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30 Jun 2022, 00:00:00 (PRT)
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Search: Posts Made By: UTurista
Forum: PR Changelogs 2021-09-02, 09:58
Replies: 10
Views: 9,814
Posted By UTurista
Re: PR:BF2 v1.6.7.0 Changelog

No it didn't.
Maybe one or two guys could hide and get a few kills but once the village was destroying there was no way any squad could remain and effectively protect the cache.

Once destroyed...
Forum: PR:BF2 Bugs 2021-08-27, 10:35
Replies: 1
Views: 411
Posted By UTurista
Re: ???????? ? PR Mumble

Duplicate: https://www.realitymod.com/forum/showthread.php?t=151281
Forum: PR:BF2 Bugs 2021-08-27, 10:31
Replies: 1
Views: 363
Posted By UTurista
Re: Problem with PR Mumble

That suggests you simply have the audio going to the wrong output, ensure the output correctly set:

Try different devices till you get the correct one.

https://i.imgur.com/ju9l6h5.png
Forum: PR:BF2 Community Modding 2021-03-03, 11:51
Replies: 9
Views: 2,808
Posted By UTurista
Re: [HUD] New font for the PT-BR language

Hey, minor nitpicking issues but:

- I see some spacing issues, for example, "Alvo" has a big gap between "L" and the "V".
- The letter "C" seems more like a "G"

Everything else seems ok.
Forum: PR:BF2 Suggestions 2020-09-01, 09:04
Replies: 5
Views: 11,303
Posted By UTurista
Re: [Poll and Community Question] - PRSPY for Mobile (Application)

I've made an android application and open source it (https://github.com/UTurista/PRSPY) but I didn't had time to keep it updated.
Forum: PR:BF2 General Discussion 2018-10-13, 11:41
Replies: 44
Views: 48,936
Posted By UTurista
Re: The Great Project Reality Timeline

I disagree, I liked it. Felt more organized and looked even more like a window to memory lane.

Cant give 10/10. For better and for worse drama is a core part of PR, there are events that should be...
Forum: Off-Topic Discussion 2018-04-20, 13:24
Replies: 3,121
Views: 529,237
Posted By UTurista
Forum: PR:BF2 Support 2018-04-19, 01:31
Replies: 11
Views: 4,172
Posted By UTurista
Forum: PR:BF2 Suggestions 2018-04-09, 10:53
Replies: 4
Views: 2,976
Posted By UTurista
Re: Map gallery: Click on flags for name

Eventually we might increase the level of information (https://github.com/realitymod/PRGallery/issues/6) to help mappers debug some maps.

This being said, I don't really see that many reasons to...
Forum: PR:BF2 Bugs 2018-04-08, 12:00
Replies: 3
Views: 1,956
Posted By UTurista
Re: Mapviewer: Fallujah West wrong map

I am aware, thanks for the report anyways.
Forum: PR:BF2 General Discussion 2018-04-06, 12:10
Replies: 60
Views: 7,311
Posted By UTurista
Re: Censorship

If the real world says 1+1=2 then you should teach your students 1+1=2, same with PR:
A tank is a threat that must be killed, once it is killed you can perform other tasks that would be impossible...
Forum: PR:BF2 General Discussion 2018-04-06, 11:45
Replies: 60
Views: 7,311
Posted By UTurista
Re: Censorship

Like Weed said there's nothing that prevents this.
You just need to apply for a license, so we can check that you have certain requirements like having a dedicated server and not a home PC hosting...
Forum: PR:BF2 General Discussion 2018-04-06, 11:18
Replies: 60
Views: 7,311
Posted By UTurista
Re: Censorship

The license does not state anything regarding rules. Many have attempt in generalizing rules but all failed, some servers have the mech inf rule, others allow flag rush and a few even permit...
Forum: PR:BF2 Support 2018-03-18, 23:47
Replies: 14
Win 7 Error 1312
Views: 4,203
Posted By UTurista
Re: Error 1312

The issue is now resolved.
Forum: PR:BF2 Support 2018-03-18, 22:27
Replies: 14
Win 7 Error 1312
Views: 4,203
Posted By UTurista
Re: Error 1312

Wait for it to get fixed
Forum: PR:BF2 Support 2018-03-18, 21:56
Replies: 14
Win 7 Error 1312
Views: 4,203
Posted By UTurista
Re: Error 1312

Sorry for the inconvenience, mistakes were made and this error will persist until tomorrow when we can finally fix it.
Forum: PR:BF2 General Discussion 2018-03-13, 13:16
Replies: 5
Views: 2,560
Posted By UTurista
Re: PRSPY ANDROID APP Update

I do check my mailbox but this time I simply forgot to answer, sorry.

I am currently updating PRSPY, the map gallery has a new format regarding the information and I need to make the app to know...
Forum: PR:BF2 General Discussion 2018-03-03, 15:03
Replies: 6
Views: 2,918
Posted By UTurista
Forum: PR:BF2 Suggestions 2018-02-20, 17:00
Replies: 34
Views: 14,497
Posted By UTurista
Re: Another Seat for 2-manned Vehicles

I already expressed my opinion, but since this was bumped, I may express it again.

I honestly don't know how anyone would think this would be a good idea. This is literally like saying players...
Forum: PR:BF2 Tales from the Front 2018-02-18, 23:05
Replies: 601
Views: 219,289
Posted By UTurista
Re: [List] PR Memes!!!

I see that you haven't improved that much since then...
Forum: PR:BF2 General Discussion 2018-02-10, 19:47
Replies: 4
Views: 1,804
Posted By UTurista
Re: AA kit : SA-7

Can I use this explanation in our PR:Manual (https://realitymod.gitbooks.io/pr-manual/content/)? I promise I'll give you full credit for it plus the image.
Forum: PR:BF2 General Discussion 2018-02-09, 21:09
Replies: 47
Views: 45,813
Posted By UTurista
Re: Project Reality Mapviewer

For those not following realitymod's repo the new PR gallery is available: https://github.com/realitymod/PRGallery

edit: ninja'ed
Forum: Project Reality News 2018-02-04, 20:14
Replies: 72
Views: 81,464
Posted By UTurista
Forum: PR:BF2 General Discussion 2018-01-30, 14:56
Replies: 49
Views: 6,616
Posted By UTurista
Re: HAT being snatched at beginning of round.

There's plenty of maps where tanks spawn right in the beginning. Furthermore, a Heavy Anti-Tank's purpose is not exclusively to kill tanks. You can use it to kill heavy and light APCs, helicopters,...
Forum: PR:BF2 General Discussion 2018-01-24, 11:57
Replies: 29
Views: 7,768
Posted By UTurista
Re: CIVI Issue? Change? Bug?

-5, same as killing a civilian.


PS:
For more details you can open the file "Project Reality BF2/mods/pr/python/game/realityconfig_local.py" and see some configuration values and their...
Showing results 1 to 25 of 500

 

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