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Search: Posts Made By: Jacksonez__
Forum: PR:BF2 General Discussion 2018-10-15, 19:49
Replies: 23
Views: 5,496
Posted By Jacksonez__
Re: Removed maps

Hill 488 alt (night wasn't it?) with NVA amphibious tank and US zippo tank. The one GB versus Militia map with 3 flags was kind of fun, though the the map was bugged as hell.
Forum: PR:BF2 General Discussion 2018-04-19, 08:00
Replies: 21
Views: 5,254
Posted By Jacksonez__
Re: Refresh rate or resolution?

not sure if baiting, but my eyes can see the difference. I locked FPS at 30 and all movement, aiming and everything became sluggish and delayed as expected.
Forum: PR:BF2 General Discussion 2018-03-28, 14:51
Replies: 15
Views: 4,046
Posted By Jacksonez__
Re: Fight Club

I think so too. Many people equate torrent(ing programs) to something illegal and even that might be enough to stop them from downloading.

I bet your average PC-user has no idea how to install PR...
Forum: PR:BF2 General Discussion 2018-02-19, 19:26
Replies: 8
Views: 2,454
Posted By Jacksonez__
Re: What happened to the PR Bot

1. enable rcon commands in PR launcher settings

http://files.1337upload.net/4444444444-681423.png

2. start local server

3. open console
4. write rcon debug
Forum: Military Technology 2018-02-08, 16:34
Replies: 20
Views: 7,106
Posted By Jacksonez__
Re: Heavy armor in modern battlefields

Rebels usually know the terrain better = they know the ambush points. That's how Russia's armor got cucked in Chechnya back in 90s.

I think tanks are just a psychological effect, and of course...
Forum: PR:BF2 General Discussion 2017-12-11, 12:32
Replies: 26
Views: 3,579
Posted By Jacksonez__
Re: Disabling spread

http://i0.kym-cdn.com/photos/images/facebook/001/011/388/b01.jpg
Forum: PR:BF2 General Discussion 2017-11-12, 16:39
Replies: 2
Views: 1,221
Posted By Jacksonez__
Re: New content

hey r-devs can i request new game engine??? this old bf2 kinda is not good

xoxo
Forum: PR:BF2 Tales from the Front 2017-10-25, 06:42
Replies: 593
Views: 203,401
Posted By Jacksonez__
Re: [List] PR Memes!!!

ironic that (some, most) people were waiting for Falklands and now no servers play it :grin:
Forum: PR:BF2 General Discussion 2017-10-09, 12:35
Replies: 1
Views: 1,733
Posted By Jacksonez__
Re: Why no Leaning feature ?

https://www.realitymod.com/forum/f18-pr-bf2-suggestions/6655-lean-left-lean-right-option.html
Forum: Infantry Tactics 2017-10-08, 16:14
Replies: 9
Views: 5,660
Posted By Jacksonez__
Re: Reaction to sniper fire

Only good use for snipers, as you said is to annoy the placement asset users and getting kills from them. I'd take marksman or LMG over sniper kit anytime.

PR sniper kit seems to exist just to be...
Forum: PR:BF2 General Discussion 2017-10-07, 09:41
Replies: 15
Views: 2,523
Posted By Jacksonez__
Re: More attachments to guns ?

Bring back the silenced Dutch forces weapon :-(
Forum: PR:BF2 General Discussion 2017-09-26, 18:27
Replies: 49
Views: 7,460
Posted By Jacksonez__
Re: Commander's Satellite view.

You could shoot the UAV/drone thingy down in BF2 though :-P



yes it can, even civilian (/professional) geodrones can do orthoimaging with high-res. Of course, it wouldn't be live-feed most...
Forum: PR:BF2 Suggestions 2017-09-26, 04:55
Replies: 28
Views: 9,579
Posted By Jacksonez__
Re: Remove the arming time on rifleman's AP detonator

Very niche kit. I'd rather use AR/MG/HMG for chokepoints :roll: I remember that devs were about to add RPG-7 with thermobaric warhead to russian ap-rifleman kit?
Forum: PR:BF2 General Discussion 2017-09-22, 08:20
Replies: 62
Views: 9,125
Posted By Jacksonez__
Re: A list of unrealistic game mechanics

How do you simulate 1:1 realism in game that is over 12 years old? Like, you cant have it all. PR is already pushing the engine to its limits. Comparing vanilla BF2 and nowadays PR, devs made PR...
Forum: PR:BF2 General Discussion 2017-09-21, 14:52
Replies: 62
Views: 9,125
Posted By Jacksonez__
Re: A list of unrealistic game mechanics

well aren't those things pretty much real life stuff.

Armor usually has (IR) self-defense smoke screens
you can't operate armor deaf in real life tbh
The HMMWV 50.cal is probably on ball...
Forum: PR:BF2 Suggestions 2017-09-13, 10:52
Replies: 26
Views: 8,033
Posted By Jacksonez__
Re: Mark DoD on ingame map

Is it possible to script no damage if you shoot in DoD or no damage if you shoot from DoD?
Forum: PR:BF2 General Discussion 2017-09-08, 15:05
Replies: 42
Views: 7,574
Posted By Jacksonez__
Re: Tackleberry demands moar maps!

Soo, that's the only reason? What a shame.
Forum: PR:BF2 General Discussion 2017-09-08, 12:38
Replies: 42
Views: 7,574
Posted By Jacksonez__
Re: Tackleberry demands moar maps!

Why the mappack isn't forced to download..? Maybe then more people would play the mappack maps
Forum: PR:BF2 General Discussion 2017-09-06, 12:36
Replies: 42
Views: 7,574
Posted By Jacksonez__
Re: Tackleberry demands moar maps!

would it be possible to use laser scanner and implement that data to map editor somehow? :roll: Asking for a friend that has access to a RIEGL laser scanner
Forum: PR:BF2 General Discussion 2017-09-06, 12:12
Replies: 42
Views: 7,574
Posted By Jacksonez__
Re: Tackleberry demands moar maps!

let me just fire up the random map generator
Forum: PR:BF2 Tales from the Front 2017-09-06, 07:39
Replies: 593
Views: 203,401
Posted By Jacksonez__
Re: [List] PR Memes!!!

Wow :shock: :D
Forum: PR:BF2 Suggestions 2017-08-30, 13:34
Replies: 41
Views: 7,275
Posted By Jacksonez__
Re: MLRS

e: nvm

if you model it maybe the kind devs will add it. Also rocket techie is pretty good if you have a spotter
Forum: PR:BF2 General Discussion 2017-08-29, 16:39
Replies: 11
Views: 2,545
Posted By Jacksonez__
Re: RAMDisk

SSD..? :roll:
Forum: PR:BF2 Bugs 2017-08-28, 14:16
Replies: 3
Views: 1,773
Posted By Jacksonez__
Re: v1.4.17 Lack of AA missile trail effects

I wouldn't mind the Gopher fire delay at all IF the damn turret movement would be firm (like seen on the video) instead of "overshooting" when you try to turn.
Forum: PR:BF2 Bugs 2017-08-24, 11:56
Replies: 9
Views: 2,290
Posted By Jacksonez__
Re: I shout random things when I move

No reason to have sound settings in low, imho. Also if a player is on ladders and speaks in commorose, everyone can hear him
Showing results 1 to 25 of 500

 

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