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23 Oct 2021, 00:00:00 (PRT)
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Search: Posts Made By: Mats391
Forum: Community Maps 2021-10-21, 10:25
Replies: 4
Views: 177
Posted By Mats391
Re: [Map] Alvsborg (1km) [WIP]

For the roads you can also tweak

renderer.roadDepthBias float -> float
e.g. on Kashan
renderer.roadDepthBias -0.0000025


in tmp.con. A higher negative value will make the road render higher...
Forum: Off-Topic Discussion 2021-10-17, 07:41
Replies: 1
Views: 137
Posted By Mats391
Re: Bug in the forum / Wrong date for posts

The poll was still open and someone voted on it which bumps the thread as new. We closed the poll, thanks for the report.
Forum: PR:BF2 General Discussion 2021-10-16, 09:57
Replies: 2
Views: 216
Posted By Mats391
Re: Servers down?

We have no logged down time on our severs for the time of this post. I hope you can see servers again.
Forum: PR:BF2 Support 2021-10-11, 15:03
Replies: 4
Views: 240
Posted By Mats391
Re: bad unicode fingerprint custom localization error

There already is a ukrainian localization, maybe you should help them: https://github.com/realitymod/pr-localization/tree/master/ukrainian
Forum: PR Changelogs 2021-10-01, 12:50
Replies: 29
Views: 10,111
Posted By Mats391
Re: PR:BF2 v1.6.8.0 Changelog

We did some maintenance (https://www.realitymod.com/forum/showthread.php?p=2213351) on the login server. Everything should be working again.
Forum: PR:BF2 General Discussion 2021-10-01, 12:39
Replies: 2
Views: 472
Posted By Mats391
Re: Planned maintenance Friday 1st October

Server is back up. Happy gaming!
Forum: PR:BF2 General Discussion 2021-10-01, 12:02
Replies: 2
Views: 472
Posted By Mats391
Re: Planned maintenance Friday 1st October

Server has been shut down
Forum: PR Changelogs 2021-10-01, 12:01
Replies: 29
Views: 10,111
Posted By Mats391
Re: PR:BF2 v1.6.8.0 Changelog

PR:BF2 v1.6.8.2 Changelog (2021/10/01)
-----------------------
General:
Added options to increase LOD switch distances on statics and overgrowth.
Removed options to disable LOD switching on...
Forum: PR:BF2 General Discussion 2021-10-01, 06:17
Replies: 2
Views: 472
Posted By Mats391
Planned maintenance Friday 1st October

We will be doing planned maintenance today Friday the 1st October.

Affected systems:

Login server (Up)
Server list server (Up)
PR Spy (Up)
Forum: PR:BF2 General Discussion 2021-09-30, 18:37
Replies: 2
Views: 452
Posted By Mats391
Re: Attention developers - Have you stolen this?

No, we have no idea what he did to make destroyable mines and frankly didnt even know he did it. We are using code from our serverside memory hooks. Getting things to work in singleplayer is easy,...
Forum: PR:BF2 General Discussion 2021-09-30, 08:00
Replies: 78
Views: 5,525
Posted By Mats391
Re: We Need More Servers

We are always open for suggestions to improve it, but the general idea behind it is to ensure all officially listed servers play the same. This is not really the place to discuss this. Feel free to...
Forum: PR:BF2 General Discussion 2021-09-26, 16:33
Replies: 10
Views: 519
Posted By Mats391
Re: Is it possible to increase the amount of spawnable kits in the spawn menu?

We consider the extended space as dead-space and will not put anything vital in it. Not everyone has a widescreen monitor so we continue to design HUD for the old 4:3 aspect ratio to have working HUD...
Forum: PR:BF2 Suggestions 2021-09-17, 10:57
Replies: 1
Views: 273
Posted By Mats391
Re: Make static chairs enterable (let me sit in a chair)

No. It would eat up a slot in the already limited networkable object count. If you want this for a movie, you can ask in community modding how to do it.
Forum: Community Maps 2021-09-16, 11:14
Replies: 7
Views: 459
Posted By Mats391
Re: map changzhou_island 4km

The airfield seems to already be quite disconnected from everything else. Dont think you would gain much by moving it off-map. This is kind of a 2km map disguised as 4km just like Soul Rebel.

As...
Forum: PR:BF2 Community Modding 2021-09-16, 09:13
Replies: 36
Views: 7,026
Posted By Mats391
Re: Blender for PR Modelling?

The plugin is still missing lots of things needed to work as a real exporter. It might be useful to import meshes into blender, but it cannot replace the 3ds tools.
Forum: PR:BF2 Bugs 2021-09-15, 12:33
Replies: 9
Views: 586
Posted By Mats391
Re: Bad FPS since update

Please use the support info from Launcher as it includes all the information we need
https://imgur.com/dODeRYq.png
Forum: PR:BF2 Bugs 2021-09-15, 06:30
Replies: 9
Views: 586
Posted By Mats391
Re: Bad FPS since update

Can you guys post your system information?
Forum: PR:BF2 Support 2021-09-14, 17:52
Replies: 2
Views: 253
Posted By Mats391
Re: Will installer find pre-existing files ?

Yes, that should work. One note tho: We do not support Windows 8, but I am sure you would use Windows 8.1?
Forum: General Technical Support 2021-09-13, 07:15
Replies: 1
Views: 456
Posted By Mats391
Re: 59: Update failed. The required version for this update does not match the instal

Please try manual updating: https://www.realitymod.com/forum/showthread.php?t=125178
Forum: PR:BF2 Support 2021-09-07, 19:18
Replies: 2
Views: 686
Posted By Mats391
Re: Critical Error when i press play offline

Please follow these instructions: https://www.realitymod.com/forum/showthread.php?p=2212971#post2212971
Forum: PR:BF2 Community Modding 2021-09-07, 18:05
Replies: 3
Views: 353
Posted By Mats391
Re: How to edit existing 3D models?

Only way is to use the 3ds max tools. However for the stryker you would not even have to do that as we the export scenes for it. Then again those are also 3ds max9. I am sure we can provide you with...
Forum: PR:BF2 Support 2021-09-07, 18:01
Replies: 8
Views: 667
Posted By Mats391
Re: Crash when logging in

Glad to hear that! We also found the cause for this issue and will fix it in the next update. Until then you will have to make sure your color profile is set as shown above.
Forum: PR:BF2 Community Modding 2021-09-07, 11:58
Replies: 16
Views: 1,530
Posted By Mats391
Re: T80 base

Rigging vehicles for BF2/PR is mostly just splitting the parts that should move into separate objects/children so they can move. E.g. on the tank the turret, barrel and cupola would be separate...
Forum: PR:BF2 Support 2021-09-07, 09:19
Replies: 8
Views: 667
Posted By Mats391
Re: Crash when logging in

Please try switching the Device Profile to sRGB IEC61966-2.1 instead of the virtual profile.
https://imgur.com/3LVRo5g.png

Please let us know if this solution works for you and is suitable. We...
Forum: PR:BF2 Support 2021-09-07, 06:27
Replies: 23
Views: 3,887
Posted By Mats391
Re: Critical Error (help)

Thanks. We will investigate it and once we find the issue provide you a version to test.

Edit: Continuing in corresponding thread: https://www.realitymod.com/forum/showthread.php?t=150899
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