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PR:BF2 Bugs If you find a bug within PR:BF2 (including PRSP), please report it here. |
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#571 | |
![]() Join Date: Feb 2010
Posts: 317
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The russian topic for working smoke, lack of communication for actual problems, no answer for solving exploit on PR(2 years ago from me) or giving solution for mumble volume in vehicule (last week) don't give any will to solve or help... Come on dev, just give answers about suggestion, about what is the status. Maybe you are working (on the mod or personnal business), but communication is important ![]() | |
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#572 |
PR:BF2 Developer
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#573 |
![]() Join Date: Feb 2010
Posts: 317
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Thanks for the answer. Not the same solution but result almost the same. I wish you gave it when submitting the suggestion, instead of no notification.
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#574 |
PR:BF2 Lead Developer
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This is from way before the HUD performance rework, so most of this is probably fixed and all the benchmarking is meaningless by now. Either way, a 5 year old thread is not the place to discuss this.
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![]() Mineral: TIL that Wire-guided missiles actually use wire
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Tags |
end, high, issues, lowgfxoptionplz, major, performance, piss, poor, rig, unplayable |
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