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Search: Posts Made By: Moszeusz6Pl
Forum: PR:BF2 Tales from the Front 2015-02-15, 09:41
Replies: 6
Views: 2,734
Posted By Moszeusz6Pl
Re: [Videos] War of Factions tournament Moszeusz6Pl's videos

I doubt it. Afaik I was the only one recording every match.
Forum: PR:BF2 Tales from the Front 2015-02-10, 12:08
Replies: 6
Views: 2,734
Posted By Moszeusz6Pl
Re: [Videos] War of Factions tournament Moszeusz6Pl's videos

Last two battles

Battle 5th: Asad Khal, Canadian vs MEC as driver of LAV-3 and medic:

18NrX2EePLY

Last, 6th battle. Operation Archer USMC Vs MEC as driver of LAV-25 and medic:

dY57PXJgvIw
Forum: PR:BF2 Tales from the Front 2015-01-21, 10:12
Replies: 6
Views: 2,734
Posted By Moszeusz6Pl
Re: [Videos] War of Factions tournament Moszeusz6Pl's videos

Next part of videos:

SF Hostage Rescue training as motorized extraction team:

ufhyNxEsGrM


Training before 3rd match on Muttrah vs PAC from PRT as light infantry with support of BIA clan:
...
Forum: PR:BF2 Tales from the Front 2014-12-08, 15:15
Replies: 6
Views: 2,734
Posted By Moszeusz6Pl
Re: [Videos] War of Factions tournament Moszeusz6Pl's videos

Videos from first match on Sareema as mechanized infantry with LAV-25 and light infantry.

Full round

aN4Ue09IDYo

Cuted parts with translation(not whole video is translated though)
...
Forum: PR:BF2 Tales from the Front 2014-12-02, 13:35
Replies: 6
Views: 2,734
Posted By Moszeusz6Pl
[Videos] War of Factions tournament Moszeusz6Pl's videos

Thread for my videos from War of Factions tournament.

There are few already recorded, but I will make it public with some latency, so our enemies can't see our tactics :D

I'm playing in polish...
Forum: PR:BF2 Community Modding 2014-07-25, 13:01
Replies: 14
Views: 3,195
Posted By Moszeusz6Pl
Re: [Help] BF2 Modding

I though there was added to "serverarchive.con" and "clientarchive.con" in level folder, as minimods works. If it's in main one, it should work. Does any other object from booster work? You could try...
Forum: PR:BF2 Community Modding 2014-07-25, 10:24
Replies: 6
Views: 2,406
Posted By Moszeusz6Pl
Re: Importing PR2 Weapons Reflex Sight,

Dot in reflex sight is made by HUD, as Mineral said. To add dot, you have to change guiindex to one with dot, or add dot to gui ussed by this weapon. So easier way would be to change altGuiInex to...
Forum: PR:BF2 Community Modding 2014-07-25, 10:21
Replies: 14
Views: 3,195
Posted By Moszeusz6Pl
Re: [Help] BF2 Modding

Did you add that zips to serverarchive.con and clientarchive.con in map folder?
Forum: PR:BF2 Suggestions 2014-06-14, 13:15
Replies: 33
Views: 6,162
Posted By Moszeusz6Pl
Re: Rally's too close to fobs.

Don't think so. It's easy to get transport from main, but it can be hard to get one from other side of the map.
Forum: PR:BF2 Bugs 2014-05-06, 07:10
Replies: 2
Views: 1,183
Posted By Moszeusz6Pl
Re: Broken marker arrow?

Thanks for the report. We experienced that bug before but couldn't figured out that triggered it on. Did it look something like that?

http://i.imgur.com/fzjWiou.jpg

Can you reproduce it by...
Forum: Project Reality News 2014-04-01, 15:30
Replies: 82
Views: 41,867
Posted By Moszeusz6Pl
Forum: PR:BF2 Bugs 2014-03-28, 22:44
Replies: 3
Views: 1,772
Posted By Moszeusz6Pl
Re: Weird overlay appearing when in vehicle (minor)

Thanks for the report. It's fixed for next patch.
Forum: PR:BF2 Bugs 2014-02-23, 12:06
Replies: 3
Views: 1,235
Posted By Moszeusz6Pl
Re: Error 59 update?

Download 1.1 version of PR from download page.
Forum: PR:BF2 Bugs 2014-01-28, 19:12
Replies: 16
Views: 2,702
Posted By Moszeusz6Pl
Re: Laser often does not work (co-pilot/spotter/officer)

I had problems with using laser to when I played spotter first time after 1.0, but noticed, that laser in fact was there, I was just behind cover and wasn't able to see it. I had to pop out more in...
Forum: PR:BF2 Bugs 2014-01-03, 16:01
Replies: 4
Views: 1,728
Posted By Moszeusz6Pl
Re: Mortar aiming interface broken

Thanks for report. It will be fixed in next version.
Forum: PR:BF2 Bugs 2014-01-03, 14:06
Replies: 1
Views: 1,894
Posted By Moszeusz6Pl
Re: M72A6 LAW Adjustable Sights

Thanks for the report, it will be fixed in next patch.
Forum: PR:BF2 Community Modding 2013-12-19, 06:20
Replies: 7
Views: 2,193
Posted By Moszeusz6Pl
Re: Re-implementing Nightvision?

Some of the variables that was used to configure NVG are already used to other features, which would have to be removed or recoded, and as number of variables are limited, it might be impossible to...
Forum: PR:BF2 Bugs 2013-12-08, 12:40
Replies: 1
Views: 1,681
Posted By Moszeusz6Pl
Re: Unable to detect required dependency

You have to just install it. I believe link to page from where you can download it is inside error message. Don't select all 3 options from window from that link, but only correct one for your...
Forum: PR:BF2 Suggestions 2013-12-05, 10:21
Replies: 29
Views: 6,992
Posted By Moszeusz6Pl
Re: syrian war map?

You can heave only 2 factions at map, but you could give faction vehicles from another one, like USMC vehicles on Fallujah(where US Army fights), to simulate that they are fighting together.
Forum: PR:Falklands General Discussion 2013-12-03, 14:33
Replies: 85
Views: 30,864
Posted By Moszeusz6Pl
Re: So when will Falklands return?

Falklands already had Argentinian voices in 0.98 :D
Forum: PR:BF2 General Discussion 2013-10-31, 08:41
Replies: 104
Views: 17,157
Posted By Moszeusz6Pl
Re: No Squadleaders / Too many noobs

So step up and start leading people. This is the only way to get it better. Complaining on forum won't make it better.
Forum: PR2 General Discussion 2013-10-30, 08:43
Replies: 896
Views: 118,373
Posted By Moszeusz6Pl
Re: Ask The Devs A Question (PR2 Version)

Don't think so:D
They told lately that they are resigning from numbering engines, so it will be only CryEngine. But yes, it will be probably constantly updated unlike Refractor2, so PR2 could...
Forum: PR:BF2 Community Modding 2013-10-26, 13:55
Replies: 16
Views: 5,557
Posted By Moszeusz6Pl
Re: Tweak Files -Damage component help

You are doing it right, but for explosion damage. There is also second damage and material for projectile impact.
Forum: PR:BF2 Community Modding 2013-10-26, 10:00
Replies: 16
Views: 5,557
Posted By Moszeusz6Pl
Re: Tweak Files -Damage component help

Each weapon have line ObjectTemplate.projectileTemplate whic is defining which projectile is used. To calculate damage get damage of weapon, material(ID) of projectile and material(ID) of armor,...
Forum: PR:BF2 Bugs 2013-10-23, 18:15
Replies: 3
Views: 1,363
Posted By Moszeusz6Pl
Re: Beirut - Out of Bounds Bug

Closing on op request.
Showing results 1 to 25 of 434

 

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