News
Forums
Features
Downloads
Media
About PR
PRSPY - Server Browser
Support PR
PR Tournament
PR Tournament
Developer Blogs
Recent Entries
Best Entries
Best Blogs
Blog List
Search Dev Blogs
Project Reality Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
04 Jul 2022,
00:00:00
(
PRT
)
Register
Developer Blogs
Project Reality
Members List
Search
Today's Posts
Mark Forums Read
Page 1 of 20
1
2
3
4
5
11
>
Last
»
Showing results 1 to 25 of 500
Search took
3.11
seconds.
Search:
Posts Made By:
Outlawz7
Forum:
PR:BF2 Community Modding
2022-06-14, 18:49
Replies:
2
Problem with BF2HMT
Views:
227
Posted By
Outlawz7
Re: Problem with BF2HMT
Just to check, you have Java installed? The .tiff you load into HMT was saved in correct format from Photoshop?
Forum:
PR:BF2 General Discussion
2022-06-04, 10:13
Replies:
1
Co Op Area Attack?
Views:
198
Posted By
Outlawz7
Re: Co Op Area Attack?
Try another map, Muttrah Coop Alt doesn't get area attack, those are bot operated deployable mortars that show up as area attack.
Forum:
PR:BF2 Suggestions
2022-05-28, 12:48
Replies:
6
China PLA layouts
Views:
392
Posted By
Outlawz7
Re: China PLA layouts
https://i.imgur.com/Cn4hxrw.png
Forum:
PR:BF2 Suggestions
2022-05-20, 21:49
Replies:
14
Winter Ops Anyone...?
Views:
2,066
Posted By
Outlawz7
Re: Winter Ops Anyone...?
Those password resets really killed a lot of forum accounts
Forum:
Off-Topic Discussion
2022-05-06, 18:17
Replies:
3,469
Forgotten Hope 2 (BF2 Mod)
Views:
512,249
Posted By
Outlawz7
Re: Forgotten Hope 2 (BF2 Mod)
GmzNUkLMjtI
Forum:
PR:BF2 General Discussion
2022-05-02, 08:30
Replies:
4
Head Bob
Views:
691
Posted By
Outlawz7
Re: Head Bob
To my knowledge we don't have headbobbing in general but there may be some animations that do.
Can you give an example of what caused you issues ie. what were you doing in game, which...
Forum:
Modding Tutorials
2022-04-27, 10:30
Replies:
41
Mapping:
Recreating Map's Editor Files
Views:
21,384
Posted By
Outlawz7
Re: Recreating Map's Editor Files
Unlikely from my end, your best bet would be to go with afsoccer's post and record your own action:
Colormaps is just a resave, detailmaps need to be resized to 512px as well.
The main...
Forum:
PR:BF2 Suggestions
2022-04-16, 06:59
Replies:
5
Update hero image for realitymod.com
Views:
518
Posted By
Outlawz7
Re: Update hero image for realitymod.com
You mean update the website header?
Forum:
PR:BF2 Community Modding
2022-03-29, 16:44
Replies:
5
[Help!] How to get 3ds max
Views:
530
Posted By
Outlawz7
Re: [Help!] How to get 3ds max
You can model in Blender but export to game can still only be done in 3ds Max with the addon you found installed, thus you need to port from Blender to 3ds as well.
Forum:
PR:BF2 Community Factions
2022-03-17, 17:02
Replies:
48
MEC alternative weapons loadout
Views:
17,622
Posted By
Outlawz7
Re: MEC alternative weapons loadout
That just sounds like national armies, not branches of a fictional alliance.
Forum:
PR:BF2 Support
2022-03-08, 20:28
Replies:
2
Win 10
No skirmish for Co-op or local?
Views:
247
Posted By
Outlawz7
Re: No skirmish for Co-op or local?
What do you see?
Forum:
PR:BF2 Bugs
2022-03-06, 14:32
Replies:
9
v1.7.0
RPG-26 sights
Views:
877
Posted By
Outlawz7
Re: RPG-26 sights
I believe we gave preference to 100m sight since its open and easier to use than other three.
Forum:
PR:BF2 Suggestions
2022-03-06, 08:25
Replies:
12
Add fog to Saarema INF for diferent gameplay
Views:
1,177
Posted By
Outlawz7
Re: Add fog to Saarema INF for diferent gameplay
Why though, most of the views are already obstructed by trees.
Forum:
PR:BF2 General Discussion
2022-02-26, 08:41
Replies:
2
Cheats to Use in Single Player?
Views:
972
Posted By
Outlawz7
Re: Cheats to Use in Single Player?
https://www.realitymod.com/forum/showthread.php?t=95253
Forum:
PR:BF2 Community Modding
2022-02-10, 16:54
Replies:
7
Humping trees - prevention
Views:
696
Posted By
Outlawz7
Re: Humping trees - prevention
If bots drive into objects it's likely because the navigation mesh is wrong and tells them they can pass through when they can't.
Forum:
PR:BF2 Suggestions
2021-12-30, 14:11
Replies:
57
Poll:
Remove Night Maps
Views:
22,005
Posted By
Outlawz7
Re: Remove Night Maps
Those come with a bunch of shader related issues.
Forum:
PR:BF2 General Discussion
2021-12-22, 19:20
Replies:
14
Is the AKM more accurate than the AK74?
Views:
1,727
Posted By
Outlawz7
Re: Is the AKM more accurate than the AK74?
Frontliner's point is that all three rifles use the same accuracy setting, so to address the title of the thread, the AKM isn't more accurate than AK74.
Forum:
PR:BF2 General Discussion
2021-12-04, 16:45
Replies:
93
We Need More Servers
Views:
13,646
Posted By
Outlawz7
Re: We Need More Servers
The title may need rephrasing to "we need more populated servers".
Once two full servers are up, the following 3rd/4th/5th just seem to splinter the remaining few dozen players that got left...
Forum:
Community Maps
2021-11-14, 11:15
Replies:
42
[Map] Farah (2km) [WIP]
Views:
11,969
Posted By
Outlawz7
Re: [Map] Farah (2km) [WIP]
You need to make one. PR maps that feature water have them.
Forum:
Community Maps
2021-11-13, 20:09
Replies:
42
[Map] Farah (2km) [WIP]
Views:
11,969
Posted By
Outlawz7
Re: [Map] Farah (2km) [WIP]
You need map root/water/envmap.dds
Water will still look different from in-game though. Focus on what it looks like in-game.
Forum:
PR:BF2 Suggestions
2021-11-09, 14:57
Replies:
29
Muttrah Alternative Layout
Views:
2,531
Posted By
Outlawz7
Re: Muttrah Alternative Layout
That very same person who made the map that's supposedly being disrespected here placed it there, the dam was a last flag since map's inception.
And yes we do need bleed flags otherwise what's the...
Forum:
PR:WWII General Discussion
2021-11-02, 20:27
Replies:
30
WW2 sucks for the germans
Views:
6,125
Posted By
Outlawz7
Re: WW2 sucks for the germans
Garand was nerfed by being 2-shot kill for a while but apparently that was bad too.
Forum:
PR:BF2 General Discussion
2021-10-24, 07:30
Replies:
4
More servers would have be around if he had max 90 players?
Views:
749
Posted By
Outlawz7
Re: More servers would have be around if he had max 90 players?
I think 90 would be same as 100. Might as well go back to BF2's 64 then or go the other way and add player count to fit everyone onto one server.
Forum:
PR:BF2 Community Modding
2021-10-19, 21:08
Replies:
5
Tangram Heightmapper
Views:
2,051
Posted By
Outlawz7
Re: Tangram Heightmapper
Since Tangram seems to have died/broken down, I found another one.
https://heightmap.skydark.pl/
This one even has option to download both heightmap and sattelite image of same area. Limited to...
Forum:
PR:BF2 Bugs
2021-10-11, 13:25
Replies:
6
v1.6.8
Gaza (Coop-Standard) Bots Bug
Views:
876
Posted By
Outlawz7
Re: Gaza (Coop-Standard) Bots Bug
https://www.wikihow.com/Upload-Images-to-the-Internet#:~:text=In%20order%20to%20upload%20an,re%20signed%20in%20before%20continuing.
Showing results 1 to 25 of 500
Page 1 of 20
1
2
3
4
5
11
>
Last
»
All times are GMT. The time now is
04:00
.
Contact Us
Project Reality
Archive
Privacy
Terms of Use
Disclaimer
Licensing
Powered by: vBulletin. ©vBulletin Solutions, Inc.
All Content Copyright ©2004 - 2022,
Project Reality