project reality header
Go Back   Project Reality Forums > Search Forums
20 May 2022, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read

Showing results 1 to 25 of 500
Search took 0.29 seconds.
Search: Posts Made By: Wakain
Forum: Community Maps 2015-06-20, 13:41
Replies: 8
Views: 4,642
Posted By Wakain
Re: [Map] Dead Coast (2km) [WIP]

A Highly improbable and needlessly elaborate backgroundstory. I mean, aren't there enough rebels and insurgents in Libya already without bringing in Egyptian insurgents fleeing from Egyptian security...
Forum: Modelling & Animations 2014-11-29, 11:17
Replies: 32
Views: 14,044
Posted By Wakain
Re: [Vehicle] Star 944 & 1466

Incredibly detailed, looking forward to a textured version!
Forum: PR:BF2 Tales from the Front 2014-10-24, 11:16
Replies: 49
Views: 7,001
Posted By Wakain
Forum: PR:BF2 Community Modding 2014-09-05, 13:32
Replies: 5
Views: 1,259
Posted By Wakain
Re: Unarmed_melee 1p idles

Nice, what about scratching his chin (or something), looking at an invisible watch, flexing the joints of his fingers, adjusting gloves (or those prominent bf2 buttons).
Forum: Texturing 2014-06-23, 18:30
Replies: 24
Views: 29,078
Posted By Wakain
Re: [Soldier] Finnish Soldier Textures [WIP](FDF)

Wow, among the best geoms in pr!
Forum: PR:Vietnam General Discussion 2014-06-19, 21:34
Replies: 5
Views: 4,002
Posted By Wakain
Re: Rifle Bayonets

Would be nice to have these at least for the NVA, seeing how they made use of human wave tactics. Would give them that slight edge in close combat too ;)
Forum: PR:BF2 Community Modding 2014-06-18, 18:36
Replies: 80
Views: 16,684
Posted By Wakain
Re: [texture] US Army Multicam

Spawnable Easter Egg on Muttrah?
Forum: PR:BF2 Community Modding 2014-03-30, 21:38
Replies: 6
Views: 4,073
Posted By Wakain
Re: [Texturing] Mi-24 Hind Russian Navy new texture

Wonderful, I'd love to see some ingame screenshots.
Forum: PR:BF2 Community Factions 2013-10-20, 14:20
Replies: 36
Views: 10,327
Posted By Wakain
Re: General Suggestions for all Factions

Fal's, lot's of Fal's and G3's. With scopes. ;)
Forum: PR:BF2 Community Modding 2013-08-06, 11:12
Replies: 207
Views: 30,598
Posted By Wakain
Re: Voice actors needed!

There's no such thing as common arabic, you'll have to go for a specific national dialect. Egyptian (Cairene to be specific) is the most untypical arabic dialect, not using a variety of consonants,...
Forum: PR Changelogs 2013-08-04, 16:42
Replies: 212
Views: 74,427
Posted By Wakain
Re: PR:BF2 v1.0 Feature List

Might've overlooked it but is there a full changelog somewhere? Preferably without x's ;)
Forum: Dutch Forces 2013-07-15, 09:14
Replies: 20
Views: 9,311
Posted By Wakain
Re: Fennek SWP

Superb! And what's this snow map I'm seeing?
Forum: PR:BF2 Community Modding 2013-07-07, 14:00
Replies: 282
Views: 52,612
Posted By Wakain
Re: [WIP] Syrian Community mod - need help

Official spelling: الجيش السوري الحر (swap last two words)
Forum: Project Reality News 2013-07-03, 22:54
Replies: 1,060
Views: 214,459
Posted By Wakain
Re: Project Reality: BF2 v1.0 Open BETA Released!

I must be overlooking it completely, but where do I find this latest changelog?
Forum: Dutch Forces 2013-06-19, 10:36
Replies: 55
Views: 14,495
Posted By Wakain
Re: Any Updates?

How's work with the maps? The most important aspect at this point, I believe.
Forum: PR:BF2 Community Modding 2013-06-10, 10:59
Replies: 282
Views: 52,612
Posted By Wakain
Re: [WIP] Syrian Community mod - need help

Yep, for one of the first times in PR's history (or BF2's for that matter) the arabic script is written from right to left, as is correct, but it still needs connecting.
Forum: Community Maps 2013-05-22, 21:09
Replies: 42
Views: 14,405
Posted By Wakain
Re: [Map] Sharqi Peninsula 2 (4km) [WIP]

Nice, was a favorite of mine as well!

Frankly, I wouldn't go for an industrial port in the south, with the original map in mind and seeing how small the city is. Instead I would opt for a scenic...
Forum: PR Highlights 2013-05-19, 13:37
Replies: 53
Views: 21,539
Posted By Wakain
Re: Improved Close Support Bridges #2

Pretty good move here, also updated landrover?
Forum: PR Highlights 2013-04-15, 14:21
Replies: 276
Views: 73,847
Posted By Wakain
Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

I believe it might be Khamsiyyah, read something about it a long time ago in the devblog/highlights section.
Forum: Project Reality News 2013-04-02, 21:15
Replies: 154
Views: 84,839
Posted By Wakain
Forum: Dutch Forces 2013-01-02, 14:35
Replies: 55
Views: 14,495
Posted By Wakain
Re: Any Updates?

How are those maps coming along?
Forum: PR:BF2 General Discussion 2012-12-30, 14:35
Replies: 2,889
Views: 376,852
Posted By Wakain
Re: Ask the [Dev]s a (?)

New Korengal Valley? ;)
Forum: Project Reality News 2012-12-22, 12:50
Replies: 174
Views: 71,513
Posted By Wakain
Re: Project Reality: BF2 v0.98 Patch Released!

Damn, you guys know how to tease!
While some modteams try to appease their communities, you have an active atteasement policy!

Awesome vid, and that mec pic really looks sweet
Forum: PR:BF2 Bugs 2012-12-21, 19:47
Replies: 7
Views: 1,767
Posted By Wakain
Re: Insurgent shotgun blows up buildings

lol that's awesome, can someone make a vid?
Forum: Project Reality News 2012-12-20, 10:24
Replies: 144
Views: 43,976
Posted By Wakain
Re: Project Reality: BF2 v1.0 French Forces Teaser

last update was 2009, just saying.
Showing results 1 to 25 of 500


All times are GMT. The time now is 17:03.