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02 Dec 2022, 00:00:00 (PRT)
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Search: Posts Made By: InfantryGamer42
Forum: PR Highlights 2022-09-18, 11:57
Replies: 12
Views: 9,524
Posted By InfantryGamer42
Re: [Update] v.1.7.2 - Update Highlights

IDF changes are really nice buff for that faction. Range-based fog should also be great change. Great work DEVs.
Forum: PR:BF2 General Discussion 2022-09-08, 19:24
Replies: 13
Views: 1,748
Posted By InfantryGamer42
Re: Behold my works and be merry

How long it took you to build this bridge?
Forum: PR:BF2 Community Factions 2022-08-29, 19:00
Replies: 11
Views: 1,809
Posted By InfantryGamer42
Re: African Union (but new)

In essence it is MEC like semi fictional faction.




I always thought that (at least in equipment part) AU could be based on SANDF with extra staff being added based on equipment used by other...
Forum: PR:BF2 Community Factions 2022-08-29, 07:46
Replies: 11
Views: 1,809
Posted By InfantryGamer42
Re: African Union (but new)

Opposite. AU is effectively African version of EU, aka conventional faction originally intended to fight different African insurgency factions.
Forum: PR:BF2 General Discussion 2022-07-03, 10:39
Replies: 5
Views: 1,026
Posted By InfantryGamer42
Re: Remove (or update) Karbala

Main issue here is everything except of total rework (Gaza style) will fail short of goal.




While I see your point, I do not agree. Al Basrah is fine map and it did got rework some time ago....
Forum: PR:BF2 Suggestions 2022-06-14, 16:58
Replies: 9
Views: 1,934
Posted By InfantryGamer42
Re: Nerf CAS Jets A Bit

Great first move would be to add fortification to airbases, which would unable fast take-offs. Fixing jets physics is more solution for future.



Completely support this.



Really not...
Forum: PR:BF2 Suggestions 2022-05-30, 19:38
Replies: 6
Views: 1,215
Posted By InfantryGamer42
Re: Gun details

Irl you would also go threw some type of training where you would get those informations people ask for.



Cant agree more.
Forum: PR:BF2 Community Factions 2022-05-29, 10:09
Replies: 15
Views: 7,199
Posted By InfantryGamer42
Re: Serbian Armed Forces

Mod is dead for long time.
Forum: PR:BF2 Suggestions 2022-05-28, 11:01
Replies: 6
Views: 751
Posted By InfantryGamer42
Re: China PLA layouts

We literarily have MEC vs China layer on Black Gold.
Forum: PR:BF2 Suggestions 2022-05-20, 08:45
Replies: 14
Views: 2,536
Posted By InfantryGamer42
Re: Winter Ops Anyone...?

I do not think that we read two different threads, but I am pretty sure that nobody here thought it was impossible, but time hungry project with small rewards (aka few maps at best that can use all...
Forum: PR:BF2 Suggestions 2022-05-12, 08:12
Replies: 21
Views: 2,610
Posted By InfantryGamer42
Re: Lower deployment requirements for defensive deployable structures

TOWs, HMGs and AAs would still need FOB to be deployed. Point of suggestion is that other structures (foxholes, razorwire and sandbags) be deployable with only crates.

Ability to deploy on flag...
Forum: PR:BF2 General Discussion 2022-05-02, 10:28
Replies: 8
Views: 1,864
Posted By InfantryGamer42
Re: 1989

And like for every faction suggestion that appear here, if you want to see it in game, you will need to make it. And that brings us to what Brotherscompany is effectively saying, this will take a lot...
Forum: PR:BF2 Community Factions 2022-04-14, 12:31
Replies: 4
Views: 1,210
Posted By InfantryGamer42
Re: (Faction idea) ROC Armed Forces

I am not guy for that. Ask people who are into modding and DEVs.
Forum: PR:BF2 Community Factions 2022-04-12, 11:49
Replies: 4
Views: 1,210
Posted By InfantryGamer42
Re: (Faction idea) ROC Armed Forces

Morrislee, if you want to see ROC in game, you need to make it.
Forum: PR:BF2 General Discussion 2022-04-01, 08:51
Replies: 2
Views: 822
Posted By InfantryGamer42
Forum: PR:BF2 General Discussion 2022-03-30, 09:27
Replies: 7
Views: 961
Posted By InfantryGamer42
Forum: PR:BF2 Community Factions 2022-03-25, 16:14
Replies: 51
Views: 20,318
Posted By InfantryGamer42
Re: MEC alternative weapons loadout

AK-74 are found in limited service in Syrian Arab Army. AKM is main service rifle of SAA, with East German version of AKM MPi-KM and Yugoslav version of AK-47 M70 as close second.
Forum: PR:BF2 General Discussion 2022-03-25, 14:48
Replies: 10
Views: 3,950
Posted By InfantryGamer42
Re: 500+ players online Saturday 3/12/2022

You have everything you need here (https://www.realitymod.com/forum/showthread.php?t=151784).
Forum: PR:BF2 Suggestions 2022-03-21, 18:34
Replies: 21
Views: 2,610
Posted By InfantryGamer42
Re: Lower deployment requirements for defensive deployable structures

Point of my suggestion is to give those structure that niche, as I explained in first comment, currently they do not have one.



And like I said, there are many more ways to further balance it...
Forum: PR:BF2 Suggestions 2022-03-21, 17:20
Replies: 24
Views: 4,022
Posted By InfantryGamer42
Re: Punishment for hitting friendly mines

Instead of punishment, why not introduce message "You are near friendly mines. Check your map for there position!" which would automatically appear when you get to 50 meters near friendly mine.
Forum: PR:BF2 Suggestions 2022-03-16, 18:45
Replies: 21
Views: 2,610
Posted By InfantryGamer42
Re: Lower deployment requirements for defensive deployable structures

I agree with view, but first, I would argue that we should try this first to see how it plays out, and second, maximum of those structures per crate can be further limited in few different ways.

...
Forum: PR:BF2 Suggestions 2022-03-15, 11:46
Replies: 21
Views: 2,610
Posted By InfantryGamer42
Re: Lower deployment requirements for defensive deployable structures

Crate positioning is not a big mystery, as much it is time-consuming (which you usually do not have) and in most cases completely unnecessary. In time you need to place needed crates around, most...
Forum: PR:BF2 Suggestions 2022-03-14, 16:14
Replies: 21
Views: 2,610
Posted By InfantryGamer42
Lower deployment requirements for defensive deployable structures

Currently, conventional factions requirements for deployment of defensive deployable structures (foxholes, sandbag-walls and razor wires) are:

Must be placed within 200m of a FOB / hideout and at...
Forum: PR:BF2 Community Factions 2022-03-14, 15:35
Replies: 45
Views: 25,849
Posted By InfantryGamer42
Re: Italian army

I will (hopefully) stop you here (before Nate goes nuclear) and tell you to stop bringing up abandoned faction threads (except in case you want to start work on them personally).
Forum: PR:BF2 Community Factions 2022-03-14, 15:31
Replies: 51
Views: 20,318
Posted By InfantryGamer42
Re: MEC alternative weapons loadout

Idea of MEC subbranches for ME national armies (Iran, Iraq, Egypt?, Oman? and Syria until we get SAA faction) actually doesn't sound that bad, if done properly of course.
Showing results 1 to 25 of 253

 

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