1.7 Released!

Quote:
Originally Posted by SoloWing View Post
https://www.youtube.com/watch?v=gzfLvzn2_Sc

In my opinion, the modern FCS system is still not sufficiently portrayed. Can we expect this level of FCS in the near future?
That system had the turret locking onto a laser marker that was attached directly to the enemy tank like they had in vBF2 or how heat targets are attached to aircraft for missiles to lock onto them. This has many issues of but the biggest issue is that since the BF2 engine is only limited to two types of target object you can attach to vehicles/projectiles (Heat and Laser targets), it would mean air to ground weapons like LGBs would automatically lock onto enemy tanks and other vehicles without the need for someone to lase the target from the ground.

Also at the end of the video in the OP it is shown how our FCS is planned to be improved in the future.

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