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30 Jun 2022,
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Posts Made By:
UTurista
Forum:
PR Changelogs
2021-09-02, 09:58
Replies:
10
PR:BF2 v1.6.7.0 Changelog
Views:
9,814
Posted By
UTurista
Re: PR:BF2 v1.6.7.0 Changelog
No it didn't.
Maybe one or two guys could hide and get a few kills but once the village was destroying there was no way any squad could remain and effectively protect the cache.
Once destroyed...
Forum:
PR:BF2 Bugs
2021-08-27, 10:35
Replies:
1
v1.6.7
???????? ? PR Mumble
Views:
411
Posted By
UTurista
Re: ???????? ? PR Mumble
Duplicate: https://www.realitymod.com/forum/showthread.php?t=151281
Forum:
PR:BF2 Bugs
2021-08-27, 10:31
Replies:
1
v1.6.7
Problem with PR Mumble
Views:
363
Posted By
UTurista
Re: Problem with PR Mumble
That suggests you simply have the audio going to the wrong output, ensure the output correctly set:
Try different devices till you get the correct one.
https://i.imgur.com/ju9l6h5.png
Forum:
PR:BF2 Community Modding
2021-03-03, 11:51
Replies:
9
[HUD] New font for the PT-BR language
Views:
2,808
Posted By
UTurista
Re: [HUD] New font for the PT-BR language
Hey, minor nitpicking issues but:
- I see some spacing issues, for example, "Alvo" has a big gap between "L" and the "V".
- The letter "C" seems more like a "G"
Everything else seems ok.
Forum:
PR:BF2 Suggestions
2020-09-01, 09:04
Replies:
5
[Poll and Community Question] - PRSPY for Mobile (Application)
Views:
11,303
Posted By
UTurista
Re: [Poll and Community Question] - PRSPY for Mobile (Application)
I've made an android application and open source it (https://github.com/UTurista/PRSPY) but I didn't had time to keep it updated.
Forum:
PR:BF2 General Discussion
2018-10-13, 11:41
Replies:
44
Sticky:
The Great Project Reality Timeline
Views:
48,936
Posted By
UTurista
Re: The Great Project Reality Timeline
I disagree, I liked it. Felt more organized and looked even more like a window to memory lane.
Cant give 10/10. For better and for worse drama is a core part of PR, there are events that should be...
Forum:
Off-Topic Discussion
2018-04-20, 13:24
Replies:
3,121
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
529,237
Posted By
UTurista
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
Its complicated...
Forum:
PR:BF2 Support
2018-04-19, 01:31
Replies:
11
XP
1.5.1.0 patch disappears midway - no error shown
Views:
4,172
Posted By
UTurista
Re: 1.5.1.0 patch disappears midway - no error shown
Technically he is not wrong...
Forum:
PR:BF2 Suggestions
2018-04-09, 10:53
Replies:
4
Map gallery: Click on flags for name
Views:
2,976
Posted By
UTurista
Re: Map gallery: Click on flags for name
Eventually we might increase the level of information (https://github.com/realitymod/PRGallery/issues/6) to help mappers debug some maps.
This being said, I don't really see that many reasons to...
Forum:
PR:BF2 Bugs
2018-04-08, 12:00
Replies:
3
Mapviewer: Fallujah West wrong map
Views:
1,956
Posted By
UTurista
Re: Mapviewer: Fallujah West wrong map
I am aware, thanks for the report anyways.
Forum:
PR:BF2 General Discussion
2018-04-06, 12:10
Replies:
60
Censorship
Views:
7,311
Posted By
UTurista
Re: Censorship
If the real world says 1+1=2 then you should teach your students 1+1=2, same with PR:
A tank is a threat that must be killed, once it is killed you can perform other tasks that would be impossible...
Forum:
PR:BF2 General Discussion
2018-04-06, 11:45
Replies:
60
Censorship
Views:
7,311
Posted By
UTurista
Re: Censorship
Like Weed said there's nothing that prevents this.
You just need to apply for a license, so we can check that you have certain requirements like having a dedicated server and not a home PC hosting...
Forum:
PR:BF2 General Discussion
2018-04-06, 11:18
Replies:
60
Censorship
Views:
7,311
Posted By
UTurista
Re: Censorship
The license does not state anything regarding rules. Many have attempt in generalizing rules but all failed, some servers have the mech inf rule, others allow flag rush and a few even permit...
Forum:
PR:BF2 Support
2018-03-18, 23:47
Replies:
14
Win 7
Error 1312
Views:
4,203
Posted By
UTurista
Re: Error 1312
The issue is now resolved.
Forum:
PR:BF2 Support
2018-03-18, 22:27
Replies:
14
Win 7
Error 1312
Views:
4,203
Posted By
UTurista
Re: Error 1312
Wait for it to get fixed
Forum:
PR:BF2 Support
2018-03-18, 21:56
Replies:
14
Win 7
Error 1312
Views:
4,203
Posted By
UTurista
Re: Error 1312
Sorry for the inconvenience, mistakes were made and this error will persist until tomorrow when we can finally fix it.
Forum:
PR:BF2 General Discussion
2018-03-13, 13:16
Replies:
5
PRSPY ANDROID APP Update
Views:
2,560
Posted By
UTurista
Re: PRSPY ANDROID APP Update
I do check my mailbox but this time I simply forgot to answer, sorry.
I am currently updating PRSPY, the map gallery has a new format regarding the information and I need to make the app to know...
Forum:
PR:BF2 General Discussion
2018-03-03, 15:03
Replies:
6
Shutdown COOP servers?
Views:
2,918
Posted By
UTurista
Re: Shutdown COOP servers?
Fixed for 'ya
Forum:
PR:BF2 Suggestions
2018-02-20, 17:00
Replies:
34
Another Seat for 2-manned Vehicles
Views:
14,497
Posted By
UTurista
Re: Another Seat for 2-manned Vehicles
I already expressed my opinion, but since this was bumped, I may express it again.
I honestly don't know how anyone would think this would be a good idea. This is literally like saying players...
Forum:
PR:BF2 Tales from the Front
2018-02-18, 23:05
Replies:
601
[List] PR Memes!!!
Views:
219,289
Posted By
UTurista
Re: [List] PR Memes!!!
I see that you haven't improved that much since then...
Forum:
PR:BF2 General Discussion
2018-02-10, 19:47
Replies:
4
AA kit : SA-7
Views:
1,804
Posted By
UTurista
Re: AA kit : SA-7
Can I use this explanation in our PR:Manual (https://realitymod.gitbooks.io/pr-manual/content/)? I promise I'll give you full credit for it plus the image.
Forum:
PR:BF2 General Discussion
2018-02-09, 21:09
Replies:
47
Project Reality Mapviewer
Views:
45,813
Posted By
UTurista
Re: Project Reality Mapviewer
For those not following realitymod's repo the new PR gallery is available: https://github.com/realitymod/PRGallery
edit: ninja'ed
Forum:
Project Reality News
2018-02-04, 20:14
Replies:
72
Release:
Project Reality: BF2 v1.5 Released!
Views:
81,464
Posted By
UTurista
Re: Project Reality: BF2 v1.5 Released!
1234567
Forum:
PR:BF2 General Discussion
2018-01-30, 14:56
Replies:
49
HAT being snatched at beginning of round.
Views:
6,616
Posted By
UTurista
Re: HAT being snatched at beginning of round.
There's plenty of maps where tanks spawn right in the beginning. Furthermore, a Heavy Anti-Tank's purpose is not exclusively to kill tanks. You can use it to kill heavy and light APCs, helicopters,...
Forum:
PR:BF2 General Discussion
2018-01-24, 11:57
Replies:
29
CIVI Issue? Change? Bug?
Views:
7,768
Posted By
UTurista
Re: CIVI Issue? Change? Bug?
-5, same as killing a civilian.
PS:
For more details you can open the file "Project Reality BF2/mods/pr/python/game/realityconfig_local.py" and see some configuration values and their...
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