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Search: Posts Made By: dnamro
Forum: Hardware & Custom Builds 2022-06-07, 01:11
Replies: 6
Views: 1,032
Posted By dnamro
Re: Can a Dell Latitude E5450 run PR?

If you want to burn out your GPU trying to play a FPS game on a business class/low end laptop.
Forum: PR:BF2 Community Modding 2021-09-12, 18:58
Replies: 36
Views: 8,972
Posted By dnamro
Re: Blender for PR Modelling?

A modder made a BF1942 import/export tool for Blender. I wonder how hard it would be to modify it to be able to import BF2 models? I asked the dev, but he says he does not have BF2.
...
Forum: PR:BF2 Community Modding 2020-03-14, 14:17
Replies: 183
Views: 150,036
Posted By dnamro
Re: vBF2/PR 3dsMax Tools - Import/Export/Lightmaps/Animation - Max 9 and newer!

I finally figured it out how to get 64 bit versions of 3ds Max to export in win 10. I am writing up some detailed instructions, but the simple thing is that scripts\bf2\bin\release tools need...
Forum: PR:BF2 Community Modding 2020-03-11, 13:45
Replies: 183
Views: 150,036
Posted By dnamro
Re: vBF2/PR 3dsMax Tools - Import/Export/Lightmaps/Animation - Max 9 and newer!

I reinstalled my OS and 3ds Max 2020 with the 3ds Max plugins and I can't export either. The error that I am getting is scripts\bf2\general\misc.ms in the runDosCommand, the error message is:
...
Forum: PR:BF2 Community Modding 2020-03-08, 12:51
Replies: 183
Views: 150,036
Posted By dnamro
Re: vBF2/PR 3dsMax Tools - Import/Export/Lightmaps/Animation - Max 9 and newer!

Are using the mklnk commands customized to your installation:

https://git.cmp-gaming.com/Harmonikater/BF2-3dsMax-Tools

Without those, your going to be constantly fighting windows security...
Forum: PR:BF2 Community Modding 2019-10-05, 13:35
Replies: 1
Views: 1,849
Posted By dnamro
BF MeshViewSampler

The BF MeshViewSampler is included in the latest 3ds max bf2 plugin/scripts

bin/extern/BfMeshViewSampler.exe

It is a console app to create Lightmap Samples. It appears to be created based on...
Forum: PR:BF2 Community Modding 2019-09-29, 11:02
Replies: 183
Views: 150,036
Posted By dnamro
Re: vBF2/PR 3dsMax Tools - Import/Export/Lightmaps/Animation - Max 9 and newer!

Started new thread as to not get this one off topic:
https://www.realitymod.com/forum/showthread.php?t=149150
Forum: PR:BF2 Community Modding 2019-07-30, 01:11
Replies: 183
Views: 150,036
Posted By dnamro
Re: vBF2/PR 3dsMax Tools - Import/Export/Lightmaps/Animation - Max 9 and newer!

Apparently, I have been overthinking the problem of getting the 64bit versions of 3ds max to export and possibly other functions that use the the 32 bit exe files.

In the folder:

\Program...
Forum: PR:BF2 Community Modding 2019-02-26, 03:07
Replies: 183
Views: 150,036
Posted By dnamro
Re: vBF2/PR 3dsMax Tools - Import/Export/Lightmaps/Animation - Max 9 and newer!

Great to see PR forums back up!

I have dug into the export process and from using the listener tool in 3ds Max, it shows that it is stopping when trying to run BF2Materials.ex, which is after it...
Forum: PR:BF2 Community Modding 2019-02-18, 18:52
Replies: 183
Views: 150,036
Posted By dnamro
Re: Experimental updated 3dsMax Tools. Newer Max versions support and more.

Good Point. I still can't export to BF2 using a 64 bit version of 3ds Max. I can import just fine. It seems that the sceneparse.exe utility is not running. Sceneparse.exe has to be a 32 bit...
Forum: PR:BF2 Community Modding 2019-02-06, 22:21
Replies: 183
Views: 150,036
Posted By dnamro
Re: Experimental updated 3dsMax Tools. Newer Max versions support and more.

Yes, that was the problem with getting the bf2 plugins to work with 3ds Max and Win 10. It appears that even if you have BF2 installed, it won't install directX 9 drivers on a Win 10 system. ...
Forum: PR:BF2 Community Modding 2019-02-06, 14:00
Replies: 183
Views: 150,036
Posted By dnamro
Re: Experimental updated 3dsMax Tools. Newer Max versions support and more.

I am making progress with windows 10. Part of the export process is to run sceneparse. So I ran it seperately and got a error message indicating that it needed a dx9 dll file. So I run the...
Forum: PR:BF2 Community Modding 2019-02-03, 12:34
Replies: 1
Views: 1,247
Posted By dnamro
Lightbulb Orignal DiCE Tutorials?

Does anyone have a copy of the tutorial at the start of this thread with the images? I anyone has the images, I can recreate the tutorial on the wikia page here so they don't get lost again:
...
Forum: PR:BF2 Community Modding 2019-02-01, 11:55
Replies: 183
Views: 150,036
Posted By dnamro
Re: Experimental updated 3dsMax Tools. Newer Max versions support and more.

yes, I have tried exporting scenes that I have exported previously on another OS.

When I tried max 2009 a year ago, with Max 10, I kept running into the same issue, but at that time reinstalling...
Forum: PR:BF2 Community Modding 2019-01-30, 10:41
Replies: 183
Views: 150,036
Posted By dnamro
Re: Experimental updated 3dsMax Tools. Newer Max versions support and more.

Well, last year I gave up on trying to get windows 10 and 3ds Max exporter to play together and just stayed working on a windows 7 system, but that laptop recently died.

So now I am running into...
Forum: Modding Tutorials 2019-01-01, 16:32
Replies: 10
Views: 11,836
Posted By dnamro
Re: [TEC] How To Modify The BF2 Flash Menu

restored the tutorial here.

https://classic-battlefield-modding.wikia.com/wiki/How_To_Modify_The_BF2_Flash_Menu

Unfortunately, I do not have the tools
Forum: PR:BF2 Community Modding 2018-05-12, 13:36
Replies: 183
Views: 150,036
Posted By dnamro
Re: Experimental updated 3dsMax Tools. Newer Max versions support and more.

I want to share my testing with 3ds MAX 2009 and Windows 10. I want to point out that if your having issues with trying to use older versions of 3ds max on Windows 10, if the BF2 tools don't work,...
Forum: PR:BF2 Community Modding 2018-01-01, 23:30
Replies: 10
Views: 3,764
Posted By dnamro
Re: My AI toolkit

Install it to the same navmesh folder as the DICE navmesh scripts. Sorry to take so long to get back. I reinstalled the OS on my system and am just now getting everything set back up.
Forum: PR:BF2 Community Modding 2017-12-16, 03:21
Replies: 4
Views: 2,936
Posted By dnamro
Re: Working on a tool to create/update the desc file

Thanks for all the info and the link to the template. That helps a lot. I am now thinking that I need to add a customization file to be able to support different mods. That way the tool won't...
Forum: PR:BF2 Community Modding 2017-12-15, 03:23
Replies: 4
Views: 2,936
Posted By dnamro
Working on a tool to create/update the desc file

Guys,

I am working on a tool to create/update the map's desc file. I have the basics down for a standard BF2 map and once I get all the bugs worked out, I would like to customize it for project...
Forum: PR:BF2 Community Modding 2017-12-14, 21:25
Replies: 10
Views: 3,764
Posted By dnamro
Re: My AI toolkit

...yeah....um.....about that....

The Navmesh generator is a separate tool, codded in C++, which is over 10 years old. DICE did make the code available in the navmesh folder, but is uses libraries...
Forum: PR:BF2 Community Modding 2017-12-10, 16:55
Replies: 10
Views: 3,764
Posted By dnamro
Re: My AI toolkit

Thanks Guys!

My goal is to make adding SP/COOP easier for modders.

One feature not mentioned above is the ability to only work on Infantry or Vehicle navmeshes. This can save a lot of time...
Forum: PR:BF2 Community Modding 2017-12-07, 02:22
Replies: 10
Views: 3,764
Posted By dnamro
My AI toolkit

What started out as a navmeshing script helper is turning into a set full AItoolkit. You can check out the fully functional WIP here:

Dnamro Navmeshing script v3 - Battlefield SinglePlayer Forum...
Forum: PR:BF2 Community Modding 2017-09-14, 00:34
Replies: 183
Views: 150,036
Posted By dnamro
Re: Experimental updated 3dsMax Tools. Newer Max versions support and more.

A PCO should not be in the staticobject list anyway. So, that is not really a bug?
Forum: PR:BF2 Community Modding 2017-09-10, 18:15
Replies: 36
Views: 8,972
Posted By dnamro
Re: Blender for PR Modelling?

Isn't the UV coordinate corruption a problem with importing from the BF format into whatever tool is used?
Showing results 1 to 25 of 28

 

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