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18 Jun 2021, 00:00:00 (PRT)
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Search: Posts Made By: Filamu
Forum: Project Reality News 2021-01-01, 14:08
Replies: 50
Views: 30,354
Posted By Filamu
Re: Rounding off the decade

Especially 2020 has been a great pr year, that's for sure. A great way to round off a good decade. Looking forward to playing this game till we retire :p
Forum: Project Reality News 2020-09-26, 20:03
Replies: 44
Views: 25,322
Posted By Filamu
Forum: PR:BF2 General Discussion 2020-08-26, 12:13
Replies: 9
Views: 4,012
Posted By Filamu
Re: Mumble showing names

It seems to be a bigger issue earlier in the round. Maybe also easier to notice, but I feel that more show up later in the round as well.
Forum: PR:BF2 Suggestions 2020-08-25, 14:21
Replies: 3
Views: 4,302
Posted By Filamu
Extend time of SL map markers

I'd like to see the radio placed SL markers on a few things stay a bit longer.
Fobs stay quite a bit, so they seem to work fine, but emplacements could be upped a bit. Maybe to the level of fobs?
...
Forum: PR Changelogs 2020-07-19, 10:35
Replies: 20
Views: 20,757
Posted By Filamu
Re: PR:BF2 v1.6.2.0 Changelog

Sounds great, looking forward to trying this out. Small changes like the tow might actually change some maps quite a bit.
Forum: PR:BF2 General Discussion 2020-06-12, 20:46
Replies: 26
Views: 6,148
Posted By Filamu
Re: PR maps tier list creator

As a inf player I prefer maps where we have choices in what to do. So maps like Kashan or Bijar where you have one choice, with one piece of cover, will of course go into the bottom. With a honorable...
Forum: PR Highlights 2020-05-18, 12:51
Replies: 63
Views: 18,049
Posted By Filamu
Re: v1.6.1 - Gameplay changes

All good medics know about patch revive. It allows fairly risky revives, that run back into safety as far back as you want. Great for getting guys up while there is a fight going on. You can also...
Forum: PR:BF2 Suggestions 2020-04-26, 15:56
Replies: 13
Views: 3,119
Posted By Filamu
Let wounded and dead write

As Mineral wrote:


If devs want this to happen, and let there even be a remote chance of this happening, wounded and dead players must be able to write in chat.
It is hard to revive someone who...
Forum: PR Changelogs 2020-04-19, 18:19
Replies: 105
Views: 41,119
Posted By Filamu
Re: PR:BF2 v1.6.0.0 Changelog [Pre-release]

My poor parsdrops... Otherwise, this is gonna be great!
It is fantastic that we still get updates.
Forum: PR:BF2 Suggestions 2020-03-13, 19:11
Replies: 17
Views: 7,319
Posted By Filamu
Re: Bring back razorwire

Honestly, vehicles going through doesnt really change their use. I'd think it would mostly be used where the normal wire is hard to place, and there is no room for a car. And for that it would be...
Forum: General Technical Support 2019-11-20, 21:20
Replies: 9
Views: 2,059
Posted By Filamu
Re: PR has closed cleaning up rescources

Good to know playing with settings could be of use to others :P
Forum: PR:BF2 General Discussion 2019-05-08, 14:02
Replies: 2,578
Views: 328,054
Posted By Filamu
Re: Ask the [DEV]s a (?) - Part 2

Adding in the maps you nearly finished ;)
Do it buddy.
Forum: PR:BF2 General Discussion 2019-05-03, 10:48
Replies: 69
Views: 7,122
Posted By Filamu
Re: PRstats site idea

Tbh, the attitude of some players changed for the worse when we had prstats for a few months.
I am quite happy we don't have any site showing kills and deaths based on that.
Forum: PR:BF2 General Discussion 2019-03-20, 15:26
Replies: 13
Views: 5,072
Posted By Filamu
Re: Names in the game

Just do it ;-).
Forum: PR:BF2 General Discussion 2019-02-04, 15:26
Replies: 89
Views: 19,950
Posted By Filamu
Re: What happened to the playerbase?

News to me. I should tell all my old PR friends.
Good that you came to tell us :)
Forum: PR:BF2 General Discussion 2019-01-27, 18:15
Replies: 89
Views: 19,950
Posted By Filamu
Re: What happened to the playerbase?

400p right now, on a 14 year old mod, for a game that has had several new releases since. It is pretty amazing. There is a reason for it. Fantastic work on all parts of the mod, lots of good...
Forum: PR:BF2 General Discussion 2019-01-21, 10:51
Replies: 3
Views: 1,114
Posted By Filamu
Re: It's been a while

Well, they do from time to time. Such as when 1.5 came out, and probably when 1.6 comes out.
Forum: PR:BF2 Bugs 2018-11-21, 18:44
Replies: 9
v1.5.4 Ammo Bag
Views: 1,659
Posted By Filamu
Re: Ammo Bag

It is a squad asset, not something you use to rearm your bandage. Give it to the medic or LAT.
Forum: PR:BF2 General Discussion 2018-11-14, 16:41
Replies: 17
Views: 2,594
Posted By Filamu
Re: Systematic trolling

Ban evading after getting caught cheating is a good way to never get accepted into the community again. Especially bragging about it.
Forum: PR:BF2 Suggestions 2018-11-07, 18:47
Replies: 19
Views: 6,359
Posted By Filamu
Re: Foxholes being mortar proof

Well, that is nice to hear. I thought I remembered that it was how it was. Will that be applied to razorwire too?
Forum: PR:BF2 General Discussion 2018-11-04, 16:38
Replies: 5
Views: 1,919
Posted By Filamu
Re: Weapons

Tbh, it is part of the charm of PR that squads are armed fairly similar. There are so many kits and factions that I never really get tired of any.
Forum: PR:BF2 General Discussion 2018-11-03, 11:56
Replies: 5
Views: 2,501
Posted By Filamu
Re: Want more players around? Join the campaign!

https://www.reddit.com/r/truegaming/comments/9tth5l/a_day_in_project_reality/

I made this :).
Forum: PR:BF2 General Discussion 2018-11-02, 16:44
Replies: 5
Views: 2,501
Posted By Filamu
Re: Want more players around? Join the campaign!

This is a good idea. As well as introducing them afterwards.
Can also post on reddit, imgur or similar.
Forum: PR:BF2 Suggestions 2018-10-24, 10:42
Replies: 19
Views: 6,359
Posted By Filamu
Re: Foxholes being mortar proof

Maybe increase the C4 damage to guarantee destruction of the same assets?
If the enemy able to C4 them, they should be able to kill them. But it seems wrong that the deployable cover inf have for...
Forum: PR:BF2 Suggestions 2018-10-17, 17:40
Replies: 19
Views: 6,359
Posted By Filamu
Foxholes being mortar proof

So we have all been on forest and hill maps where we build foxholes only to get mortared.
Instead of providing cover the foxholes themselves explode and leave us without cover.

This is fine for...
Showing results 1 to 25 of 182

 

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