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02 Dec 2022, 00:00:00 (PRT)
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Search: Posts Made By: ALADE3N
Forum: Community Maps 2022-10-30, 08:20
Replies: 23
Views: 9,161
Posted By ALADE3N
Re: [Map] Khe Sanh (2km) [WIP]

too dead to post on it, but you can try
Forum: PR:BF2 Community Modding 2022-09-26, 14:30
Replies: 3
Views: 781
Posted By ALADE3N
Re: Green RKG-3

this is about rkg, why are you drifting about mk2 pine apple grenade? :?::?::?:
Forum: PR:BF2 General Discussion 2022-08-13, 05:32
Replies: 22
Views: 3,162
Posted By ALADE3N
Re: Tactical Discussions/Archives

I expect this post to have some commercial lines.
Forum: Chilean Forces 1978 2022-07-07, 06:32
Replies: 7
Views: 1,366
Posted By ALADE3N
Re: Unimog 426 Logistics Truck

most likely the wheels details will be handled by the texture and normal map, i would recomment to reduce the tire and rim detail to just plain one
Forum: Community Maps 2022-06-12, 18:14
Replies: 7
Views: 2,245
Posted By ALADE3N
Re: [Map] Operation Soberania (4Km) [WIP] (PR:Chl78)

make the fog blend with the sky texture you are using, also put fences and other stuff
Forum: PR:BF2 Community Factions 2022-06-07, 02:03
Replies: 74
Views: 44,200
Posted By ALADE3N
Re: [Faction Concept] JSDF

I won't call it dead since the author just posted updates 2 months ago.
Forum: PR:WWII General Discussion 2021-03-29, 05:23
Replies: 17
Views: 6,329
Posted By ALADE3N
Re: M1 Carbine is kinda useless

WW2 isn't for you then
Forum: PR:BF2 General Discussion 2021-03-22, 17:37
Replies: 17
Views: 1,447
Posted By ALADE3N
Re: Maps you want to see?

Either make it or just set it aside
Forum: PR:WWII Suggestions 2021-03-22, 00:57
Replies: 12
Views: 2,530
Posted By ALADE3N
Re: Walther P38 for Wehrmacht Medic

doesn't work like that
Forum: PR:WWII Suggestions 2021-03-21, 05:32
Replies: 12
Views: 2,530
Posted By ALADE3N
Re: Walther P38 for Wehrmacht Medic

yes i suggest we remove pistols from crewman too, they're useless too, right?
Forum: PR:WWII Suggestions 2021-03-21, 04:04
Replies: 12
Views: 2,530
Posted By ALADE3N
Re: Walther P38 for Wehrmacht Medic

Heh, you missed my Soviet medic no?
Forum: PR:BF2 Bugs 2021-03-17, 11:24
Replies: 1
v1.6.4 Carentan
Views: 592
Posted By ALADE3N
Re: Carentan

I suggest the devs to put a playable flag in there
Forum: Community Maps 2021-03-17, 02:14
Replies: 37
Views: 18,349
Posted By ALADE3N
Re: [Map Pack] Return to Battlefield

post is from 2016, stop necroing dead posts
Forum: Community Maps 2021-03-16, 05:25
Replies: 94
Views: 30,039
Posted By ALADE3N
Re: [Map] Dead Man's Reef - BF Pirates 2 Map [UNRELEASED]

*ehem* *ehem* *make a server/mod* *ehem* *ehem*
Forum: PR:BF2 General Discussion 2021-03-04, 03:01
Replies: 11
Views: 2,482
Posted By ALADE3N
Re: Project Reality maps IN REAL LIFE! v1.6

Beirut is fictional , the real map based on Beirut is Operation Marlin
Forum: PR:BF2 Community Modding 2020-11-18, 10:30
Replies: 7
Views: 2,456
Posted By ALADE3N
Re: I want to start modding, but dont know how to start

Why would you dare ask how to start modding if you think this game is drying?
Forum: PR:BF2 Suggestions 2020-11-11, 02:22
Replies: 16
Views: 5,249
Posted By ALADE3N
Re: Operation Ghost train Vietnam version

As Rhino stated above, there are things that are lacking so this thing is impossible for now. So in this case, this is "If you want it, you make it" scenario.
Forum: PR:BF2 Suggestions 2020-11-11, 02:19
Replies: 16
Views: 3,830
Posted By ALADE3N
Re: Remote detonated bomb cars

Before, you can put 15+ trip mines in the hood of the civi cars and ram it to apc/jeeps/tanks and kill it. I remember my SL before made us do it and we got warned in prta server.
Forum: PR:BF2 General Discussion 2020-10-06, 03:25
Replies: 3
Views: 2,409
Posted By ALADE3N
Re: My memes

You are posting in the wrong section
Forum: PR:BF2 Community Modding 2020-10-01, 01:12
Replies: 7
Views: 2,456
Posted By ALADE3N
Re: I want to start modding, but dont know how to start

https://www.realitymod.com/forum/forumdisplay.php?f=189
Forum: PR:BF2 Community Modding 2020-09-30, 02:54
Replies: 6
Views: 2,800
Posted By ALADE3N
Re: Voice for Vietnamese

He is vietnamese. And some of the vietnamese sounds in PR are chinese sounds as placeholders
Forum: PR:BF2 Community Modding 2020-09-23, 05:47
Replies: 25
Views: 11,022
Posted By ALADE3N
Re: [WIP] [Vehicle] Komatsu LAV

I was wondering why the steering wheel is on the right, I remember this is a japanese vehicle
Forum: PR:BF2 Support 2020-09-20, 05:53
Replies: 2
Views: 2,401
Posted By ALADE3N
Re: is there a way to change login password?

your password relies on your steam account
Forum: Modding Tutorials 2020-09-20, 05:04
Replies: 4
Views: 5,306
Posted By ALADE3N
Re: Converting vehicles to one-man

depends if you want some vehicles one-manned
Forum: PR:BF2 Suggestions 2020-09-07, 12:48
Replies: 5
Views: 12,011
Posted By ALADE3N
Showing results 1 to 25 of 428

 

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