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PR Changelogs The changelogs for recently released Project Reality versions

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Old 2014-05-25, 10:42   #11
[R-DEV]​melonmuncher
PR:BF2 Developer
Default Re: PR:BF2 v1.2.0.0 Changelog

Quote:
Originally Posted by RazoR41 View Post
I was fully used to not having an ammo indicator too...
It's a pretty obscure system, mainly designed for the big guns (AR, MG).
It's shown only while the radio commorose is show (Q) and takes three seconds to load. Not only that but it only shows the approx amount.
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Old 2014-05-25, 10:47   #12
Morbad
Default Re: PR:BF2 v1.2.0.0 Changelog

Thanks, really nice update !

Quote:
6 squad members to request a Marksman, Grenadier or MG kit.
Argl...
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Old 2014-05-25, 10:48   #13
Barbrady
Default Re: PR:BF2 v1.2.0.0 Changelog

'Added 'Anti Human Shield' function, civilians get punished if they die within 10m of armed insurgents.'

That is just unfair, what if a friendly runs into you and you get killed by the enemy? You always have to fear a friendly coming close to you.
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Old 2014-05-25, 10:52   #14
K4on
Retired PR Developer
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Default Re: PR:BF2 v1.2.0.0 Changelog

civilians try avoiding firefights in real life.
if insurgents bring the fight to your place, you would get out, or you would have to deal with the consequences.

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Old 2014-05-25, 10:57   #15
<account detail removed>
Banned

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Default Re: PR:BF2 v1.2.0.0 Changelog

Awesome save guys! You have snatched victory from the jaws of defeat!

P.S. I can't really blame EA for pulling the plug on BF2 since there is obviously more profit in pushing new games than saving old ones. After all, EA needs the profits to be able to afford those golden parachutes and their kids' Harvard tuition won't pay itself, lol.
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Old 2014-05-25, 10:59   #16
Spook
Supporting Member

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Default Re: PR:BF2 v1.2.0.0 Changelog

besides the 3 new maps and the dutch forces a shit ton of small details were added and fixed too. Good work guys! Impressive.

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Old 2014-05-25, 11:00   #17
Nugiman
Supporting Member

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Default Re: PR:BF2 v1.2.0.0 Changelog

Dutch Forces! Lets celebrate.


Veni, Vidi, Pwnz0rz. - I came, I saw, I pwnd
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Old 2014-05-25, 11:17   #18
Roque_THE_GAMER

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Default Re: PR:BF2 v1.2.0.0 Changelog

Did the hind got hes movements updates and the ammo capacity and zoom?

BTW good job dev, i hope make more feed backs in the future.

Sorry i cant into English...
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Old 2014-05-25, 11:24   #19
sirfstar

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Default Re: PR:BF2 v1.2.0.0 Changelog

chinese support truck has canadian light supply crate
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Old 2014-05-25, 11:32   #20
gamma_gandalph

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Default Re: PR:BF2 v1.2.0.0 Changelog

"Added 'Anti Human Shield' function, Insurgent Collaborators get punished if they die within 10m of armed insurgents."

I don't like this either. Will have to see how it affects the game actually. I get that killing civvies has been a problem some times, but I feel having to check your fire very carefully should be considered a feature of insurgency not a bug...
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