News
Forums
Features
Downloads
Media
About PR
PRSPY - Server Browser
Support PR
PR Tournament
PR Tournament
Developer Blogs
Recent Entries
Best Entries
Best Blogs
Blog List
Search Dev Blogs
Project Reality Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
22 Apr 2021,
00:00:00
(
PRT
)
Register
Developer Blogs
Project Reality
Members List
Search
Today's Posts
Mark Forums Read
Page 1 of 20
1
2
3
4
5
11
>
Last
»
Showing results 1 to 25 of 500
Search took
0.36
seconds.
Search:
Posts Made By:
Mineral
Forum:
General Technical Support
Yesterday, 21:11
Replies:
7
How to Totally uninstall old PR files v.1.2.1 for clean reinstall
Views:
102
Posted By
Mineral
Re: How to Totally uninstall old PR files v.1.2.1 for clean reinstall
You can if you no longer wish to play BF2 but that isn't necessary to install or play PR. No conflict will exist.
Forum:
General Technical Support
Yesterday, 15:06
Replies:
7
How to Totally uninstall old PR files v.1.2.1 for clean reinstall
Views:
102
Posted By
Mineral
Re: How to Totally uninstall old PR files v.1.2.1 for clean reinstall
PR Mumble was integrated with PR itself in v1.0, so if you are on v1.2.1, if you uninstall PR it will also remove PR mumble and so on automatically. For uninstalling programs the proper way:
WIN7:...
Forum:
General Technical Support
Yesterday, 15:03
Replies:
7
How to Totally uninstall old PR files v.1.2.1 for clean reinstall
Views:
102
Posted By
Mineral
Re: How to Totally uninstall old PR files v.1.2.1 for clean reinstall
If you can't find it that way, and for others that might have this issue reading this, the uninstaller executable can normally be found in your installation folder subfolder 'uninst' which by default...
Forum:
PR:BF2 Community Modding
2021-04-14, 19:24
Replies:
9
[HUD] New font for the PT-BR language
Views:
1,043
Posted By
Mineral
Re: [HUD] New font for the PT-BR language
Don't we need a new font for the brazilian translation?
Forum:
PR Highlights
2021-04-06, 18:00
Replies:
15
[Misc]
v1.6.5 - ingame HUD & menu changes
Views:
1,872
Posted By
Mineral
v1.6.5 - ingame HUD & menu changes
https://media.realitymod.com/headers/prbf2_update.png
With v1.6.5 we did a big update to the ingame HUD and menus. These changes seem to have caused some confusion among players and as such we...
Forum:
Community Maps
2021-04-05, 11:42
Replies:
169
Sticky:
[Map] Test Airfield (4km) [Released] - v1.6.5
Views:
150,361
Posted By
Mineral
Re: [Map] Test Airfield (4km) [Released] - v1.6
Updated for v1.6.5. This most importantly includes a fix for a client crash.
Forum:
General Technical Support
2021-03-03, 20:07
Replies:
1
Change Forum Username
Views:
250
Posted By
Mineral
Re: Change Forum Username
Done!
Thread closed.
Forum:
General Technical Support
2021-01-24, 18:20
Replies:
8
Update fails
Views:
7,649
Posted By
Mineral
Re: Update fails
Which isp are using? Belgium as a government does no such thing as block p2p.
Forum:
Project Reality News
2020-12-30, 13:27
Replies:
44
Update:
Rounding off the decade
Views:
22,916
Posted By
Mineral
Rounding off the decade
https://media.realitymod.com/news/headers/prbf2_update.png
Hello everyone and welcome to a rather special news post at the end of the year 2020. We hope you all are faring well during the holidays...
Forum:
PR:BF2 Support
2020-12-17, 17:51
Replies:
8
Sticky:
Win 10
warning 1320 / DynamicOption 800x600 Crash
Views:
5,788
Posted By
Mineral
Re: warning 1320 / DynamicOption 800x600 Crash
This isn't new. It would still crash BF2 in certain circumstances since the beginning. We just added a check for it with a cleaner PR Launcher warning for some cases.
Forum:
PR:BF2 General Discussion
2020-12-17, 17:47
Replies:
10
Sticky:
PR Launcher Art - We need YOU!
Views:
3,999
Posted By
Mineral
Re: PR Launcher Art - We need YOU!
Lovely work Hokunin. I'd say like last time maybe make the bushes in the left bottom corner a bit higher so the text is easier to read in all colors.
Could you send an HD version to us?
...
Forum:
PR:BF2 General Discussion
2020-12-16, 21:49
Replies:
10
Sticky:
PR Launcher Art - We need YOU!
Views:
3,999
Posted By
Mineral
Re: PR Launcher Art - We need YOU!
yes indeed.
Forum:
PR:BF2 Community Modding
2020-11-20, 17:20
Replies:
5
How to overlap decal on BTR-80A ?
Views:
1,139
Posted By
Mineral
Re: How to overlap decal on BTR-80A ?
That is just how UVs work I'm afraid.
You can try to use something like substance painter to paint by mesh.
Forum:
PR:BF2 Support
2020-11-10, 18:08
Replies:
3
Win 10
New account join date?
Views:
565
Posted By
Mineral
Re: New account join date?
I wouldn't be so sure about that.
https://i.imgur.com/BBx5f4z.png
Forum:
PR:BF2 General Discussion
2020-11-09, 09:19
Replies:
2
Is indonesian armed forces will be in PR?
Views:
560
Posted By
Mineral
Re: Is indonesian armed forces will be in PR?
You could help out these guys for example:
https://www.realitymod.com/forum/showthread.php?t=150517
Forum:
PR:BF2 Community Modding
2020-11-04, 10:20
Replies:
7
[Vehicle] Type 89 IFV
Views:
1,463
Posted By
Mineral
Re: [Vehicle] Type 89 IFV
This one goes into that a bit more:
http://www.bfeditor.org/forums/index.php?/topic/9656-exporting-a-tank/
Forum:
PR:BF2 Community Modding
2020-10-14, 16:00
Replies:
12
Heightmap not loading properly into 4km
Views:
2,678
Posted By
Mineral
Re: Heightmap not loading properly into 4km
inverted heightmap is expected. It is always that way :)
Oops, correct.
Forum:
PR:BF2 Community Modding
2020-10-14, 15:36
Replies:
12
Heightmap not loading properly into 4km
Views:
2,678
Posted By
Mineral
Re: Heightmap not loading properly into 4km
AFAIK secondary terrain should be 8bit depth and resolution+1 (ex. 257x257 and not 256x256).
For primary it's 16bit IBM PC depth and resolution+1 (ex. 1025x1025 and not 1024x1024).
Forum:
PR:BF2 Bugs
2020-09-27, 10:29
Replies:
1
v1.6.3
Ras El Masri Floating Building + IDF crates on boat
Views:
1,251
Posted By
Mineral
Re: Ras El Masri Floating Building + IDF crates on boat
Thanks, will be fixed for next release.
Forum:
Project Reality News
2020-09-26, 19:07
Replies:
44
Update:
Project Reality v1.6.3 Update details & Devcast
Views:
23,177
Posted By
Mineral
Project Reality v1.6.3 Update details & Devcast
https://media.realitymod.com/headers/prbf2_update.png
Hello and welcome to the news post and DevCast for the...
Forum:
PR:BF2 General Discussion
2020-08-31, 15:35
Replies:
2,574
Ask the [DEV]s a (?) - Part 2
Views:
319,732
Posted By
Mineral
Re: Ask the [DEV]s a (?) - Part 2
No we won't. We rather focus on making the PRPSY page more mobile friendly. Something perhaps the community could help us with :)
Forum:
Community Maps
2020-08-08, 15:15
Replies:
79
Sticky:
[Map] Test Bootcamp (1km) [Released] - v1.6
Views:
69,586
Posted By
Mineral
Re: [Map] Test Bootcamp (1km) [Released] - v1.6
If you are trying to start it in the Cooperative gamemode it won't work. Only Deployment.
Forum:
PR:BF2 Community Modding
2020-08-03, 08:22
Replies:
182
Sticky:
vBF2/PR 3dsMax Tools - Import/Export/Lightmaps/Animation - Max 9 and newer!
Views:
107,483
Posted By
Mineral
Re: vBF2/PR 3dsMax Tools - Import/Export/Lightmaps/Animation - Max 9 and newer!
Can you send your 3dsmax scene? I can give it a try.
Forum:
PR:BF2 General Discussion
2020-07-22, 09:25
Replies:
2
Masirah - BETA (4Km)
Views:
1,836
Posted By
Mineral
Re: Masirah - BETA (4Km)
https://www.realitymod.com/forum/showthread.php?p=2205123#post2205123
I mean you could have made your own thread as well I think, but there it is :)
Forum:
PR Changelogs
2020-07-20, 18:44
Replies:
20
PR:BF2 v1.6.2.0 Changelog
Views:
20,238
Posted By
Mineral
Re: PR:BF2 v1.6.2.0 Changelog
PR:BF2 v1.6.2.2 Changelog (2020/07/20)
-----------------------
General:
Fixed issue with PR Launcher linking to the game.
Fixed possible cause of error 1103.
Levels:
Hades Peak
Showing results 1 to 25 of 500
Page 1 of 20
1
2
3
4
5
11
>
Last
»
All times are GMT. The time now is
20:23
.
Contact Us
Project Reality
Archive
Privacy
Terms of Use
Disclaimer
Licensing
Powered by: vBulletin. ©vBulletin Solutions, Inc.
All Content Copyright ©2004 - 2021,
Project Reality