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21 Sep 2021, 00:00:00 (PRT)
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Search: Posts Made By: InfantryGamer42
Forum: Community Maps 2021-09-17, 19:01
Replies: 7
Views: 212
Posted By InfantryGamer42
Re: map changzhou_island 4km

If you eliminated AAVs, CAS and mortars should be able to deal whit freezing. Another idea you can do is to include some (light) naval assets for maneuver on see.
Forum: PR:BF2 Community Modding 2021-09-07, 15:05
Replies: 12
Views: 563
Posted By InfantryGamer42
Re: [WIP] Oshkosh Mrap m-atv

Pretty sure there is already model made.
Forum: Project Reality News 2021-09-04, 16:46
Replies: 23
Views: 5,100
Posted By InfantryGamer42
Re: Project Reality v1.6.8 Update details & Devcast

This suggestion have simple fix. If you want to see one faction in game, you mobilize group of people and make one.



So it works like ATGM on attack helicopters?
Forum: Community Maps 2021-05-23, 21:53
Replies: 8
Views: 3,604
Posted By InfantryGamer42
Re: [Map] Dead Coast (2km) [WIP]

Last post is from 2015, map designer was last active in 2019, so probably no.
Forum: PR Changelogs 2021-05-22, 15:14
Replies: 37
Views: 13,231
Posted By InfantryGamer42
Re: PR:BF2 v1.6.6.0 Changelog

Update map gallery whit this change.
Forum: PR Highlights 2021-05-12, 17:21
Replies: 26
Views: 6,253
Posted By InfantryGamer42
Re: v1.6.6 - Update Highlights

Tad Sae and Ghost Train are least played maps followed by Archer which is actually close whit Sahel and Hill 488 as you can see on PR stats (https://prstats.tk/maps).



Karbala is surprisingly...
Forum: PR Changelogs 2021-05-12, 16:21
Replies: 37
Views: 13,231
Posted By InfantryGamer42
Forum: PR Highlights 2021-04-22, 13:14
Replies: 12
Views: 3,646
Posted By InfantryGamer42
Re: Operation Bobcat

I guess Marines get Harriers. Is there any chance we see F-35B?
Forum: PR:BF2 Suggestions 2021-04-09, 19:26
Replies: 9
Views: 936
Posted By InfantryGamer42
Re: Bring Back ICEBOUND

Map has a lot of potential. Make further improvements and it will make great addition to the game.
Forum: PR:BF2 Suggestions 2021-02-03, 16:16
Replies: 24
Views: 3,679
Posted By InfantryGamer42
Re: Kafr Halab INS alt (Syrian rebels vs insurgents)

Probably best suggestion of this year.
Forum: PR:BF2 Bugs 2021-02-02, 07:45
Replies: 3
v1.6.4 Scimitar gun
Views: 880
Posted By InfantryGamer42
Re: Scimitar gun

I did immediately switched to smoke after getting hit, so I can cover my back from possible second LAT. After I did that, I realised my HE is still up, but AP is down.
Forum: PR:BF2 Bugs 2021-02-01, 19:58
Replies: 3
v1.6.4 Scimitar gun
Views: 880
Posted By InfantryGamer42
Scimitar gun

Got hit by lat in Scimitar. Gun whit AP rounds is down, but gun whit HE rounds is working normally.
Forum: PR:BF2 Community Factions 2021-01-26, 15:54
Replies: 3
Views: 696
Posted By InfantryGamer42
Re: Brazil Faction

Making new faction is in most case, community driven project, so if you guys can organize, it would be nice new faction to see in PR.
Forum: PR:BF2 General Discussion 2021-01-16, 09:19
Replies: 10
Views: 2,525
Posted By InfantryGamer42
Re: Fallujah AAS large

Best PR experience is teamwork of any form.
Forum: PR:BF2 General Discussion 2021-01-15, 09:57
Replies: 10
Views: 2,525
Posted By InfantryGamer42
Re: Fallujah AAS large

There is INF layer for infantry only Fallujah. On other layers, vehicles play they deserved role.
Forum: PR:BF2 General Discussion 2021-01-11, 16:06
Replies: 29
Views: 3,264
Posted By InfantryGamer42
Re: The future of Project Reality

I remember this engine limitation argument. What ever it is, giving everybody ability to revive is not gamebreacking change as many clame, but ofcors if done properly.



So true.
Forum: PR:BF2 General Discussion 2021-01-11, 15:16
Replies: 29
Views: 3,264
Posted By InfantryGamer42
Re: The future of Project Reality

Everyones ability to revive is result of engine limitations if I remember corectly. In PR you can pick medic kit, in Squad you can not.
Forum: Community Maps 2020-12-22, 06:02
Replies: 44
Views: 10,764
Posted By InfantryGamer42
Re: (wip) Hateruma (4km)

Problem of Masirah and airfield is fact that we talk about desert map whit large viewrange. As this is jungle map, it should work much better. You can then add extra bunkers insaid that forest used...
Forum: Community Maps 2020-12-21, 21:39
Replies: 44
Views: 10,764
Posted By InfantryGamer42
Re: (wip) Hateruma (4km)

Maybe make secret command bunker used to C2 defense of island? Rest of map looks good. Maybe two airstrips next to each other looks weird (you could make one big like on Masirah and make different...
Forum: PR:BF2 Suggestions 2020-12-21, 21:35
Replies: 58
Views: 5,470
Posted By InfantryGamer42
Re: Commander Improvements - Team buffs

Maybe commander can spawn extra logis like in BF2 or something around those lines?
Forum: PR Changelogs 2020-12-21, 21:32
Replies: 45
Views: 22,200
Posted By InfantryGamer42
Re: PR:BF2 v1.6.4.0 Changelog

That is how it is supposed to work.
Forum: Project Reality News 2020-12-17, 14:19
Replies: 39
Views: 31,718
Posted By InfantryGamer42
Re: Project Reality v1.6.4 Update Details

True, Icebound is Wanda Shan meets Yamalia.
Forum: Project Reality News 2020-12-17, 12:07
Replies: 39
Views: 31,718
Posted By InfantryGamer42
Re: Project Reality v1.6.4 Update Details

Icebound whit more work put in would be really good map for PR.
Forum: Project Reality News 2020-12-16, 22:47
Replies: 39
Views: 31,718
Posted By InfantryGamer42
Forum: PR:BF2 Suggestions 2020-12-15, 22:22
Replies: 35
Views: 6,971
Posted By InfantryGamer42
Re: New factions on maps

I would suggest giving Alt layer on Burning Sand to Polish faction or even Canadians.
If DEVs go whit Polish, you could make light CAS layer whit light APCs, tanks and BRDMs.
If DEVs go whit...
Showing results 1 to 25 of 217

 

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