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18 Jan 2021,
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Posts Made By:
VTRaptor
Forum:
Project Reality News
2020-12-06, 17:44
Replies:
44
Update:
Project Reality v1.6.3 Update details & Devcast
Views:
18,935
Posted By
VTRaptor
Re: Project Reality v1.6.3 Update details & Devcast
Servers have different countdown timers, and some of them change that value from time to time so that's not a reliable benchmark. My HDD died this year after some 8 years and I've had the same...
Forum:
Project Reality News
2020-12-06, 07:45
Replies:
44
Update:
Project Reality v1.6.3 Update details & Devcast
Views:
18,935
Posted By
VTRaptor
Re: Project Reality v1.6.3 Update details & Devcast
In my case SSD changed nothing.
Forum:
PR:BF2 General Discussion
2020-11-23, 14:40
Replies:
14
Remove RPK from Russian Ar and replace with PKP or RPK
Views:
1,145
Posted By
VTRaptor
Re: Remove RPK from Russian Ar and replace with PKP or RPK
Memes aside, that's how it actually is. Infantry squads get PKP now in place of RPK-74. There are some para layouts where RPK could still be featured.
Forum:
PR:BF2 Suggestions
2020-11-17, 21:06
Replies:
11
Remove kills from scoreboard
Views:
1,487
Posted By
VTRaptor
Re: Remove kills from scoreboard
It is rewarding to see that you get kills and feels good, and when you have more deaths than kills, you know you need to get your shit together.
Firmly against the idea for reasons too many to...
Forum:
Community Tasks
2020-11-16, 15:44
Replies:
9
Tracker 2d icons for projectiles
Views:
1,028
Posted By
VTRaptor
Re: Tracker 2d icons for projectiles
That UAV rotating though xD
Forum:
PR Changelogs
2020-11-14, 18:48
Replies:
97
PR:BF2 v1.6.3.0 Changelog
Views:
27,515
Posted By
VTRaptor
Re: PR:BF2 v1.6.3.0 Changelog
That's where you're wrong kiddo.
https://i.imgur.com/XgyhLta.png
Forum:
PR Changelogs
2020-11-08, 19:15
Replies:
97
PR:BF2 v1.6.3.0 Changelog
Views:
27,515
Posted By
VTRaptor
Re: PR:BF2 v1.6.3.0 Changelog
So in one post you're saying that you have no idea about ww2 infantry, but still say that a shot to the chest/upper legs will not stop you. Ok.
As i had some trouble with understanding your second...
Forum:
PR Changelogs
2020-11-08, 12:05
Replies:
97
PR:BF2 v1.6.3.0 Changelog
Views:
27,515
Posted By
VTRaptor
Re: PR:BF2 v1.6.3.0 Changelog
That's the dumbest thing i have read today. Trained or not, when shot in unprotected vitals you WILL drop, whether you'll die immediately or not, is not the point here as in PR you get 5 minute...
Forum:
PR:BF2 Suggestions
2020-11-07, 18:07
Replies:
8
Option to mute commo rose sounds.
Views:
643
Posted By
VTRaptor
Re: Option to mute commo rose sounds.
It's not, trust me.
Forum:
PR:BF2 Suggestions
2020-11-07, 17:24
Replies:
8
Option to mute commo rose sounds.
Views:
643
Posted By
VTRaptor
Re: Option to mute commo rose sounds.
It's not that.
Forum:
PR:BF2 Suggestions
2020-11-07, 14:38
Replies:
8
Option to mute commo rose sounds.
Views:
643
Posted By
VTRaptor
Option to mute commo rose sounds.
As above, it is very annoying when you're in critical situations and then someone starts using it (effectively suppresing all other sounds...). Option to disable sounds in launcher or something would...
Forum:
PR Changelogs
2020-11-07, 14:15
Replies:
97
PR:BF2 v1.6.3.0 Changelog
Views:
27,515
Posted By
VTRaptor
Re: PR:BF2 v1.6.3.0 Changelog
Somehow FH2 is more realistic in that regard and is a mod of the same game.
Forum:
PR Changelogs
2020-11-04, 15:59
Replies:
97
PR:BF2 v1.6.3.0 Changelog
Views:
27,515
Posted By
VTRaptor
Re: PR:BF2 v1.6.3.0 Changelog
I am aware that straight up increasing render distance on grass would hinder the fps, but was wondering if there's a workaround.
I'd very much be in favor of such thing(bushes can stay tho),...
Forum:
PR Changelogs
2020-11-03, 18:14
Replies:
97
PR:BF2 v1.6.3.0 Changelog
Views:
27,515
Posted By
VTRaptor
Re: PR:BF2 v1.6.3.0 Changelog
Got a question about grass - can you make it not disappear over distance? Tall grass causes many absurd situations such as for example - Goose Green, where you have to expose yourself alot to see...
Forum:
PR Changelogs
2020-10-31, 10:11
Replies:
97
PR:BF2 v1.6.3.0 Changelog
Views:
27,515
Posted By
VTRaptor
Re: PR:BF2 v1.6.3.0 Changelog
Yeah lol. I think that someone thought that this shitty cas would even it out xD
Forum:
PR Changelogs
2020-10-30, 21:30
Replies:
97
PR:BF2 v1.6.3.0 Changelog
Views:
27,515
Posted By
VTRaptor
Re: PR:BF2 v1.6.3.0 Changelog
Disagree.
ww2 fun 2020-2020
Forum:
PR:BF2 Suggestions
2020-10-23, 14:15
Replies:
35
New factions on maps
Views:
5,348
Posted By
VTRaptor
Re: New factions on maps
Squad sucks at anything they do.
You never know how the next war is going to be waged. Today we're all NATO friends yadda yadda, but sometime in the future interests might shift, social unrest can...
Forum:
PR:BF2 Suggestions
2020-10-19, 15:23
Replies:
35
New factions on maps
Views:
5,348
Posted By
VTRaptor
Re: New factions on maps
Please, let us play something else than "mec, china and russia always the baddies".
USA vs UK, UK vs FR, FR vs GER, GER vs POL, whatever comes to your mind.
Forum:
PR:BF2 General Discussion
2020-09-29, 15:29
Replies:
10
100+ player in server
Views:
2,390
Posted By
VTRaptor
Re: 100+ player in server
Well extending player limit should be allowed for passworded event servers, but it's not, and there's no reason to it.
Regular PR servers can stay capped at 100, but let us have fun from time to...
Forum:
Project Reality News
2020-09-27, 16:08
Replies:
44
Update:
Project Reality v1.6.3 Update details & Devcast
Views:
18,935
Posted By
VTRaptor
Re: Project Reality v1.6.3 Update details & Devcast
Well maps look good, but INS is not fun. AAS with taliban on one side is still INS. At least put MEC on Musa instead or something else...
Forum:
Project Reality News
2020-09-26, 22:24
Replies:
44
Update:
Project Reality v1.6.3 Update details & Devcast
Views:
18,935
Posted By
VTRaptor
Re: Project Reality v1.6.3 Update details & Devcast
Damn, I've seen these maps years ago and these are new now xD
So next up, reverse engineer the engine and give us consistent amount of fps as it is 2020(almost 2021 when you look at it...) and one...
Forum:
PR Highlights
2020-07-15, 18:14
Replies:
61
[Map]
Masirah
Views:
22,531
Posted By
VTRaptor
Re: Masirah
There's no Rafale in the game anyways my dudes.
Forum:
PR Highlights
2020-07-06, 16:30
Replies:
61
[Map]
Masirah
Views:
22,531
Posted By
VTRaptor
Re: Masirah
Like one map would make a difference, right. Diversifying factions on current maps is far easier and changing a lot more than creating a single map and was done in various map packs, events. But...
Forum:
PR Highlights
2020-07-06, 15:25
Replies:
61
[Map]
Masirah
Views:
22,531
Posted By
VTRaptor
Re: Masirah
Never said there's something wrong with the French, but I see that the actual point I've stated clearly got straight up ignored. Out of ~50 modern faction maps (no vietnam, falklands nor ww2) there's...
Forum:
PR Highlights
2020-07-05, 17:31
Replies:
61
[Map]
Masirah
Views:
22,531
Posted By
VTRaptor
Re: Masirah
Well on Pavlovsk APCs start their engagement while still in the water and the distance on Muttrah is shorter and travelled quicker as AAVP is pretty fast in water and has 7,5 minute respawn, plus...
Showing results 1 to 25 of 163
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