News
Forums
Features
Downloads
Media
About PR
PRSPY - Server Browser
Support PR
PR Tournament
PR Tournament
Developer Blogs
Recent Entries
Best Entries
Best Blogs
Blog List
Search Dev Blogs
Project Reality Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
28 Jan 2021,
00:00:00
(
PRT
)
Register
Developer Blogs
Project Reality
Members List
Search
Today's Posts
Mark Forums Read
Page 1 of 20
1
2
3
4
5
11
>
Last
»
Showing results 1 to 25 of 500
Search took
0.29
seconds.
Search:
Posts Made By:
Spush
Forum:
PR:BF2 Community Modding
2018-11-30, 01:30
Replies:
77
[WIP] [weapon] Type 89
Views:
16,305
Posted By
Spush
Re: [WIP] [weapon] Type 89
For UV mapping, I'd suggest to do your smoothing groups first, create your smoothing groups where there is a hard edge, and you can unwrap based on smoothing groups. It helps speed things up, also...
Forum:
Off-Topic Discussion
2018-05-08, 17:41
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
441,337
Posted By
Spush
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
Yes I know that... Was more about baking lighting in general with UE4.
Forum:
Off-Topic Discussion
2018-05-04, 13:44
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
441,337
Posted By
Spush
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
Well lightmapping is pretty simple in UE4. UE4 does a pretty good job of creating lightmap uvs when you import the fbxs. Very rarely you need to create custom lightmap uvs. The hard part is tweaking...
Forum:
Off-Topic Discussion
2018-04-18, 22:53
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
441,337
Posted By
Spush
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
It's created by the original creator.
Forum:
Off-Topic Discussion
2017-06-12, 18:16
Replies:
10
3 new games are in development and all are influenced by project reality
Views:
2,708
Posted By
Spush
Re: 3 new games are in development and all are influenced by project reality
Pretty much the feature list from PR.
Forum:
Off-Topic Discussion
2017-04-22, 04:09
Replies:
58
How much would it cost to hire you guys?
Views:
7,077
Posted By
Spush
Re: How much would it cost to hire you guys?
Hey, I'll build your game, just cover the costs of my college tuition then we'll talk.
Edit: Probably wouldn't be good anyways, since I probably would just buy assets and throw them in engine, and...
Forum:
Off-Topic Discussion
2017-04-10, 22:55
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
441,337
Posted By
Spush
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
Duly Noted.
Forum:
Off-Topic Discussion
2016-11-20, 22:52
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
441,337
Posted By
Spush
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
You paid into an early access game (a system that promotes helping developers finish their game), and you're complaining about an unfinished game? Go figure. Go refund if you think it's bad or not up...
Forum:
Off-Topic Discussion
2016-03-10, 16:29
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
441,337
Posted By
Spush
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
There's weapon sway, MOA deviation, and bullet drop.
Forum:
Off-Topic Discussion
2015-07-08, 13:24
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
441,337
Posted By
Spush
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
Actually, we have a wide variety of magazines modeled for the RPK.
Forum:
Off-Topic Discussion
2015-06-29, 20:54
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
441,337
Posted By
Spush
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
I'll let y'all know, that everyone on our team believes it is too fast pace at the moment too. But again, it is due to the features that are currently being developed at the moment. Limitations on...
Forum:
PR Changelogs
2015-05-26, 06:06
Replies:
169
PR:BF2 v1.3.0.0 Changelog
Views:
65,392
Posted By
Spush
Re: PR:BF2 v1.3.0.0 Changelog
Ugh.. :roll:, as Mineral said, you're more then welcome to do it yourself, as majority of the developers have done. They learned the skills needed to.
Forum:
PR:BF2 Tales from the Front
2015-05-24, 06:25
Replies:
16
Project Reality - A new old MBT for PLA
Views:
2,961
Posted By
Spush
Re: Project Reality - A new old MBT for PLA
And that wasn't even the bug that was mentioned :p.
Forum:
PR Highlights
2015-05-17, 03:46
Replies:
123
[Misc]
PR 1.3 Patch Preview - Official Video
Views:
33,168
Posted By
Spush
Re: PR 1.3 Patch Preview - Official Video
Cool the Griffon is in game :D. Now wheres my other toy :P.
Forum:
Off-Topic Discussion
2015-03-23, 22:59
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
441,337
Posted By
Spush
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
Yeah, wouldn't really be nippicky on the player models, just about everything is WIP and alot are placeholders to begin with.
Forum:
PR:BF2 Community Modding
2015-02-02, 04:44
Replies:
175
[WIP] FMK-1 & FMK-3 Mines (PR:F)
Views:
26,411
Posted By
Spush
Re: [WIP] FMK-1 & FMK-3 Mines (PR:F)
It's not the complexity of the program, but rather being able to use the tools that it provides you to make complex geometry is the tricky part.
Forum:
Off-Topic Discussion
2014-12-25, 20:03
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
441,337
Posted By
Spush
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
Development Diary #1
8liv9wVZu1s
Forum:
PR:BF2 Community Modding
2014-11-05, 00:22
Replies:
119
Kodiak's Art Dump
Views:
27,539
Posted By
Spush
Re: Kodiak's Art Dump
Damn, you using marmoset 2 to render? Definitely your skillset has improved since your last posts that's for sure. Nice work ;).
Forum:
Off-Topic Discussion
2014-10-19, 03:20
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
441,337
Posted By
Spush
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
Yeah, I liek.
Forum:
Off-Topic Discussion
2014-10-14, 18:27
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
441,337
Posted By
Spush
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
We appreciate the suggestions. There's some really good ones in there, but then there's alot of suggestions that we have already discussed internally to begin with :D.
Forum:
PR2 General Discussion
2014-10-10, 16:49
Replies:
34
Is the project still alive?
Views:
10,404
Posted By
Spush
Re: Is the project still alive?
Here's our post, answers your questions.
https://www.realitymod.com/forum/f11-off-topic-discussion/131654-squad-commercial-game-made-developers-inspired-pr-bf2.html#post2038527
Forum:
Off-Topic Discussion
2014-09-24, 20:33
Replies:
9
Autodesk 123D Catch (Picture To Model Software)
Views:
1,889
Posted By
Spush
Re: Autodesk 123D Catch (Picture To Model Software)
Eh, I disagree. Too much clean up would take time out of the process of game modeling.
Forum:
Off-Topic Discussion
2014-08-21, 02:14
Replies:
51
Best character in a video game?
Views:
5,992
Posted By
Spush
Re: Best character in a video game?
Fixed that for ya.
Forum:
Off-Topic Discussion
2014-08-17, 16:59
Replies:
260
Ground Branch (PC Game)
Views:
41,772
Posted By
Spush
Re: Ground Branch (PC Game)
Sounds like they're using Coherent UI which uses HTML 5 instead of flash based scale form or the intergrated Slate for UE4.
Forum:
PR2 General Discussion
2014-08-07, 11:11
Replies:
31
Any news?
Views:
9,229
Posted By
Spush
Re: Any news?
Why does it matter. Get over it.
Showing results 1 to 25 of 500
Page 1 of 20
1
2
3
4
5
11
>
Last
»
All times are GMT. The time now is
05:28
.
Contact Us
Project Reality
Archive
Privacy
Terms of Use
Disclaimer
Licensing
Powered by: vBulletin. ©vBulletin Solutions, Inc.
All Content Copyright ©2004 - 2021,
Project Reality