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20 May 2022,
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Posts Made By:
ComedyInK
Forum:
Off-Topic Discussion
2018-12-09, 03:53
Replies:
242
Battlefield V
Views:
40,397
Posted By
ComedyInK
Re: Battlefield V
We're going to have to agree to disagree. PR has run as a semi-structured development team with leadership roles changing hands rather than one lead authority. There's no reason why someone, not just...
Forum:
Off-Topic Discussion
2018-12-08, 04:35
Replies:
242
Battlefield V
Views:
40,397
Posted By
ComedyInK
Re: Battlefield V
This is really good way to avoid hard hitting criticism which the certain members of the dev team have employed many times. While there is a difference between a paid product and the other free, it...
Forum:
Off-Topic Discussion
2018-12-07, 05:02
Replies:
242
Battlefield V
Views:
40,397
Posted By
ComedyInK
Re: Battlefield V
Remember when PR devs added in the deviation indicator? Remember the vehicle turret changes? I'll post this next time I come a across a post of the PR devs saying "We make this game how we want to...
Forum:
Off-Topic Discussion
2018-12-06, 13:31
Replies:
242
Battlefield V
Views:
40,397
Posted By
ComedyInK
Re: Battlefield V
Games aren't a substitute for history class - games are art; to be changed based on the author's wished. If you want history, stick to wiki or pay attention in school. Dead Snow, Inglorious Bastards,...
Forum:
Off-Topic Discussion
2018-12-05, 23:32
Replies:
242
Battlefield V
Views:
40,397
Posted By
ComedyInK
Re: Battlefield V
MuH HiStoRiCaL AcCuRaCY. Can't believe so many people are butthurt still about an arcade twitch shooter having woman characters.
Frontliner - Are you really complaining about the game not having...
Forum:
Off-Topic Discussion
2018-05-29, 22:37
Replies:
242
Battlefield V
Views:
40,397
Posted By
ComedyInK
Re: Battlefield V
All you've done so far in this thread is conflate a game dev choice with "communism". You've literally, this whole thread, have attacked a political belief, which I don't even think you know much...
Forum:
Off-Topic Discussion
2018-05-28, 23:07
Replies:
242
Battlefield V
Views:
40,397
Posted By
ComedyInK
Re: Battlefield V
aaaaaaaaaaaaaaaaaa
This posts REEK of typical gamer bros. I wonder where some of these people get their views from hmmm, they sound a lot like some recationary anti-SJWs that blame...
Forum:
PR:BF2 General Discussion
2015-11-04, 19:03
Replies:
15
Deviation indicator to HUD
Views:
3,543
Posted By
ComedyInK
Re: Deviation indicator to HUD
Wow. . . It's that simple right? Can't be. . .
Forum:
Community Maps
2015-11-04, 19:02
Replies:
99
PRX map pack [WIP]
Views:
42,078
Posted By
ComedyInK
Re: PRX map pack [WIP]
Rabbit is sooo edgy.
Edge is sharper than jet fuel melting steal beams.
Forum:
PR:BF2 General Discussion
2015-11-01, 21:07
Replies:
2,584
Ask the [DEV]s a (?) - Part 2
Views:
366,191
Posted By
ComedyInK
Re: Ask the [DEV]s a (?) - Part 2
What was the reasoning behind adding the deviation bar? It's silly, and just dumbs down combat, not to mention it gives a huge advantage to defenders
Forum:
Project Reality News
2015-11-01, 17:34
Replies:
109
Release:
Project Reality: BF2 v1.3.5 Released!
Views:
86,254
Posted By
ComedyInK
Re: Project Reality: BF2 v1.3.5 Released!
So dumb not announcing a date beforehand :/
Forum:
PR:BF2 General Discussion
2015-10-30, 05:02
Replies:
66
Poll:
Features Vs. Aesthetics
Views:
13,457
Posted By
ComedyInK
Re: Features Vs. Aesthetics
Exactly!
Forum:
PR:BF2 General Discussion
2015-10-26, 13:58
Replies:
13
off-topic Sniper/Recon Hate !!
Views:
3,054
Posted By
ComedyInK
Re: off-topic Sniper/Recon Hate !!
I will say though, INS maps are the only time a sniper squad shines. We've gone near 60-80 kills with just the snipers in the squad, but then again, you have to do good for it to happen in the first...
Forum:
PR:BF2 General Discussion
2015-10-26, 09:32
Replies:
13
off-topic Sniper/Recon Hate !!
Views:
3,054
Posted By
ComedyInK
Re: off-topic Sniper/Recon Hate !!
You know, you can go commander and get this big fucking eye in the sky, and you dont even get shot at! Crazy rimes we live in.
Either way, he was probably bitching at you because your an SL with a...
Forum:
PR:BF2 General Discussion
2015-10-24, 15:37
Replies:
2,584
Ask the [DEV]s a (?) - Part 2
Views:
366,191
Posted By
ComedyInK
Re: Ask the [DEV]s a (?) - Part 2
Wow, they pretty much stole those models from BF and MoH. Such a shame.
Forum:
Project Reality News
2015-10-10, 07:56
Replies:
53
Update:
PR: ARMA 3 Development Update
Views:
52,848
Posted By
ComedyInK
Re: PR: ARMA 3 Development Update
Maybe it's time you learn and contribute.
That 'to what extent' is the single reason that I'm not pursing modding for PR:BF2. That is the single reason that my assets for WW2 have taken months to...
Forum:
PR:BF2 General Discussion
2015-10-05, 05:17
Replies:
8
Opening squad in 1:30 bug ?
Views:
2,070
Posted By
ComedyInK
Re: opening squad in 1:30 bug ?
if a lot of other people make squads at the same time, the script, in my experience, will delete all squads until there are no squads, and then let you create at new squad.
Forum:
PR:BF2 General Discussion
2015-10-01, 19:49
Replies:
53
Use simple nicknames!
Views:
8,592
Posted By
ComedyInK
Re: Use simple nicknames!
that's what you get for naming yourself an inanimate object
Forum:
PR:BF2 General Discussion
2015-09-28, 00:29
Replies:
13
About future PR in Steam.
Views:
4,368
Posted By
ComedyInK
Re: About future PR in Steam.
That awkward moment that PR is the only F2P game that is actually free. . .
I believe that if PR could get their permissions together for the other assets they've used within PR, it should totally...
Forum:
PR:BF2 General Discussion
2015-09-20, 15:34
Replies:
39
To Roadblock or Not To Roadblock
Views:
7,958
Posted By
ComedyInK
Re: To Roadblock or Not To Roadblock
You're trying to argue with someone who belies it's a legit tactic to make civis martys by jumping from on top of buildings onto your moving vehicle.
You won't win.
His logic is flawed.
...
Forum:
PR:BF2 General Discussion
2015-09-16, 02:09
Replies:
39
To Roadblock or Not To Roadblock
Views:
7,958
Posted By
ComedyInK
Re: To Roadblock or Not To Roadblock
If your putting the road block inside buildings or using it to cover up the cache, then you are a dick, and you deserve the hate.
Forum:
PR:BF2 General Discussion
2015-09-12, 10:48
Replies:
22
Why PR avoids sensitive factions?
Views:
4,899
Posted By
ComedyInK
Re: Why PR avoids sensitive factions?
because it takes people to make and then maintain those faction.
Forum:
Project Reality News
2015-09-07, 10:41
Replies:
34
Update:
Official PR Tournament Campaign 11 - Commander Sign-Ups open
Views:
23,769
Posted By
ComedyInK
Re: Official PR Tournament Campaign 11 - Commander Sign-Ups open
Would there be a chance of mixing nations on map? I'd be cool to see USMC vs British Army on Muttrah, rather than the same old maps.
Forum:
PR:BF2 General Discussion
2015-09-03, 05:01
Replies:
6
Im gonna try and be nice
Views:
1,798
Posted By
ComedyInK
Re: Im gonna try and be nice
http://i.imgur.com/nJ1p5Cn.jpg
Forum:
PR:BF2 General Discussion
2015-08-24, 23:05
Replies:
10
R7 265 LOW FPS
Views:
3,447
Posted By
ComedyInK
Re: R7 265 LOW FPS
BF2 is old engine, you will get low fps
Showing results 1 to 25 of 201
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