project reality header
Go Back   Project Reality Forums > Search Forums
26 Sep 2021, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read

Showing results 1 to 25 of 200
Search took 0.09 seconds.
Search: Posts Made By: PBAsydney
Forum: PR:BF2 Tales from the Front 2021-07-25, 17:59
Replies: 250
Views: 154,946
Posted By PBAsydney
Forum: PR Changelogs 2021-05-14, 11:18
Replies: 37
Views: 13,351
Posted By PBAsydney
Re: PR:BF2 v1.6.6.0 Changelog

No UI aspect ratio fix for vehicles?
Forum: PR:BF2 General Discussion 2021-03-08, 10:49
Replies: 10
Views: 1,069
Posted By PBAsydney
Re: Why do You Like Certain Maps?

The more assets the better.
Forum: PR:BF2 Tales from the Front 2021-01-23, 01:54
Replies: 250
Views: 154,946
Posted By PBAsydney
Forum: PR:BF2 General Discussion 2020-12-17, 13:09
Replies: 14
Views: 6,350
Posted By PBAsydney
Forum: PR:BF2 Tales from the Front 2020-12-17, 02:38
Replies: 250
Views: 154,946
Posted By PBAsydney
Forum: PR:BF2 Bugs 2020-12-14, 14:09
Replies: 19
Views: 5,038
Posted By PBAsydney
Re: Stormer flipperino

Still an issue in current patch, still flips easily and now it handles worse.
Forum: PR:BF2 Tales from the Front 2020-12-06, 21:41
Replies: 250
Views: 154,946
Posted By PBAsydney
Forum: PR:BF2 General Discussion 2020-11-23, 14:54
Replies: 14
Views: 1,637
Posted By PBAsydney
Forum: PR:BF2 General Discussion 2020-11-23, 13:46
Replies: 14
Views: 1,637
Posted By PBAsydney
Re: Remove RPK from Russian Ar and replace with PKP or RPK

RPK is definitely superior to the RPK.
Forum: PR:BF2 General Discussion 2020-11-18, 12:57
Replies: 13
Views: 2,656
Posted By PBAsydney
Re: What happened to the SPG aiming???

It's still a thing, I didn't know it was related to barrel angle though.
Forum: PR:BF2 General Discussion 2020-11-18, 09:20
Replies: 13
Views: 2,656
Posted By PBAsydney
Re: What happened to the SPG aiming???

500m is the max effective range of frags then.

And the SL markers are +/- 25m, so keep that in mind when judging distance.
Forum: PR Changelogs 2020-11-06, 09:53
Replies: 97
Views: 34,665
Posted By PBAsydney
Re: PR:BF2 v1.6.3.0 Changelog

Played WWII first time since garand nerf yesterday. Playing as Wehrmacht no longer gives me an ulcer.
Forum: PR Changelogs 2020-11-04, 13:17
Replies: 97
Views: 34,665
Posted By PBAsydney
Re: PR:BF2 v1.6.3.0 Changelog

Remove all grass and bushes from all maps.
Forum: Off-Topic Discussion 2020-11-03, 10:35
Replies: 2
Views: 682
Posted By PBAsydney
Re: Metal Bands Suggestions

Here are some of my go-to stuff.

Mgla https://youtu.be/bINcxA29QEE
Cult of Fire https://youtu.be/290Qt7F-yow
1914 https://youtu.be/dbhH0OvTyOI
Archspire https://youtu.be/1lsnTQyGI78
Ellende...
Forum: PR:BF2 Tales from the Front 2020-11-02, 12:21
Replies: 250
Views: 154,946
Posted By PBAsydney
Forum: PR Changelogs 2020-10-30, 15:04
Replies: 97
Views: 34,665
Posted By PBAsydney
Re: PR:BF2 v1.6.3.0 Changelog

Wasn't fun. It rewarded bush camping and incited boring gameplay.
Forum: PR Changelogs 2020-10-30, 13:05
Replies: 97
Views: 34,665
Posted By PBAsydney
Re: PR:BF2 v1.6.3.0 Changelog

Wouldn't those of us with monster GPUs potentially get an FPS improvement by disabling LODs since the CPU doesn't have to swap models/textures all the time ?
Forum: PR Changelogs 2020-10-30, 10:19
Replies: 97
Views: 34,665
Posted By PBAsydney
Re: PR:BF2 v1.6.3.0 Changelog

The big question now is which LOD settings are best for spotting enemies in vegetation.
Forum: PR:BF2 Suggestions 2020-10-21, 16:08
Replies: 35
Views: 6,984
Posted By PBAsydney
Re: New factions on maps

WWII germans vs modern USMC on Fallujah INS lets go.
Forum: PR:BF2 Suggestions 2020-10-21, 10:22
Replies: 35
Views: 6,984
Posted By PBAsydney
Re: New factions on maps

NATO vs NATO will trigger all realism/milsim players.
Forum: PR:BF2 Community Modding 2020-10-16, 12:58
Replies: 7
Views: 2,665
Posted By PBAsydney
Re: Set game.lockfps in file or launch option

Rendering the game at higher framerate lowers input lag even if the monitor cannot show the higher framerate.
Forum: PR:BF2 Bugs 2020-10-09, 13:53
Replies: 19
Views: 5,038
Posted By PBAsydney
Re: Stormer flipperino

Not really a bug, more of a physics tweak.

Like Coalz said, Burning is too flat. Try Hades or Shijia. This thing flips easier than a BTR60.
Forum: PR:BF2 Bugs 2020-10-06, 13:52
Replies: 19
Views: 5,038
Posted By PBAsydney
Forum: PR:BF2 General Discussion 2020-09-17, 10:56
Replies: 15
Views: 5,100
Posted By PBAsydney
Re: USING THE LASE BINOS

You can still counter-laze the ground next to enemy vehicle, no ?
Showing results 1 to 25 of 200

 

All times are GMT. The time now is 16:07.