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26 Sep 2021, 00:00:00 (PRT)
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Search: Posts Made By: LangMaster
Forum: PR:BF2 Community Modding 2021-09-17, 13:11
Replies: 3
Views: 260
Posted By LangMaster
Re: How to edit existing 3D models?

That would be great indeed, i got a feeling the Mgs hull armor is a slightly different for the turret though.
Forum: PR:BF2 Bugs 2021-09-17, 02:19
Replies: 3
Views: 239
Posted By LangMaster
Re: Adek Coop, no USA spawn points

I will watch out for it in a new layers :)
Forum: PR:BF2 Bugs 2021-09-13, 21:54
Replies: 2
v1.6.8 fsa_ifv_bmp1
Views: 394
Posted By LangMaster
Re: fsa_ifv_bmp1

https://i.imgur.com/amlxVCD.png
I got a feeling it is only for the bf2 version only. You can see it in editor aswell.
Forum: PR:BF2 Community Modding 2021-09-08, 10:31
Replies: 39
Views: 3,515
Posted By LangMaster
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

https://i.imgur.com/JV1ubBp.png
https://i.imgur.com/03bgnh7.png
https://i.imgur.com/3Xr4f8k.png

Blender modifier does pretty good job at this, though i found some at the handles.
Forum: PR:BF2 Community Modding 2021-09-07, 06:27
Replies: 12
Views: 600
Posted By LangMaster
Re: [WIP] Oshkosh Mrap m-atv

That is pretty mint, i wanted to make ka-52 since i really like double blade helicopters design but there is a lot of stuff stopping me, especially interior.
Forum: PR:BF2 Bugs 2021-09-06, 14:55
Replies: 2
v1.6.8 fsa_ifv_bmp1
Views: 394
Posted By LangMaster
Question fsa_ifv_bmp1

Just a small graphics issue,
This vehicle seems to have slightly offset turret to the rear, you can see in front under of the turret a black circle on the hull that is supposed to be covered by the...
Forum: PR Changelogs 2021-09-04, 13:10
Replies: 23
Views: 6,229
Posted By LangMaster
Forum: PR:BF2 Community Modding 2021-09-04, 13:07
Replies: 3
Views: 260
Posted By LangMaster
Re: How to edit existing 3D models?

I would like to know this question aswell, and i don't think there is a way to get the models from bundlemesh.
Since i am trying to make Mobile Gun System, it would be better to add it for the...
Forum: PR:BF2 Community Modding 2021-09-03, 00:38
Replies: 39
Views: 3,515
Posted By LangMaster
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

What are the next steps to make this work ?
Forum: PR:BF2 Community Modding 2021-09-01, 21:45
Replies: 39
Views: 3,515
Posted By LangMaster
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

Yeah i was looking for something but i cannot seem to find anything, even if you make blender to get the islands so they would waste the least space, i just decided to move them by my self then.
Forum: PR:BF2 Community Modding 2021-08-31, 00:22
Replies: 39
Views: 3,515
Posted By LangMaster
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

Slight upgrade.
https://i.imgur.com/HHSMHGP.png
Forum: PR:BF2 Community Modding 2021-08-05, 13:34
Replies: 39
Views: 3,515
Posted By LangMaster
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

Alrighty, back to the drawing board. lol.
Forum: PR:BF2 Community Modding 2021-08-05, 13:33
Replies: 16
Views: 1,312
Posted By LangMaster
Re: T80 base

Slick!, i like this keep up the work.
Forum: PR:BF2 Bugs 2021-08-04, 18:41
Replies: 16
Views: 1,204
Posted By LangMaster
Re: Game Crashes very often

SO it happened again and it happened to multiple people at once, some people stayed in the server some were kicked with a same error message.

now it happened on VG Coop Server Adak - Large
Forum: PR:BF2 Community Modding 2021-08-03, 22:44
Replies: 39
Views: 3,515
Posted By LangMaster
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

Seems like my baking works completely fine now, i moved alot of details into the texture it self though i will do alot by hand as well since light and shadows is my skill when it comes to pixel arts...
Forum: PR:BF2 Community Modding 2021-08-03, 18:31
Replies: 39
Views: 3,515
Posted By LangMaster
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

alright, good to know, that kinda makes a life alot easier.
Forum: PR:BF2 Community Modding 2021-08-02, 18:44
Replies: 39
Views: 3,515
Posted By LangMaster
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

Well i have been told that the individual parts and materials cause additional draw calls and are the biggest bottleneck of the game ? i am not sure if it works the same way as if they are tagged...
Forum: PR:BF2 Community Modding 2021-08-01, 16:54
Replies: 39
Views: 3,515
Posted By LangMaster
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

Well i have realized that the baking is a bit glitchy and does not like having multiple different objects next to each other that is why i tried only one part, i am still experimenting for now, but i...
Forum: PR:BF2 Community Modding 2021-08-01, 15:48
Replies: 39
Views: 3,515
Posted By LangMaster
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

Okay so i finally moved forward again, after alot of troubleshooting i managed to bake a proper normal map, for now with the details i have, i will definitely later on do some metal scratches etc so...
Forum: PR:BF2 Community Modding 2021-07-31, 18:17
Replies: 39
Views: 3,515
Posted By LangMaster
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

I am down to 5300 tris now.
I have found some modules that a missed so i added them.
https://i.imgur.com/tXnqE7P.png
https://i.imgur.com/IYaEQPp.png
https://i.imgur.com/OeXhjGz.png
Forum: PR:BF2 Community Modding 2021-07-27, 21:12
Replies: 39
Views: 3,515
Posted By LangMaster
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

Well i was playing around a bit since i kinda finished the high poly model i wanted to try out baking it, i have seem to failed in many ways from youtube tutorials.
https://i.imgur.com/dkamcEb.png...
Forum: PR:BF2 Community Modding 2021-07-25, 17:46
Replies: 39
Views: 3,515
Posted By LangMaster
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

Ah shit, i am blind then, where is my 1k hours in this game.
Forum: PR:BF2 Community Modding 2021-07-25, 16:04
Replies: 39
Views: 3,515
Posted By LangMaster
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

Ah sick ! okay alright nice, would love to see this in one as well since i made the barrel separate, can the vehicle move back on recoil? since the MGS is very top heavy it bounces to side to side...
Forum: PR:BF2 Community Modding 2021-07-25, 13:01
Replies: 39
Views: 3,515
Posted By LangMaster
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

Question, can the game actually animate cannons upon shooting, ?
Forum: PR:BF2 Community Modding 2021-07-24, 20:56
Replies: 39
Views: 3,515
Posted By LangMaster
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

No worries, i am using a modifier which removes unnecessary vertices for me from the model, though i still have no idea how to decrease all the tris from the model, i am at 6k right now and the...
Showing results 1 to 25 of 102

 

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