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18 May 2022,
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Posts Made By:
Outlawz7
Forum:
Off-Topic Discussion
2022-05-06, 18:17
Replies:
3,466
Forgotten Hope 2 (BF2 Mod)
Views:
504,717
Posted By
Outlawz7
Re: Forgotten Hope 2 (BF2 Mod)
GmzNUkLMjtI
Forum:
PR:BF2 General Discussion
2022-05-02, 08:30
Replies:
4
Head Bob
Views:
431
Posted By
Outlawz7
Re: Head Bob
To my knowledge we don't have headbobbing in general but there may be some animations that do.
Can you give an example of what caused you issues ie. what were you doing in game, which...
Forum:
Modding Tutorials
2022-04-27, 10:30
Replies:
41
Mapping:
Recreating Map's Editor Files
Views:
20,937
Posted By
Outlawz7
Re: Recreating Map's Editor Files
Unlikely from my end, your best bet would be to go with afsoccer's post and record your own action:
Colormaps is just a resave, detailmaps need to be resized to 512px as well.
The main...
Forum:
PR:BF2 Suggestions
2022-04-16, 06:59
Replies:
5
Update hero image for realitymod.com
Views:
424
Posted By
Outlawz7
Re: Update hero image for realitymod.com
You mean update the website header?
Forum:
PR:BF2 Community Modding
2022-03-29, 16:44
Replies:
5
[Help!] How to get 3ds max
Views:
431
Posted By
Outlawz7
Re: [Help!] How to get 3ds max
You can model in Blender but export to game can still only be done in 3ds Max with the addon you found installed, thus you need to port from Blender to 3ds as well.
Forum:
PR:BF2 Community Factions
2022-03-17, 17:02
Replies:
47
MEC alternative weapons loadout
Views:
16,994
Posted By
Outlawz7
Re: MEC alternative weapons loadout
That just sounds like national armies, not branches of a fictional alliance.
Forum:
PR:BF2 Support
2022-03-08, 20:28
Replies:
2
Win 10
No skirmish for Co-op or local?
Views:
214
Posted By
Outlawz7
Re: No skirmish for Co-op or local?
What do you see?
Forum:
PR:BF2 Bugs
2022-03-06, 14:32
Replies:
9
v1.7.0
RPG-26 sights
Views:
730
Posted By
Outlawz7
Re: RPG-26 sights
I believe we gave preference to 100m sight since its open and easier to use than other three.
Forum:
PR:BF2 Suggestions
2022-03-06, 08:25
Replies:
12
Add fog to Saarema INF for diferent gameplay
Views:
874
Posted By
Outlawz7
Re: Add fog to Saarema INF for diferent gameplay
Why though, most of the views are already obstructed by trees.
Forum:
PR:BF2 General Discussion
2022-02-26, 08:41
Replies:
2
Cheats to Use in Single Player?
Views:
701
Posted By
Outlawz7
Re: Cheats to Use in Single Player?
https://www.realitymod.com/forum/showthread.php?t=95253
Forum:
PR:BF2 Community Modding
2022-02-10, 16:54
Replies:
7
Humping trees - prevention
Views:
645
Posted By
Outlawz7
Re: Humping trees - prevention
If bots drive into objects it's likely because the navigation mesh is wrong and tells them they can pass through when they can't.
Forum:
PR:BF2 Suggestions
2021-12-30, 14:11
Replies:
57
Poll:
Remove Night Maps
Views:
21,216
Posted By
Outlawz7
Re: Remove Night Maps
Those come with a bunch of shader related issues.
Forum:
PR:BF2 General Discussion
2021-12-22, 19:20
Replies:
14
Is the AKM more accurate than the AK74?
Views:
1,519
Posted By
Outlawz7
Re: Is the AKM more accurate than the AK74?
Frontliner's point is that all three rifles use the same accuracy setting, so to address the title of the thread, the AKM isn't more accurate than AK74.
Forum:
PR:BF2 General Discussion
2021-12-04, 16:45
Replies:
93
We Need More Servers
Views:
12,937
Posted By
Outlawz7
Re: We Need More Servers
The title may need rephrasing to "we need more populated servers".
Once two full servers are up, the following 3rd/4th/5th just seem to splinter the remaining few dozen players that got left...
Forum:
Community Maps
2021-11-14, 11:15
Replies:
42
[Map] Farah (2km) [WIP]
Views:
11,589
Posted By
Outlawz7
Re: [Map] Farah (2km) [WIP]
You need to make one. PR maps that feature water have them.
Forum:
Community Maps
2021-11-13, 20:09
Replies:
42
[Map] Farah (2km) [WIP]
Views:
11,589
Posted By
Outlawz7
Re: [Map] Farah (2km) [WIP]
You need map root/water/envmap.dds
Water will still look different from in-game though. Focus on what it looks like in-game.
Forum:
PR:BF2 Suggestions
2021-11-09, 14:57
Replies:
29
Muttrah Alternative Layout
Views:
2,318
Posted By
Outlawz7
Re: Muttrah Alternative Layout
That very same person who made the map that's supposedly being disrespected here placed it there, the dam was a last flag since map's inception.
And yes we do need bleed flags otherwise what's the...
Forum:
PR:WWII General Discussion
2021-11-02, 20:27
Replies:
30
WW2 sucks for the germans
Views:
4,480
Posted By
Outlawz7
Re: WW2 sucks for the germans
Garand was nerfed by being 2-shot kill for a while but apparently that was bad too.
Forum:
PR:BF2 General Discussion
2021-10-24, 07:30
Replies:
4
More servers would have be around if he had max 90 players?
Views:
610
Posted By
Outlawz7
Re: More servers would have be around if he had max 90 players?
I think 90 would be same as 100. Might as well go back to BF2's 64 then or go the other way and add player count to fit everyone onto one server.
Forum:
PR:BF2 Community Modding
2021-10-19, 21:08
Replies:
5
Tangram Heightmapper
Views:
1,964
Posted By
Outlawz7
Re: Tangram Heightmapper
Since Tangram seems to have died/broken down, I found another one.
https://heightmap.skydark.pl/
This one even has option to download both heightmap and sattelite image of same area. Limited to...
Forum:
PR:BF2 Bugs
2021-10-11, 13:25
Replies:
6
v1.6.8
Gaza (Coop-Standard) Bots Bug
Views:
797
Posted By
Outlawz7
Re: Gaza (Coop-Standard) Bots Bug
https://www.wikihow.com/Upload-Images-to-the-Internet#:~:text=In%20order%20to%20upload%20an,re%20signed%20in%20before%20continuing.
Forum:
PR:BF2 General Discussion
2021-10-11, 13:23
Replies:
93
We Need More Servers
Views:
12,937
Posted By
Outlawz7
Re: We Need More Servers
"Game doesn't have enough players, let's split the population up into two different games."
Otherwise, for core players we had the PR Tournament that died in favor of PRTA tournament that also...
Forum:
PR:BF2 Suggestions
2021-09-28, 12:43
Replies:
17
How you feel about a LVL system - Help new players
Views:
2,022
Posted By
Outlawz7
Re: How you feel about a LVL system - Help new players
If we had the population, the only viable leveling system IMO would be the one where you only play with players of equal rank, so there's less chance of inexperienced players getting stomped by...
Forum:
PR:BF2 Community Modding
2021-09-05, 14:06
Replies:
3
[WIP] FLW 200
Views:
864
Posted By
Outlawz7
Re: [WIP] FLW 200
Adjust the green one
https://upload.wikimedia.org/wikipedia/commons/b/bc/FLW100-MG3-Dingo-Front.JPG
Forum:
Project Reality News
2021-09-04, 13:52
Replies:
29
Update:
Project Reality v1.6.8 Update details & Devcast
Views:
20,954
Posted By
Outlawz7
Re: Project Reality v1.6.8 Update details & Devcast
You can land, you can't rearm there anymore. Helicopters can still rearm in-map.
Same way as on Falklands, fly in the general direction and distance.
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