News
Forums
Features
Downloads
Media
About PR
PRSPY - Server Browser
Support PR
PR Tournament
PR Tournament
Developer Blogs
Recent Entries
Best Entries
Best Blogs
Blog List
Search Dev Blogs
Project Reality Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
20 Jan 2021,
00:00:00
(
PRT
)
Register
Developer Blogs
Project Reality
Members List
Search
Today's Posts
Mark Forums Read
Page 1 of 9
1
2
3
4
5
>
Last
»
Showing results 1 to 25 of 204
Search took
0.04
seconds.
Search:
Posts Made By:
InfantryGamer42
Forum:
PR:BF2 General Discussion
2021-01-16, 09:19
Replies:
9
Fallujah AAS large
Views:
1,579
Posted By
InfantryGamer42
Re: Fallujah AAS large
Best PR experience is teamwork of any form.
Forum:
PR:BF2 General Discussion
2021-01-15, 09:57
Replies:
9
Fallujah AAS large
Views:
1,579
Posted By
InfantryGamer42
Re: Fallujah AAS large
There is INF layer for infantry only Fallujah. On other layers, vehicles play they deserved role.
Forum:
PR:BF2 General Discussion
2021-01-11, 16:06
Replies:
19
The future of Project Reality
Views:
774
Posted By
InfantryGamer42
Re: The future of Project Reality
I remember this engine limitation argument. What ever it is, giving everybody ability to revive is not gamebreacking change as many clame, but ofcors if done properly.
So true.
Forum:
PR:BF2 General Discussion
2021-01-11, 15:16
Replies:
19
The future of Project Reality
Views:
774
Posted By
InfantryGamer42
Re: The future of Project Reality
Everyones ability to revive is result of engine limitations if I remember corectly. In PR you can pick medic kit, in Squad you can not.
Forum:
Community Maps
2020-12-22, 06:02
Replies:
44
(wip) Hateruma (4km)
Views:
7,729
Posted By
InfantryGamer42
Re: (wip) Hateruma (4km)
Problem of Masirah and airfield is fact that we talk about desert map whit large viewrange. As this is jungle map, it should work much better. You can then add extra bunkers insaid that forest used...
Forum:
Community Maps
2020-12-21, 21:39
Replies:
44
(wip) Hateruma (4km)
Views:
7,729
Posted By
InfantryGamer42
Re: (wip) Hateruma (4km)
Maybe make secret command bunker used to C2 defense of island? Rest of map looks good. Maybe two airstrips next to each other looks weird (you could make one big like on Masirah and make different...
Forum:
PR:BF2 Suggestions
2020-12-21, 21:35
Replies:
55
Commander Improvements - Team buffs
Views:
2,498
Posted By
InfantryGamer42
Re: Commander Improvements - Team buffs
Maybe commander can spawn extra logis like in BF2 or something around those lines?
Forum:
PR Changelogs
2020-12-21, 21:32
Replies:
21
PR:BF2 v1.6.4.0 Changelog
Views:
5,852
Posted By
InfantryGamer42
Re: PR:BF2 v1.6.4.0 Changelog
That is how it is supposed to work.
Forum:
Project Reality News
2020-12-17, 14:19
Replies:
39
Update:
Project Reality v1.6.4 Update Details
Views:
19,903
Posted By
InfantryGamer42
Re: Project Reality v1.6.4 Update Details
True, Icebound is Wanda Shan meets Yamalia.
Forum:
Project Reality News
2020-12-17, 12:07
Replies:
39
Update:
Project Reality v1.6.4 Update Details
Views:
19,903
Posted By
InfantryGamer42
Re: Project Reality v1.6.4 Update Details
Icebound whit more work put in would be really good map for PR.
Forum:
Project Reality News
2020-12-16, 22:47
Replies:
39
Update:
Project Reality v1.6.4 Update Details
Views:
19,903
Posted By
InfantryGamer42
Re: Project Reality v1.6.4 Update Details
Sounds good.
Forum:
PR:BF2 Suggestions
2020-12-15, 22:22
Replies:
35
New factions on maps
Views:
5,380
Posted By
InfantryGamer42
Re: New factions on maps
I would suggest giving Alt layer on Burning Sand to Polish faction or even Canadians.
If DEVs go whit Polish, you could make light CAS layer whit light APCs, tanks and BRDMs.
If DEVs go whit...
Forum:
Project Reality News
2020-12-14, 16:36
Replies:
39
Update:
Project Reality v1.6.4 Update Details
Views:
19,903
Posted By
InfantryGamer42
Re: Project Reality v1.6.4 Update Details
If your community makes Brazilian faction, then yes.
Forum:
Project Reality News
2020-12-13, 22:19
Replies:
39
Update:
Project Reality v1.6.4 Update Details
Views:
19,903
Posted By
InfantryGamer42
Re: Project Reality v1.6.4 Update Details
Is there chance that map pack maps will stay in game if they prove popular?
Forum:
Texturing
2020-12-10, 10:44
Replies:
32
[Reskin] New Skin and Camo Indonesia Faction
Views:
2,270
Posted By
InfantryGamer42
Re: [Reskin] New Skin and Camo Indonesia Faction
Nice, this is really coming fast!!! I hope maps are also progressing fast as assets.
Forum:
PR:BF2 General Discussion
2020-11-26, 11:48
Replies:
6
Where is MI-24 Passanger Seats
Views:
456
Posted By
InfantryGamer42
Re: Where is MI-24 Passanger Seats
In reality , you can either have Mi-24 armed whit weapons or have passengers.
Forum:
PR Changelogs
2020-11-07, 10:06
Replies:
97
PR:BF2 v1.6.3.0 Changelog
Views:
27,604
Posted By
InfantryGamer42
Re: PR:BF2 v1.6.3.0 Changelog
Yeah, Reality relative to BF2, not real life. Ultimately, it is game.
Forum:
PR Changelogs
2020-11-06, 22:56
Replies:
97
PR:BF2 v1.6.3.0 Changelog
Views:
27,604
Posted By
InfantryGamer42
Re: PR:BF2 v1.6.3.0 Changelog
This is not simulator. This is game.
Forum:
PR:BF2 Community Factions
2020-11-02, 16:49
Replies:
7
Indonesia Armed Forces TNI
Views:
2,543
Posted By
InfantryGamer42
Re: Indonesia Armed Forces TNI
In general, I would say focus on most important assets and maps, specially maps! Also, are you planing to make Marines and Army as separate factions? If that is case, first make one, then other. Good...
Forum:
PR Changelogs
2020-10-31, 12:09
Replies:
97
PR:BF2 v1.6.3.0 Changelog
Views:
27,604
Posted By
InfantryGamer42
Re: PR:BF2 v1.6.3.0 Changelog
Not to add 2 Namers and M163 at start that can massacre PLA at start of game, if they do not pull perfect opening moves.
Forum:
PR:BF2 Suggestions
2020-10-18, 15:48
Replies:
35
New factions on maps
Views:
5,380
Posted By
InfantryGamer42
Re: New factions on maps
So, effectively it is possible to replace USS Essex whit British Illustrious, French Mistral and Chinese Type 075 whiteout bigger issues, as they all share same base and have different...
Forum:
PR:BF2 Suggestions
2020-10-18, 13:03
Replies:
35
New factions on maps
Views:
5,380
Posted By
InfantryGamer42
Re: New factions on maps
Do not know. That is why I am asking you guys. If you can switch around carriers whit out problems, that would open invasion maps whit new factions on different layers.
Forum:
PR:BF2 Suggestions
2020-10-18, 12:27
Replies:
35
New factions on maps
Views:
5,380
Posted By
InfantryGamer42
Re: New factions on maps
Two questions for DEVs connected to this new ability for map design. Is there way to change carrier static on different layers? For example, imagine we get Beirut AAS Alt layer whit PLA Marines whit...
Forum:
PR:BF2 Community Factions
2020-10-13, 13:50
Replies:
9
Serbian Armed Forces
Views:
3,246
Posted By
InfantryGamer42
Re: Serbian Armed Forces
I would say making only versions of FAP is much easier job. There is no need to spam models of trucks and waste time and energy which you can use for more important assets and most importantly maps....
Forum:
PR:BF2 Community Factions
2020-10-13, 09:52
Replies:
9
Serbian Armed Forces
Views:
3,246
Posted By
InfantryGamer42
Re: Serbian Armed Forces
There is no need for FAP and TAM as trucks, just make one or make Pinzgauer. Bumbar is not used and it will not be used in close future, so you can remove that from list and insted go for M79. You...
Showing results 1 to 25 of 204
Page 1 of 9
1
2
3
4
5
>
Last
»
All times are GMT. The time now is
19:34
.
Contact Us
Project Reality
Archive
Privacy
Terms of Use
Disclaimer
Licensing
Powered by: vBulletin. ©vBulletin Solutions, Inc.
All Content Copyright ©2004 - 2021,
Project Reality