News
Forums
Features
Downloads
Media
About PR
PRSPY - Server Browser
Support PR
PR Tournament
PR Tournament
Developer Blogs
Recent Entries
Best Entries
Best Blogs
Blog List
Search Dev Blogs
Project Reality Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
18 Aug 2022,
00:00:00
(
PRT
)
Register
Developer Blogs
Project Reality
Members List
Search
Today's Posts
Mark Forums Read
Page 1 of 20
1
2
3
4
5
11
>
Last
»
Showing results 1 to 25 of 500
Search took
0.22
seconds.
Search:
Posts Made By:
Rico
Forum:
Off-Topic Discussion
2020-09-23, 15:23
Replies:
3,125
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
540,190
Posted By
Rico
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
Amazing to see the evolution after all these years (16 years ago it came on my radar)
Personally and professionally I hope its been a great ride for all involved! I am looking forward to what...
Forum:
PR:BF2 General Discussion
2019-01-27, 17:41
Replies:
44
Sticky:
The Great Project Reality Timeline
Views:
51,763
Posted By
Rico
Re: The Great Project Reality Timeline
Great job on the timeline, its cool to look back through all of that! Sparked a lot of nostalgia!
Forum:
PR:BF2 General Discussion
2019-01-27, 17:39
Replies:
89
What happened to the playerbase?
Views:
24,783
Posted By
Rico
Re: What happened to the playerbase?
For a game/mod this old its amazing how far it's gone. New games are always going to pull the player base in other directions as time passes.
It's amazing to look back when this all began back...
Forum:
Off-Topic Discussion
2017-08-24, 20:28
Replies:
3,469
Forgotten Hope 2 (BF2 Mod)
Views:
520,096
Posted By
Rico
Re: Forgotten Hope 2 (BF2 Mod)
I love FH2's map design. You guys do stellar work.
Forum:
PR Highlights
2017-08-16, 14:15
Replies:
35
[Misc]
PR:BF2 v1.4 Official Retro Map Pack Update Released!
Views:
33,630
Posted By
Rico
Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!
It should be added to the launcher like FH2 does so its more visible and easier to dl for the community. Would like to run some of the maps but always lose too many players.
Forum:
Off-Topic Discussion
2017-08-11, 16:05
Replies:
3,469
Forgotten Hope 2 (BF2 Mod)
Views:
520,096
Posted By
Rico
Re: Forgotten Hope 2 (BF2 Mod)
Will Fh2 ever go standalone like PR has? My brother wants to give it a go without the hassle. Other easy install ideas welcome.
Forum:
PR:BF2 General Discussion
2017-08-08, 15:51
Replies:
28
Is it real !?
Views:
3,710
Posted By
Rico
Re: Is it real !?
As a server admin for PRTA we usually ask for suggestions on admin TeamSpeak. Ideas put forward will usually be based on but not limited to:
- Avoiding maps already played that day.
- Must be a...
Forum:
PR:BF2 General Discussion
2017-07-30, 10:19
Replies:
57
Why do people like Muttrah?
Views:
8,993
Posted By
Rico
Re: Why do people like Muttrah?
PRTA policy is to change layer every map, so infantry layers actually get run every 3-4 map changes.
Forum:
PR:BF2 General Discussion
2017-07-21, 22:57
Replies:
57
Why do people like Muttrah?
Views:
8,993
Posted By
Rico
Re: Why do people like Muttrah?
A little update in that regard would be well received for sure.
Forum:
PR:BF2 General Discussion
2017-07-20, 08:01
Replies:
57
Why do people like Muttrah?
Views:
8,993
Posted By
Rico
Re: Why do people like Muttrah?
Its quite unique really. What other good completely urban maps are there?
Forum:
PR Changelogs
2017-07-08, 07:57
Replies:
97
PR:BF2 v1.4.12.0 Changelog
Views:
39,279
Posted By
Rico
Re: PR:BF2 v1.4.12.0 Changelog
Frame rate absolutely bombs for my brother and I when smoke is deployed. Not liking the force effects change.
Forum:
PR:BF2 General Discussion
2017-07-05, 21:14
Replies:
32
Russian equipment
Views:
7,386
Posted By
Rico
Re: Russian equipment
The developers clearly aren't earning their salary!!! Oh wait..
Forum:
Off-Topic Discussion
2017-07-04, 16:45
Replies:
184
Post Scriptum: The Bloody Seventh
Views:
54,480
Posted By
Rico
Re: Post Scriptum: The Bloody Seventh
Sounds like a cool hybrid of CoH and PR
Forum:
PR Changelogs
2017-07-02, 11:31
Replies:
97
PR:BF2 v1.4.12.0 Changelog
Views:
39,279
Posted By
Rico
Re: PR:BF2 v1.4.12.0 Changelog
•Removed option to change effects settings. They are forced to High now.
Hope this doesn't affect performance too much.
•Updated ticketbleed to be disabled for the first 10 min of the game.
...
Forum:
PR:BF2 General Discussion
2017-06-29, 18:07
Replies:
15
[Tool] Artillery Assist
Views:
5,237
Posted By
Rico
Re: [Tool] Artillery Assist
I'm assuming you use this to also adjust in game height? (target z delta)?
Or always leave at 0?
Forum:
PR:BF2 General Discussion
2017-06-03, 09:51
Replies:
19
QRF (Quick reaction force) function
Views:
4,434
Posted By
Rico
Re: QRF (Quick reaction force) function
There isn't really a place for a dedicated QRF squad in PR. Like Cavazos said, "let the situation develop" as a squad and react accordingly. At times this may make you become a QRF temporarily, but...
Forum:
PR Highlights
2017-05-17, 10:57
Replies:
63
[Misc]
PR:BF2 v1.4 Official Retro Map Pack Released!
Views:
52,384
Posted By
Rico
Re: PR:BF2 v1.4 Official Retro Map Pack Released!
No Ghost Train?
Forum:
PR:BF2 Community Modding
2017-05-17, 09:23
Replies:
8
Using the carrier from Iron Gator?
Views:
3,249
Posted By
Rico
Re: Using the carrier from Iron Gator?
I think its about time this was given another thought.
After returning to PR after a couple of years out, I'm back up to speed with all the playable maps.
I think a little more diversity is...
Forum:
PR:BF2 Bugs
2017-05-15, 19:46
Replies:
8
v1.4.9
US Grenadier sight issue when set to 50m on certain maps
Views:
2,912
Posted By
Rico
US Grenadier sight issue when set to 50m on certain maps
US Grenadier sight issue when set to 50m on certain maps (Kokan is one)
- Spawn Grenadier as US on Kokan.
- Switch to 40mm grenades (4).
- Aim and adjust the sight to 50m interval.
The scope...
Forum:
PR:BF2 General Discussion
2017-05-07, 11:13
Replies:
49
Is this really the man that started it all?
Views:
12,316
Posted By
Rico
Re: Is this really the man that started it all?
It was always to "provide a realistic combat experience to players of BF2 while at the same time, adding in new factions, with all of the well known weapons, vehicles which that faction is known to...
Forum:
PR:BF2 General Discussion
2017-05-07, 10:05
Replies:
49
Is this really the man that started it all?
Views:
12,316
Posted By
Rico
Re: Is this really the man that started it all?
Eggman came into PR end of 2005 after bf2 was already released in June of that year. Requeim and the mod were already well under way before the game was even released back in mid 2004. I did some...
Forum:
Off-Topic Discussion
2017-04-26, 20:17
Replies:
134
Call of Duty: WW2
Views:
23,036
Posted By
Rico
Re: Call of Duty: WW2
Reminds me of Medal of Honor Allied Assault with that D-day sneak peak
Forum:
Off-Topic Discussion
2017-04-26, 18:34
Replies:
134
Call of Duty: WW2
Views:
23,036
Posted By
Rico
Re: Call of Duty: WW2
D4Q_XYVescc
Holy smokes!
Forum:
PR:BF2 General Discussion
2017-04-24, 07:13
Replies:
17
[REQUEST] Reference material to help determine the layout of FOB Jackson in Sangin
Views:
6,712
Posted By
Rico
Re: [REQUEST] Reference material to help determine the layout of FOB Jackson in Sangi
Looks class mate. Am thinking not only insurgency, but that mode where the Taliban have to cap the flags/bases would be pretty epic too. Same as Bamyan alt I think, where the US can't cap them back.
Forum:
Off-Topic Discussion
2017-04-21, 17:09
Replies:
58
How much would it cost to hire you guys?
Views:
9,910
Posted By
Rico
Re: How much would it cost to hire you guys?
https://img.memesuper.com/4d195a878831ab0f1ac4a94ac3460926_one-million-dollars-dr-evil-one-million-dollars-meme_625-324.jpeg
Free frickin laser beam included
Showing results 1 to 25 of 500
Page 1 of 20
1
2
3
4
5
11
>
Last
»
All times are GMT. The time now is
01:22
.
Contact Us
Project Reality
Archive
Privacy
Terms of Use
Disclaimer
Licensing
Powered by: vBulletin. ©vBulletin Solutions, Inc.
All Content Copyright ©2004 - 2022,
Project Reality