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30 Oct 2020, 00:00:00 (PRT)
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Search: Posts Made By: Mats391
Forum: PR:BF2 Bugs 2020-10-28, 16:46
Replies: 7
Views: 153
Posted By Mats391
Re: Kokan’s deadly TV in building

Tried running into this TV and did not die or take damage. Maybe you got killed by an enemy?
https://imgur.com/ObBwvZe.jpg
Forum: PR:BF2 Bugs 2020-10-28, 13:25
Replies: 7
Views: 153
Posted By Mats391
Re: Kokan’s deadly TV in building

So our parents were right after all and sitting too close to TV is dangerous?
Forum: PR:BF2 Support 2020-10-27, 07:42
Replies: 11
Views: 232
Posted By Mats391
Re: PR:BF2 general error (game won't open)

This looks like a PRBF2.exe is not starting correctly. Try attaching ProcDump to get more info https://www.realitymod.com/forum/showthread.php?t=147961
Other than that the Windows update might have...
Forum: PR:BF2 General Discussion 2020-10-27, 06:55
Replies: 3
Views: 213
Posted By Mats391
Re: Supression inside buildings

There are some weird edge cases where you can suppress yourself on 0m. Maybe we should just call it a feature to make using singlefire in CQB more relevant :p
Forum: PR:BF2 Community Modding 2020-10-26, 11:03
Replies: 14
Views: 14,323
Posted By Mats391
Re: [Info] Running the Debugger in PR:BF2 v1.X

Yes the debugger only supports the default bf2 layers. It also only support 64 players and 6 men squads. We will probably not change this as its too much work and we do not need it ourselves.
Forum: PR:BF2 Community Modding 2020-10-20, 16:46
Replies: 31
Views: 3,285
Posted By Mats391
Re: [Vehicle] Eagle IV [WIP]

I always find a bit difficult to compare it based on screenshots. Could you upload it to p3d or similar?

Other than that the most obvious place for more detail would be the camera. The protective...
Forum: PR:BF2 Community Modding 2020-10-20, 12:45
Replies: 31
Views: 3,285
Posted By Mats391
Re: [Vehicle] Eagle IV [WIP]

You can import meshes using the 3ds tools: https://www.realitymod.com/forum/showthread.php?t=145720
Forum: PR:BF2 Community Modding 2020-10-20, 12:37
Replies: 10
Views: 3,242
Posted By Mats391
Re: [WIP][WEAPON] M67 90mm Recoilless Rifle

What do you mean by that? We have lots of weapon with only telescope scopes

Edit:
References for the sight:
https://www.globalsecurity.org/military/library/policy/army/fm/23-11/Ch2.htm...
Forum: PR:BF2 Community Modding 2020-10-20, 12:01
Replies: 31
Views: 3,285
Posted By Mats391
Re: [Vehicle] Eagle IV [WIP]

You did not use our MG3 as reference?
Other than that the model looks nice. A bit blocky in some parts, but seems like decent low poly version. Maybe could aim for higher poly with smoother surfaces...
Forum: General Technical Support 2020-10-18, 07:35
Replies: 3
Views: 1,172
Posted By Mats391
Re: Forgot old in-game nickname password

If you forgot your password, there is nothing we can do, sorry.
Forum: Community Maps 2020-10-14, 17:09
Replies: 168
Views: 131,067
Posted By Mats391
Re: [Map] Test Airfield (4km) [Released] - v1.6

We had to split assets as otherwise the map started to crash
STD = Modern Jets
ALT = Modern Choppers
INF = Vietnam + Falklands
Forum: PR:BF2 Support 2020-10-14, 17:08
Replies: 1
Views: 1,309
Posted By Mats391
Re: Opening ports for PR

If its your ISP blocking stuff, your only chance is using a VPN.
Forum: PR:BF2 Suggestions 2020-10-14, 12:21
Replies: 9
Views: 1,415
Posted By Mats391
Re: Creating a Mumble keybind to close the application

The script needs to run. Also it likely needs to run as admin in order to catch keys while PR is maximized.
Forum: PR:BF2 Bugs 2020-10-13, 09:33
Replies: 16
Views: 2,056
Posted By Mats391
Re: Stormer flipperino

I am still not sure if this is a bug or a feature. The vehicle does not look like it would be able to climb hills very well in r/l.
Forum: PR:BF2 Community Modding 2020-10-10, 14:48
Replies: 31
Views: 3,285
Posted By Mats391
Re: [Vehicle] Eagle IV [WIP]

Should rather make sure the flw100 fits the existing mg3. Then - if needed - we can just scale the Eagle to fit the flw. Changing the mg3 would be more work ;)
Forum: PR:BF2 Community Modding 2020-10-07, 05:58
Replies: 31
Views: 3,285
Posted By Mats391
Re: [Vehicle] Eagle IV [WIP]

We have FLW200 (for HMG/GMG) lying around that just needs lods and textures. Not sure how different that would be from FLW100
Forum: PR:BF2 Community Modding 2020-10-06, 10:00
Replies: 100
Views: 24,093
Posted By Mats391
Re: [Vehicle] Russian GAZ-2975 Tigr [WIP]

Looking forward to it. Finally proper jeep for Germans. I think making a new thread for this might be better.
Forum: PR Changelogs 2020-10-03, 07:37
Replies: 37
Views: 10,994
Posted By Mats391
Re: PR:BF2 v1.6.3.0 Changelog

PR:BF2 v1.6.3.2 Changelog (2020/10/03)
-----------------------
General:
Fixed spotting aircraft not working.
Fixed Discord Rich Presence not showing map and gamemode correctly.
Updated weapon...
Forum: PR:BF2 Support 2020-09-30, 19:18
Replies: 12
Views: 996
Posted By Mats391
Re: Crashing after few minutes

Those are still the same logs. If t here is no exception logged in the event viewer, it might be time for proc dump: https://www.realitymod.com/forum/showthread.php?t=147961
Forum: PR:BF2 Support 2020-09-30, 05:32
Replies: 12
Views: 996
Posted By Mats391
Re: Crashing after few minutes

Those log entries probably come from the Discord link and should not cause a crash. Can you check the Event Viewer for entries? Event Viewer -> Windows Logs-> Application and then anything regarding...
Forum: PR:BF2 Bugs 2020-09-27, 19:09
Replies: 2
Views: 1,165
Posted By Mats391
Re: Fools Road AAS Std MEC can't build fobs

Thanks for the report. We will investigate this for the next patch
Forum: PR:BF2 Bugs 2020-09-27, 19:08
Replies: 2
Views: 1,117
Posted By Mats391
Re: Ras el Masr Chinese spawn inside wall on carrier

Thanks for the report, we will investigate it for the next patch.
Forum: PR Changelogs 2020-09-27, 07:04
Replies: 37
Views: 10,994
Posted By Mats391
PR:BF2 v1.6.3.0 Changelog

https://media.realitymod.com/changelogs/163/header_163.png

Today we are releasing the third big update for v1.6. This update brings further gameplay changes as well as new vehicles and two new...
Forum: PR Dev Blogs 2020-09-26, 19:08
Replies: 0
Views: 1,001
Posted By Mats391
Breaking the seat limit

Click here to read this DEV blog post (https://www.realitymod.com/forum/blog.php?b=475)
Forum: General Technical Support 2020-09-07, 10:45
Replies: 17
Views: 3,747
Posted By Mats391
Re: Version of this file is not compatiable.

Make sure .net Framework 4.6 or higher is installed.
Showing results 1 to 25 of 500

 

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