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Search: Posts Made By: Roque_THE_GAMER
Forum: PR:BF2 Suggestions 2017-11-04, 23:22
Replies: 28
Views: 9,540
Posted By Roque_THE_GAMER
Re: Remove the arming time on rifleman's AP detonator

Even if they decide to remove the rifleman AP today i would not miss it, back in the day i already try hard to use it but no work, i could just do better with the scope or if i had a Grenadier.
You...
Forum: PR Changelogs 2017-09-14, 05:03
Replies: 44
Views: 34,549
Posted By Roque_THE_GAMER
Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

What? don't we have that already? is it a commander seat? or 2 vision options for the driver to see?
Forum: PR Changelogs 2017-05-01, 04:35
Replies: 32
Views: 23,668
Posted By Roque_THE_GAMER
Re: PR:BF2 v1.4.9.0 Changelog

Are you new to PR? they always do that, they do have to balance if they wanna keep the decent player base that they have for so long, Squad is also here following the same formula and is growing up....
Forum: PR Changelogs 2017-04-30, 10:04
Replies: 30
Views: 20,667
Posted By Roque_THE_GAMER
Unhappy Re: PR:BF2 v1.4.8.0 Changelog

RIP my favorite kit, but why that decision? i never saw that as problem.
Forum: PR:BF2 Bugs 2017-01-19, 21:19
Replies: 5
Views: 2,127
Posted By Roque_THE_GAMER
Re: Tickets stuck to "0" in local co op w/bots

Same problem and does not work, it gives error when start a local.
Forum: PR:BF2 Bugs 2017-01-18, 15:25
Replies: 1
Views: 1,527
Posted By Roque_THE_GAMER
SU-34 Cant out from the bunker In silent eagle

SU-34 Tail cant get out from the bunker it have to hit hard the top of the bunker in order to get out and take damage in Silent eagle AAS Standard.

r1-AlfPEyqk
Forum: Project Reality News 2016-12-17, 17:19
Replies: 111
Views: 120,364
Posted By Roque_THE_GAMER
Forum: Project Reality News 2016-12-16, 21:32
Replies: 111
Views: 120,364
Posted By Roque_THE_GAMER
Re: Project Reality: BF2 v1.4.1 Manual Update Required!

Since 1.4 this is happen.

http://imgur.com/kRQX8JZ
http://imgur.com/kRQX8JZ
Forum: PR Changelogs 2016-11-26, 19:04
Replies: 70
Views: 39,781
Posted By Roque_THE_GAMER
Forum: Project Reality News 2016-11-24, 10:06
Replies: 124
Views: 85,392
Posted By Roque_THE_GAMER
Re: Project Reality: BF2 v1.4 Announced!

Oh boy, i cant wait to play with that new armor system.
Forum: PR:BF2 General Discussion 2016-09-06, 15:34
Replies: 9
Views: 2,094
Posted By Roque_THE_GAMER
Re: Qwai: Vietnam?

Map name: Rice Fields

i8a3gjt_Ar0

i can see the chat. lol
Forum: PR Highlights 2016-04-21, 04:56
Replies: 40
Views: 23,392
Posted By Roque_THE_GAMER
Re: Al Basrah Map Update

the Std layout does not seems to be a good idea, brits would just camp with their assets around the island sniping they with thermals and trap they on the island, sure they can swim out of there but...
Forum: PR Highlights 2016-03-21, 20:32
Replies: 176
[Gameplay] Tank armor changes
Views: 56,158
Posted By Roque_THE_GAMER
Re: Tank armor changes

nobody likes Russian armor :/
Forum: PR Highlights 2016-03-19, 20:48
Replies: 176
[Gameplay] Tank armor changes
Views: 56,158
Posted By Roque_THE_GAMER
Re: Tank armor changes

cool, so the APFSDS will be less effective against light armor? can we have the numbes too? :)
Forum: PR Highlights 2016-03-19, 08:11
Replies: 176
[Gameplay] Tank armor changes
Views: 56,158
Posted By Roque_THE_GAMER
Re: Tank armor changes

also i see that you guys wanna make heat rounds work better against light armor, it will be applied on the next update?

and also:
Forum: PR Highlights 2016-03-19, 07:35
Replies: 176
[Gameplay] Tank armor changes
Views: 56,158
Posted By Roque_THE_GAMER
Re: Tank armor changes

so, color does not represent armor?
Forum: PR Highlights 2016-03-18, 17:32
Replies: 176
[Gameplay] Tank armor changes
Views: 56,158
Posted By Roque_THE_GAMER
Re: Tank armor changes

one thing, does the other explosives such C4 and IEDs will take advantage of those weak spots? like if i plant a small C4 to the rear it will cause more damage?
Forum: Off-Topic Discussion 2016-03-10, 09:24
Replies: 31
Views: 10,266
Posted By Roque_THE_GAMER
Re: DRKPR:1942 Mod

i liked so far, sadly for some reason in my notebook i cant run in on full screen with out freezing everything.
Forum: Off-Topic Discussion 2016-03-08, 08:44
Replies: 4
Views: 3,077
Posted By Roque_THE_GAMER
Re: Insurgency: SWAT 4 mod

see the video and the workshop.
Forum: Off-Topic Discussion 2016-03-08, 01:39
Replies: 4
Views: 3,077
Posted By Roque_THE_GAMER
Post Insurgency: SWAT 4 mod

Hi guys, i would like to show my mod that i am making for insurgency called SWAT 4 mod that change the game play and add some of the features that is in the SWAT 4 game such as less lethal weapons...
Forum: PR:WWII General Discussion 2015-12-29, 19:36
Replies: 22
Views: 11,159
Posted By Roque_THE_GAMER
Re: PR:WW2 Beta Release - Media

whoops, wrong tread.
Forum: PR:WWII General Discussion 2015-12-29, 18:21
Replies: 22
Views: 11,159
Posted By Roque_THE_GAMER
Re: PR:WW2 Beta Release - Media

also the sherman is using the Pz4 sights(place holder?) this what its should be.

http://cs2.gamemodding.net/posts/2013-03/30002500_1362395401_WorldOfTanks_2013-03-01_15-44-50-22.jpg
Forum: PR:WWII General Discussion 2015-12-29, 17:57
Replies: 22
Views: 11,159
Posted By Roque_THE_GAMER
Re: PR:WW2 Beta Release - Media

Omaha AAS standard we could not re-arm the tank but it could repair, also the halftrack could not re-arm to

http://i.imgur.com/pMTnkRp.png

http://i.imgur.com/5wzNOpi.png

i abandoned the tank...
Forum: PR:BF2 Bugs 2015-12-18, 16:39
Replies: 13
Views: 2,740
Posted By Roque_THE_GAMER
Re: Puma ATGM bug !

what kind of damage? dust from the desert or the shaking of the atgm? and does they lower their atgm just to re-positioning to get a better angle?
Forum: PR:BF2 Bugs 2015-12-17, 10:51
Replies: 13
Views: 2,740
Posted By Roque_THE_GAMER
Re: Puma ATGM bug !

does they really do this in combat? like, of couse the enemy will be kind to wait me to load my ATGM again.
Showing results 1 to 25 of 317

 

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