project reality header
Go Back   Project Reality Forums > Search Forums
22 Jan 2021, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read

Showing results 1 to 25 of 204
Search took 0.05 seconds.
Search: Posts Made By: InfantryGamer42
Forum: PR:BF2 General Discussion 2021-01-16, 09:19
Replies: 9
Views: 1,590
Posted By InfantryGamer42
Re: Fallujah AAS large

Best PR experience is teamwork of any form.
Forum: PR:BF2 General Discussion 2021-01-15, 09:57
Replies: 9
Views: 1,590
Posted By InfantryGamer42
Re: Fallujah AAS large

There is INF layer for infantry only Fallujah. On other layers, vehicles play they deserved role.
Forum: PR:BF2 General Discussion 2021-01-11, 16:06
Replies: 19
Views: 782
Posted By InfantryGamer42
Re: The future of Project Reality

I remember this engine limitation argument. What ever it is, giving everybody ability to revive is not gamebreacking change as many clame, but ofcors if done properly.



So true.
Forum: PR:BF2 General Discussion 2021-01-11, 15:16
Replies: 19
Views: 782
Posted By InfantryGamer42
Re: The future of Project Reality

Everyones ability to revive is result of engine limitations if I remember corectly. In PR you can pick medic kit, in Squad you can not.
Forum: Community Maps 2020-12-22, 06:02
Replies: 44
Views: 7,794
Posted By InfantryGamer42
Re: (wip) Hateruma (4km)

Problem of Masirah and airfield is fact that we talk about desert map whit large viewrange. As this is jungle map, it should work much better. You can then add extra bunkers insaid that forest used...
Forum: Community Maps 2020-12-21, 21:39
Replies: 44
Views: 7,794
Posted By InfantryGamer42
Re: (wip) Hateruma (4km)

Maybe make secret command bunker used to C2 defense of island? Rest of map looks good. Maybe two airstrips next to each other looks weird (you could make one big like on Masirah and make different...
Forum: PR:BF2 Suggestions 2020-12-21, 21:35
Replies: 55
Views: 2,531
Posted By InfantryGamer42
Re: Commander Improvements - Team buffs

Maybe commander can spawn extra logis like in BF2 or something around those lines?
Forum: PR Changelogs 2020-12-21, 21:32
Replies: 21
Views: 5,962
Posted By InfantryGamer42
Re: PR:BF2 v1.6.4.0 Changelog

That is how it is supposed to work.
Forum: Project Reality News 2020-12-17, 14:19
Replies: 39
Views: 19,994
Posted By InfantryGamer42
Re: Project Reality v1.6.4 Update Details

True, Icebound is Wanda Shan meets Yamalia.
Forum: Project Reality News 2020-12-17, 12:07
Replies: 39
Views: 19,994
Posted By InfantryGamer42
Re: Project Reality v1.6.4 Update Details

Icebound whit more work put in would be really good map for PR.
Forum: Project Reality News 2020-12-16, 22:47
Replies: 39
Views: 19,994
Posted By InfantryGamer42
Forum: PR:BF2 Suggestions 2020-12-15, 22:22
Replies: 35
Views: 5,403
Posted By InfantryGamer42
Re: New factions on maps

I would suggest giving Alt layer on Burning Sand to Polish faction or even Canadians.
If DEVs go whit Polish, you could make light CAS layer whit light APCs, tanks and BRDMs.
If DEVs go whit...
Forum: Project Reality News 2020-12-14, 16:36
Replies: 39
Views: 19,994
Posted By InfantryGamer42
Re: Project Reality v1.6.4 Update Details

If your community makes Brazilian faction, then yes.
Forum: Project Reality News 2020-12-13, 22:19
Replies: 39
Views: 19,994
Posted By InfantryGamer42
Re: Project Reality v1.6.4 Update Details

Is there chance that map pack maps will stay in game if they prove popular?
Forum: Texturing 2020-12-10, 10:44
Replies: 33
Views: 2,370
Posted By InfantryGamer42
Re: [Reskin] New Skin and Camo Indonesia Faction

Nice, this is really coming fast!!! I hope maps are also progressing fast as assets.
Forum: PR:BF2 General Discussion 2020-11-26, 11:48
Replies: 6
Views: 461
Posted By InfantryGamer42
Re: Where is MI-24 Passanger Seats

In reality , you can either have Mi-24 armed whit weapons or have passengers.
Forum: PR Changelogs 2020-11-07, 10:06
Replies: 97
Views: 27,694
Posted By InfantryGamer42
Re: PR:BF2 v1.6.3.0 Changelog

Yeah, Reality relative to BF2, not real life. Ultimately, it is game.
Forum: PR Changelogs 2020-11-06, 22:56
Replies: 97
Views: 27,694
Posted By InfantryGamer42
Re: PR:BF2 v1.6.3.0 Changelog

This is not simulator. This is game.
Forum: PR:BF2 Community Factions 2020-11-02, 16:49
Replies: 7
Views: 2,566
Posted By InfantryGamer42
Re: Indonesia Armed Forces TNI

In general, I would say focus on most important assets and maps, specially maps! Also, are you planing to make Marines and Army as separate factions? If that is case, first make one, then other. Good...
Forum: PR Changelogs 2020-10-31, 12:09
Replies: 97
Views: 27,694
Posted By InfantryGamer42
Re: PR:BF2 v1.6.3.0 Changelog

Not to add 2 Namers and M163 at start that can massacre PLA at start of game, if they do not pull perfect opening moves.
Forum: PR:BF2 Suggestions 2020-10-18, 15:48
Replies: 35
Views: 5,403
Posted By InfantryGamer42
Re: New factions on maps

So, effectively it is possible to replace USS Essex whit British Illustrious, French Mistral and Chinese Type 075 whiteout bigger issues, as they all share same base and have different...
Forum: PR:BF2 Suggestions 2020-10-18, 13:03
Replies: 35
Views: 5,403
Posted By InfantryGamer42
Re: New factions on maps

Do not know. That is why I am asking you guys. If you can switch around carriers whit out problems, that would open invasion maps whit new factions on different layers.
Forum: PR:BF2 Suggestions 2020-10-18, 12:27
Replies: 35
Views: 5,403
Posted By InfantryGamer42
Re: New factions on maps

Two questions for DEVs connected to this new ability for map design. Is there way to change carrier static on different layers? For example, imagine we get Beirut AAS Alt layer whit PLA Marines whit...
Forum: PR:BF2 Community Factions 2020-10-13, 13:50
Replies: 9
Views: 3,253
Posted By InfantryGamer42
Re: Serbian Armed Forces

I would say making only versions of FAP is much easier job. There is no need to spam models of trucks and waste time and energy which you can use for more important assets and most importantly maps....
Forum: PR:BF2 Community Factions 2020-10-13, 09:52
Replies: 9
Views: 3,253
Posted By InfantryGamer42
Re: Serbian Armed Forces

There is no need for FAP and TAM as trucks, just make one or make Pinzgauer. Bumbar is not used and it will not be used in close future, so you can remove that from list and insted go for M79. You...
Showing results 1 to 25 of 204

 

All times are GMT. The time now is 05:18.