project reality header
Go Back   Project Reality Forums > Search Forums
17 Jan 2021, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read

Showing results 1 to 25 of 500
Search took 0.08 seconds.
Search: Posts Made By: Sneak Attack
Forum: PR:Vietnam General Discussion 2011-12-15, 22:51
Replies: 9
Views: 2,060
Posted By Sneak Attack
Re: BFV "The Good Old Days"

The first EOD was the most fun thing ever.

BFV was actually pretty awesome now that I think about it.
Air lifting tanks and letting them go like a cannon ball
All the sweet Music
Hilarious...
Forum: PR:BF2 Suggestions 2011-11-29, 21:33
Replies: 141
Views: 18,085
Posted By Sneak Attack
Re: Insurgency Breakdown and Alteration

It would be cool if the INS team could set up fake caches that blufor team would see on their map but wouldn't know which one is real or fake. Could make for some good ambushes and to help occupy...
Forum: PR:BF2 General Discussion 2011-11-03, 00:28
Replies: 17
Views: 2,842
Posted By Sneak Attack
Re: Please don't build FOB's on Caches

It really chaps my ass when people build hideouts in the same complex that caches are in. guaranteed way to loose the cache. Do as mikemonster said and build them a couple hundred meters from the...
Forum: PR:BF2 General Discussion 2011-10-17, 17:34
Replies: 62
Views: 8,151
Posted By Sneak Attack
Re: Who else loves the BF2 graphics?

new games seem to have to much going on in regards to lighting, seemed like to many objects look randomly shiny even though they shouldnt be. everything looks like its wet some times. I think PR on...
Forum: PR:BF2 General Discussion 2011-10-17, 17:13
Replies: 119
Views: 13,085
Posted By Sneak Attack
Re: What's your favourite vehicle in PR?

G wagon is always fun because you cant tip it. crows is always nice too.
Forum: PR:BF2 General Discussion 2011-09-27, 16:47
Replies: 29
Views: 4,440
Posted By Sneak Attack
Re: Quick tip if you plan to play medic

dont forget to look at your map all the time, its not just your own squad you should help out. opening your map every few seconds will show you if there is a wounded guy from another squad around you...
Forum: PR:BF2 General Discussion 2011-09-20, 23:40
Replies: 90
Views: 11,620
Posted By Sneak Attack
Re: United States Servers

Ping does matter, alot. I am not always on the team getting smashed, just some times. It's not that the other team is always full of skilled players as much as it is all players from one clan so they...
Forum: PR:BF2 General Discussion 2011-09-20, 16:48
Replies: 90
Views: 11,620
Posted By Sneak Attack
Re: United States Servers

I play on H all the time, TG here and there but the TG guys are abit nerdy for my taste and take the game way to seriously sometimes which can get frustrating. HOG only has one map so thats out, I...
Forum: PR:BF2 General Discussion 2011-09-01, 09:14
Replies: 199
Views: 16,035
Posted By Sneak Attack
Re: How Did You First Learn About Project Reality?

Saw it on good old bf2files.com back when it was just project reality minimod. Have been playing it ever after
Forum: PR:BF2 General Discussion 2011-08-30, 23:35
Replies: 13
Views: 2,280
Posted By Sneak Attack
Re: Question about BTR60 and BRDM.....

Run into it with the tank/APC. seems to work for me
Forum: PR:BF2 General Discussion 2011-08-26, 17:00
Replies: 33
Views: 3,461
Posted By Sneak Attack
Re: after 'adequate' PR headphones!

I have the Bose QC2s and they work amazing and have a break away cord so if it gets caught under a chair with wheels or you walk away from the comp with them on the cord comes out of the head phones...
Forum: PR:BF2 General Discussion 2011-08-26, 16:50
Replies: 14
Views: 2,682
Posted By Sneak Attack
Re: How to improve stereo in headphones?

so its the same as creative control panel, that too has the 3d sound option which works fine outside of PR but doesnt seem to help in PR.
Forum: PR:BF2 General Discussion 2011-08-26, 02:59
Replies: 14
Views: 2,682
Posted By Sneak Attack
Re: How to improve stereo in headphones?

I have the same type deal. I have a creative chip on my laptop mobo so it allows me to select high quality hardware and EAX and everything but for some reason my left and right audio is reversed so...
Forum: PR:BF2 General Discussion 2011-08-16, 01:52
Replies: 38
Views: 5,248
Posted By Sneak Attack
Re: Nostalgic moment (Desert combat)

been playing BF sense 1942 was a wake island demo, played all the good 1942 mods from EOD to DC/DCX and FH, and alot of others. DC was always a blast, I couldnt even imagine how many hours I put in...
Forum: PR:BF2 General Discussion 2011-08-09, 15:16
Replies: 18
Views: 2,239
Posted By Sneak Attack
Re: Helos in pr

Bf2 choppers gain altitude far to quickly
Forum: PR:BF2 General Discussion 2011-08-09, 14:41
Replies: 56
Views: 7,420
Posted By Sneak Attack
Re: view distance

If the view distance goes up then insurgents are really gonna have a difficult time without having scopes, battlefield is bad for displaying long distances because the maps are flat, if you were...
Forum: PR:BF2 General Discussion 2011-08-09, 14:35
Replies: 33
Views: 5,172
Posted By Sneak Attack
Re: Vehicle Turret Turn Speeds

It's probably all in the personal settings, if you have it set really sensitive you are gonna be sipping around all over the place but if they limit the turret speed so it is slower everybody would...
Forum: PR:BF2 General Discussion 2011-07-29, 19:32
Replies: 55
Views: 6,737
Posted By Sneak Attack
Re: RPG change discussion

I have a pretty strong feeling that that event was taken into account when designing the sights for the weapon so the weapon/sight design negates that slight initial drop.

As of right now they...
Forum: PR:BF2 General Discussion 2011-07-27, 18:51
Replies: 54
Views: 5,956
Posted By Sneak Attack
Re: Now insurgents are much harder.....New tactical???

It's all about the hideouts and where they are placed, 1 near the cache is a set up for failure. You need at least 2 but preferably 3 and they need to be a good distance from the cache so they will...
Forum: PR:BF2 General Discussion 2011-07-27, 18:04
Replies: 52
Views: 7,618
Posted By Sneak Attack
Re: Spawning on unknown cache

I hate it when people spawn on the unknowns. Being on the insurgent side is all about building hideouts. I like to build squads that do nothing but build hideouts. Put down 2 or 3 hideouts for every...
Forum: PR:BF2 General Discussion 2011-07-27, 17:45
Replies: 31
Views: 5,289
Posted By Sneak Attack
Re: MBT Smoke Concealment

Those to thermal dazzling "eyes" look real bad ass.
Forum: PR:BF2 General Discussion 2011-07-27, 17:38
Replies: 38
Views: 4,516
Posted By Sneak Attack
Re: Insurgent Vehicle Kills

I completely agree with kilojules. If I see a squad while driving I am going to use my 4000lb pickup truck, getting out and shooting at a squad on the road is just a dumb idea. Running people down...
Forum: PR:BF2 General Discussion 2011-07-22, 21:08
Replies: 31
Views: 5,289
Posted By Sneak Attack
Re: MBT Smoke Concealment

Thats the point of it blocking thermals, the gunner thinks you are in the same spot so he might shoot into the smoke blindly thinking you are still there. But if the tank being fired at backed up...
Forum: PR:BF2 General Discussion 2011-07-21, 22:53
Replies: 51
Views: 7,213
Posted By Sneak Attack
Re: What to call squad leaders when they have tricky names??

whichever part of there name pops out at me first. name in the example I would just say polo
Forum: PR:BF2 General Discussion 2011-07-13, 22:35
Replies: 31
Views: 5,289
Posted By Sneak Attack
Re: MBT Smoke Concealment

T-90 and M1 both have thermal
Concealment

The turret is fitted with two six-barreled smoke grenade launchers (USMC M1A1s use an eight-barreled version). These can create a thick smoke that...
Showing results 1 to 25 of 500

 

All times are GMT. The time now is 18:42.