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24 Jun 2021, 00:00:00 (PRT)
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Search: Posts Made By: Bluedrake42
Forum: Off-Topic Discussion 2021-02-19, 14:14
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

Testing opens up on March 1st. Sign up on our website to get keys.
https://operationharshdoorstop.com/
...
Forum: Off-Topic Discussion 2021-02-08, 16:39
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

https://operationharshdoorstop.com/

Forums up.

New playtest coming soon. Go sign up on our forums if you'd like to participate. We're currently aiming for March 1st.
Forum: Project Reality News 2021-02-07, 06:29
Replies: 52
Views: 31,208
Posted By Bluedrake42
Forum: Off-Topic Discussion 2021-01-29, 05:58
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

Appreciated man <3 I'm a pretty simple man so, if you like our game then you're all good in my book
Forum: Off-Topic Discussion 2021-01-28, 14:10
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

The 80's theme is only for the early access period. Our game isn't exclusively an 80's game. Here look I'll just... I wasn't supposed to post this, but this should make things a little more clear.
...
Forum: Off-Topic Discussion 2021-01-28, 03:45
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

We spent a considerable amount of time developing a networked ballistics system for projectiles very early in the project. It is the cornerstone upon which this game is built. We figured having a...
Forum: Off-Topic Discussion 2021-01-27, 14:50
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

All good man, I don't care either way. Up to you.

Implemented our first iteration of tracers today. We already spent a lot of time reworking our projectile networking a few months ago, so a tracer...
Forum: Off-Topic Discussion 2021-01-27, 01:21
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

Nearing completion of our first large-scale map for the release.

https://cdn.discordapp.com/attachments/412764609557168129/803796447752355840/unknown.png
...
Forum: Off-Topic Discussion 2021-01-26, 14:01
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

It's a big team, I'm not the only one making these decisions. So if you'd want to influence the game balance, it would make the most sense to make these points in the project's Discord server.
Forum: Off-Topic Discussion 2021-01-26, 13:15
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

Feel free to join our development Discord and argue with Goomes about it lol
https://discord.gg/kQHrdxT
Forum: Off-Topic Discussion 2021-01-26, 02:26
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

https://yt3.ggpht.com/ysku3CGj1yvAdUy4r_mplH8QvLTHCfq8kDQE7pfz7CpN8GK4AZNvmcnHOKUyWEXieTZGzrohx6WM=s600-nd-rwa

Suppression effects implemented.
Forum: Off-Topic Discussion 2021-01-25, 20:48
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

We'll have actual sway with the bullets going exactly where the posts are aimed. We may create a system in the future where exhaustion is connected to front and back post alignment, but that will be...
Forum: Off-Topic Discussion 2021-01-25, 18:23
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

Nothing will ever replace Project Reality, not even us. We're a completely new evolution of the concept, but we aren't a replacement by any means. Project Reality's gameplay is too unique, and will...
Forum: Off-Topic Discussion 2021-01-22, 03:56
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

Screenshots from internal playtests this week.

https://cdn.discordapp.com/attachments/412764609557168129/802017497544392754/unknown.png
...
Forum: Off-Topic Discussion 2021-01-20, 15:55
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

https://yt3.ggpht.com/2GV5QyLx07kUJG4prcSfa4i2aJdbudV2BhHG2Qtm51iEjWq73mFfr7PTOljaPrz-8_9Q0fpi-AYz1w=s600-nd-rwa

First iteration of the squad management system is complete.



Well more...
Forum: Off-Topic Discussion 2021-01-17, 04:10
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

Finishing up our squad management and deployment menus this week.

https://cdn.discordapp.com/attachments/233453982272585728/800214418473484378/unknown.png

Very similar to Project Reality of...
Forum: Off-Topic Discussion 2021-01-16, 13:35
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

I offered this project to you all twice lol so why don't you all make those things for it =P SDK will be out soon enough
Forum: Off-Topic Discussion 2021-01-15, 15:00
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

Man we're just trying to get the first version of the game out lol so more advanced features we're not discussing at this moment. Nothing is off the table though, but we're just taking this project...
Forum: Off-Topic Discussion 2021-01-13, 18:14
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

Not on launch, but that is one of our main priorities.

Post launch our first two objectives will be streamlining Steam workshop integration and building our in-game editor that also features an...
Forum: Off-Topic Discussion 2021-01-13, 06:01
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

Yes, AI and cooperative support is a large focus for us.
Forum: Off-Topic Discussion 2021-01-12, 21:09
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

Yeah we're doing Gulf War first, and then we'll be branching into modern conflicts. We also have two community teams working on World War II and Vietnam content as well. We'll just see where things...
Forum: Off-Topic Discussion 2021-01-12, 15:06
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

Thanks Smek

Today we're testing our AI for the first release. Cooperative gameplay is really important for us, so our objective is to have all our maps support cooperative gameplay upon launch. We...
Forum: Off-Topic Discussion 2021-01-11, 15:57
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

We still here fam. We're currently looking to schedule a release date around Q2 2021. First release will have an SDK, all the basic infantry mechanics, and our first map "Khafji" which is a...
Forum: Off-Topic Discussion 2021-01-11, 14:24
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

Updates on leaning and prone stances.

https://cdn.discordapp.com/attachments/412764609557168129/797672230284427264/Sequence_62.gif
...
Forum: Off-Topic Discussion 2021-01-11, 14:10
Replies: 71
Views: 9,922
Posted By Bluedrake42
Re: Operation: Harsh Doorstop

So for Unreal Engine 4, the number of players we can support fluctuates wildly from patch to patch. Our objective isn't to push the boundaries of how many players we can support on the first day....
Showing results 1 to 25 of 500

 

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