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Posts Made By:
Psyrus
Forum:
Off-Topic Discussion
2018-05-30, 07:59
Replies:
184
Post Scriptum: The Bloody Seventh
Views:
43,823
Posted By
Psyrus
Re: Post Scriptum: The Bloody Seventh
The thing I liked the most about the medic in PS was that the revives are not limited in any way. I think they should just do away with the 15 patch limit on the medic as well, and just give them...
Forum:
Off-Topic Discussion
2018-05-29, 05:34
Replies:
184
Post Scriptum: The Bloody Seventh
Views:
43,823
Posted By
Psyrus
Re: Post Scriptum: The Bloody Seventh
Yeah the medic system is basically the only thing I have found enjoyable about PS so far. I was impressed with the gameplay decisions that they made there... it's rather accessible!
Forum:
Off-Topic Discussion
2018-05-27, 14:37
Replies:
184
Post Scriptum: The Bloody Seventh
Views:
43,823
Posted By
Psyrus
Re: Post Scriptum: The Bloody Seventh
It's called OWI-Core as far as I know. The engine customization that they do for their own game is licensed out as a base UE4 customized package... or something like that :razz:
Forum:
Off-Topic Discussion
2018-05-10, 02:26
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
448,518
Posted By
Psyrus
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
You were right, the AO was the cause but wow the game looks terrible with it off so I will just live with the "halo" effect around my hands/guns in the game. It's a worthwhile tradeoff
Forum:
Off-Topic Discussion
2018-05-08, 07:38
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
448,518
Posted By
Psyrus
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
Ah interesting, thanks for that. I'll give it a shot this weekend without AO :-D
Forum:
Off-Topic Discussion
2018-05-07, 03:28
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
448,518
Posted By
Psyrus
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
I don't use any AA but I still have those glowing bits around the character model & gun :(
Forum:
PR:BF2 Bugs
2018-04-27, 01:13
Replies:
7
v1.5.4
thermal bug (robocop mode)
Views:
2,789
Posted By
Psyrus
Re: thermal bug (robocop mode)
Thanks for the report! I believe [R-DEV]Arab identified this bug during our internal testing but we were unable to reproduce it at the time, so it's good to see he wasn't being crazy :p.
Forum:
PR:BF2 Bugs
2018-04-12, 01:35
Replies:
7
Download Error 1201
Views:
5,306
Posted By
Psyrus
Re: Download Error 1201
Check your current PR version
Go here: http://files.bloodydeed.ch/updates/
Download the patch that matches your current version to the next version
Install that manually
Try the auto-updater...
Forum:
Off-Topic Discussion
2018-03-19, 02:04
Replies:
114
are the devs gonna do PR mod for SQUAD? PR:squad
Views:
25,485
Posted By
Psyrus
Re: are the devs gonna do PR mod for SQUAD? PR:squad
Agreed about the nametags, even if I could toggle them off on the client side so they don't get in my way while trying to shoot at range I'd be happy. If some noobs need them because they're not used...
Forum:
PR:BF2 Bugs
2018-03-14, 01:18
Replies:
1
Commander Screen text bug
Views:
2,395
Posted By
Psyrus
Re: Commander Screen text bug
Known issue, thanks for reporting!
Forum:
PR:BF2 General Discussion
2018-03-12, 05:10
Replies:
4
Is the combined arms minimod dead?
Views:
2,191
Posted By
Psyrus
Re: Is the combined arms minimod dead?
Sniperdog became a dev and moved over to squad over the last 7 years. It's dead :)
Forum:
General Technical Support
2018-03-08, 00:46
Replies:
6
bazisvirtualcd error!!!!!!!!!!!!
Views:
4,800
Posted By
Psyrus
Re: bazisvirtualcd error!!!!!!!!!!!!
It sounds like you've screwed the pooch pretty bad on your windows install... maybe it's that time of year for a bit of "spring cleaning" aka a nice fresh windows install :)
Forum:
PR:BF2 Support
2018-03-05, 10:21
Replies:
17
Win 10
Can't retrieve account
Views:
3,609
Posted By
Psyrus
Re: Can't retrieve account
I just successfully retrieved by email yesterday so I don't think it's fundamentally broken..
Forum:
General Technical Support
2018-03-05, 03:25
Replies:
6
bazisvirtualcd error!!!!!!!!!!!!
Views:
4,800
Posted By
Psyrus
Re: bazisvirtualcd error!!!!!!!!!!!!
Just use the default windows 10 (I assume you're on 10?) "mount" option when right clicking the ISO. Just installed PR yesterday on my new machine and it worked flawlessly.
If you're not on...
Forum:
PR:BF2 Support
2018-02-27, 00:59
Replies:
2
Win 7
This implementation is not part of the FIPS-approved cryptographic algorithms for the
Views:
1,243
Posted By
Psyrus
Re: This implementation is not part of the FIPS-approved cryptographic algorithms for
Good to hear you got it sorted out! Thanks for letting us know with the link.
Forum:
PR:BF2 Support
2018-02-26, 12:20
Replies:
10
Win 10
Symlinks
Views:
2,335
Posted By
Psyrus
Re: Symlinks
Of PR... not windows :)
Just to make it perfectly clear
Forum:
PR:BF2 Support
2018-02-26, 04:41
Replies:
3
Win 10
Anti Aliasing not working since update, thank you Microsoft
Views:
2,750
Posted By
Psyrus
Re: Anti Aliasing not working since update, thank you Microsoft
Thanks for reporting back :)
Forum:
PR:BF2 General Discussion
2017-12-28, 16:04
Replies:
2,574
Ask the [DEV]s a (?) - Part 2
Views:
312,984
Posted By
Psyrus
Re: Ask the [DEV]s a (?) - Part 2
Patch versioning doesn't work on the decimal system, it is a subversion counter :grin:
Thus it makes perfect sense to go from X.X.9 to X.X.10
Forum:
PR:BF2 General Discussion
2017-12-22, 15:57
Replies:
100
Worth To Get Back Into The Game?
Views:
11,610
Posted By
Psyrus
Re: Worth To Get Back Into The Game?
Thanks for sharing your in-depth thoughts. It's been a long week so apologies that I can't address each part of your post, but I did read it all and appreciate the depth.
I think the above quoted...
Forum:
PR:BF2 General Discussion
2017-12-20, 10:59
Replies:
100
Worth To Get Back Into The Game?
Views:
11,610
Posted By
Psyrus
Re: Worth To Get Back Into The Game?
The one thing that I was struck by was the contrast in the arguments here. Why would you want to hand it over to the "PR team" (aka BF2 mod developers) if you had already built PR:ARMA3 up from the...
Forum:
PR:BF2 Support
2017-12-02, 03:34
Replies:
7
Win 10
Project reality symlinks not allowed?
Views:
2,379
Posted By
Psyrus
Re: Project reality symlinks not allowed?
Actually I'm not really sure how to do that either, is there some resource we can share with users to do this??
Forum:
PR:BF2 Support
2017-12-01, 10:20
Replies:
7
Win 10
Project reality symlinks not allowed?
Views:
2,379
Posted By
Psyrus
Re: Project reality symlinks not allowed?
Do you use symbolic links?
Forum:
Off-Topic Discussion
2017-11-17, 07:13
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
448,518
Posted By
Psyrus
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
Hell let loose I guess? I don't know what POG is though...
Forum:
PR Changelogs
2017-10-31, 04:11
Replies:
104
PR:BF2 v1.4.18.0, v1.4.19.0 & v1.4.20.0 Changelog
Views:
48,780
Posted By
Psyrus
re: PR:BF2 v1.4.18.0, v1.4.19.0 & v1.4.20.0 Changelog
I believe that is not the case:
It seems to be a different issue, potentially. Hard to know without a way to repro. :-(
Forum:
Off-Topic Discussion
2017-09-01, 04:02
Replies:
204
Stuff that makes us laugh VII: The lolzy lol of the lolz
Views:
30,336
Posted By
Psyrus
Re: Stuff that makes us laugh VII: The lolzy lol of the lolz
I think that's meant to be a personification of Middle-east Islamic terrorists/radical groups, not necessarily generalized Arabs. You notice how the rest of the figures are Vladimir Putin, Xi...
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