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Posts Made By:
Senshi
Forum:
General Technical Support
2019-03-11, 11:18
Replies:
13
I can't change my avatar?
Views:
3,472
Posted By
Senshi
Re: I can't change my avatar?
Because nobody told me about this issue before, and Renegado's description of the issue was lacking at best before you clarified things.
Forum:
Project Reality News
2019-03-11, 09:08
Replies:
168
Update:
PR:BF2 v1.6/WW2 Status Update March 2019
Views:
129,533
Posted By
Senshi
Re: PR:BF2 v1.6/WW2 Status Update March 2019
WeeGeez: You address two issues.
One is devs "wasting times on unimportant bits". That is a common misconception. Devs have incredibly specialized areas of expertise. And sure, more awesome...
Forum:
General Technical Support
2019-03-11, 08:50
Replies:
13
I can't change my avatar?
Views:
3,472
Posted By
Senshi
Re: I can't change my avatar?
The system is supposed to grant access to custom avatars after you have "established" in the forums ( at least 20 posts). That got apparently broken some time ago, and never was fixed. Should...
Forum:
General Technical Support
2019-03-09, 12:12
Replies:
13
I can't change my avatar?
Views:
3,472
Posted By
Senshi
Re: I can't change my avatar?
The title does definitely not say everything. Honestly, what do you expect me to gain from the "info" you provide?
What doesn't work? What are you clicking? What error occurs?
Forum:
General Technical Support
2019-03-03, 23:34
Replies:
12
WYSIWYG editor not available on forums
Views:
7,962
Posted By
Senshi
Re: WYSIWYG editor not available on forums
I'm pretty sure it's not something we did.
Go to your User CP -> Edit Options, then scroll down to Miscellaneous.
There you can select which editor type you prefer. Pick the bottom one for the...
Forum:
Project Reality News
2019-03-03, 13:24
Replies:
9
Update:
Website Update 2019
Views:
17,801
Posted By
Senshi
Re: Website Update 2019
Because apparently this needs clarification:
Do NOT use the same password you used before! You must consider that password compromised / stolen! If you have been so careless as to use that same...
Forum:
PR:BF2 General Discussion
2019-03-03, 13:07
Replies:
2,584
Ask the [DEV]s a (?) - Part 2
Views:
369,609
Posted By
Senshi
Re: Ask the [DEV]s a (?) - Part 2
Hm, Patreon doesn't really have to offer anything in exchange. I guess it'd just be a nice way for people that want to support the project every month ("subscription" style). But I think it'd make...
Forum:
PR:BF2 General Discussion
2018-10-15, 07:38
Replies:
44
Sticky:
The Great Project Reality Timeline
Views:
49,259
Posted By
Senshi
Re: The Great Project Reality Timeline
A bit sad that the PRT only get a single-line mention in one particular month (start of each campaign), whereas every one-time event out there is spread out all over :) . But nice work gathering all...
Forum:
Project Reality News
2018-03-27, 12:07
Replies:
22
Update:
Website Update
Views:
30,156
Posted By
Senshi
Re: Website Update
Thanks for pointing it out, but as I said before, https is just running in test mode right now, really. I'm aware of all those error messages :) .
Minor update to the forum: Text entered when...
Forum:
Project Reality News
2018-03-24, 19:18
Replies:
22
Update:
Website Update
Views:
30,156
Posted By
Senshi
Re: Website Update
Changed the link-to-post (the #number bit at the top right of each bit) to link to the post position in the full thread view instead of linking to the single post view due to popular request :) .
Forum:
PR:BF2 General Discussion
2018-03-24, 19:03
Replies:
47
Project Reality Mapviewer
Views:
45,906
Posted By
Senshi
Re: Project Reality Mapviewer
Updated again (already live).
When hovering over icons on the map, the correlating vehicle lights up on the asset panel (and vice versa). Also, the vehicle name will appear as a tooltip when...
Forum:
Project Reality News
2018-03-21, 19:18
Replies:
22
Update:
Website Update
Views:
30,156
Posted By
Senshi
Re: Website Update
SSL is highly experimental right now. We are not batch-redirecting yet, because we want to fix as much as we can "properly" before doing so.
So while SSL/https is enabled, it is not mandatory and...
Forum:
Project Reality News
2018-03-19, 07:46
Replies:
22
Update:
Website Update
Views:
30,156
Posted By
Senshi
Re: Website Update
@Clund: Again, I need example URLs if I am to fix anything :) .
PRSpy: Confirmed, will check this evening what's going on there. Probably something still pointing to the old server instead of...
Forum:
Project Reality News
2018-03-18, 21:19
Replies:
22
Update:
Website Update
Views:
30,156
Posted By
Senshi
Re: Website Update
Thanks for the feedback, guys!
RSS: Not entirely sure what triggered the RSS dump. Seems everything back from September 17 has been re-sent. Let's hope it's a one-time fluke.
Clean URLs: They...
Forum:
PR:BF2 General Discussion
2018-02-15, 13:13
Replies:
47
Project Reality Mapviewer
Views:
45,906
Posted By
Senshi
Re: Project Reality Mapviewer
keypad grid has already been implemented (https://github.com/realitymod/PRGallery/pull/9) and will soon(tm) be deployed :) .
To stay up to date and make suggestions, I really recommend...
Forum:
PR:BF2 General Discussion
2018-02-11, 09:03
Replies:
47
Project Reality Mapviewer
Views:
45,906
Posted By
Senshi
Re: Project Reality Mapviewer
Rcon commands as in showing the vehicle code? That'd be the easiest thing to do, as the codes are used internally all the time anyway :) .
Images being smaller: I converted the map tiles to jpg...
Forum:
PR:BF2 General Discussion
2018-02-09, 20:50
Replies:
47
Project Reality Mapviewer
Views:
45,906
Posted By
Senshi
Re: Project Reality Mapviewer
Now that the official map gallery (https://www.realitymod.com/mapgallery) has received its massive overhaul and has implemented most of the ideas my implementation...
Forum:
Project Reality News
2017-11-18, 16:01
Replies:
7
Tournament:
C13 Grunt Signups Open - Official PR Tournament
Views:
16,511
Posted By
Senshi
Re: C13 Grunt Signups Open - Official PR Tournament
This usually happens when you have not confirmed the email address you used in your signup. Look through your spam folders for the confirmation mail or go to your user cp->change password/email and...
Forum:
PR:BF2 General Discussion
2017-11-13, 23:55
Replies:
47
Project Reality Mapviewer
Views:
45,906
Posted By
Senshi
Re: Project Reality Mapviewer
Couple more updates in recent time:
- Updated to latest PR patch
- Fixed a nasty bug that prevented some of the newly updated assets on maps to not show at all
- Removed eternal caching: Instead...
Forum:
PR:BF2 General Discussion
2017-08-11, 07:21
Replies:
35
Smoke tactic
Views:
4,741
Posted By
Senshi
Re: Smoke tactic
Smoke obscures sight by blocking light. To maximize its effectiveness, the generated smoke particles are tuned to excel at specific wavelengths, usually in the visible spectrum. There are versions...
Forum:
PR:BF2 Suggestions
2017-02-21, 14:18
Replies:
4
cooking the grenade
Views:
2,939
Posted By
Senshi
Re: cooking the grenade
As if PR players needed any more ways to accidentally suicide / teamkill with grenades.
Forum:
PR:BF2 Bugs
2016-11-27, 08:05
Replies:
2
Vehicle health debug not working on Panther
Views:
1,570
Posted By
Senshi
Re: Vehicle health debug not working on Panther
What I know: If you damage the vehicle that you rcon spawned in before getting in, the "FAILED DAMAGE SYSTEM" error almost always appears.
Spawn it, get in, wait for one "cycle" of the damage...
Forum:
PR:BF2 General Discussion
2016-11-27, 00:19
Replies:
47
Project Reality Mapviewer
Views:
45,906
Posted By
Senshi
Re: Project Reality Mapviewer
Updated for 1.4 .
Forum:
PR:BF2 Bugs
2016-11-26, 23:16
Replies:
1
v1.4
Tiny code bug
Views:
1,720
Posted By
Senshi
Tiny code bug
Not sure if it has an actual effect, but should be easy to fix:
vehicles\air\us_the_uh1d_medevac\us_the_uh1d_medevac.tweak
Line 861:
ObjectTemplate.damagedAmbientSoundLimit 0.25\
That...
Forum:
PR:BF2 Support
2016-10-13, 08:54
Replies:
93
Sticky:
PR Noise-Problem Solution
Views:
67,862
Posted By
Senshi
Re: PR Noise-Problem Solution
Took the liberty to overhaul the script.
What changed?
No more need to manually compile: Necessary paths are set in a separate settings.ini file
ts3_win64 supported
Automatically detects...
Showing results 1 to 25 of 147
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