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Search: Posts Made By: PeppeJ
Forum: PR:BF2 General Discussion 2020-08-09, 22:05
Replies: 4
Views: 2,138
Posted By PeppeJ
Re: how do the F1 boobytrap grenade really work?

Remove the delay element of the grenade (or just leave it in), put the grenade in a can and pull the safety-pin. Now whenever the handle pops the grenade detonates. Then tie a wire to the grenade and...
Forum: PR:BF2 Suggestions 2020-08-05, 12:36
Replies: 2
Views: 1,777
Posted By PeppeJ
Re: Russian HAT kit scope

2000 meters for RPG7?? I don't know where you're getting your info from but the grenade self detonates after 1km. Which Ian literally says in your second link at 6:40
Since all your info is...
Forum: PR:BF2 Community Modding 2020-07-14, 21:54
Replies: 25
Views: 7,795
Posted By PeppeJ
Re: [WIP] [Vehicle] Komatsu LAV

Lock the view so you can only look at mostly the ground and maybe look outside using the edges of the screen.
Forum: PR:WWII General Discussion 2020-06-07, 11:51
Replies: 4
Views: 2,425
Posted By PeppeJ
Re: Panzerschreck zeroing distance

It says if you look at the LAT kit on the spawn screen.
Forum: PR Changelogs 2020-05-31, 10:32
Replies: 32
Views: 16,262
Posted By PeppeJ
Re: PR:BF2 v1.6.1.0 to v1.6.1.2 Changelog

"Updated critically wounded screen effects to no longer show black-and-white effect."

About time this got removed, cool in practise but a shame that you could remove it with settings.
Forum: PR:BF2 Bugs 2020-05-03, 09:39
Replies: 4
Views: 832
Posted By PeppeJ
Re: MUMBLE 1.6.0.2 ITS ALL FUCKED UP! hear everyone

I already posted about this, here's my issue & solution.

https://www.realitymod.com/forum/showthread.php?t=149612
Forum: PR:BF2 Bugs 2020-05-01, 09:55
Replies: 3
Views: 234
Posted By PeppeJ
Re: 1.6.1 Autoconnect broken for me

For me it's slightly different. Whenever the timer hits 0 it will refresh the server list and auto select the top server. So it'll make me connect to the selected server and not the one I wanted to...
Forum: PR:BF2 Bugs 2020-04-30, 19:34
Replies: 3
Views: 399
Posted By PeppeJ
Re: I can hear the entire team on mumble local chat

Yeah no luck with resetting settings, still won't link properly. Although it says it has:

[21:43:10] Welcome to Project Reality Mumble.
[21:43:11] Project Reality: BF2 linked.

EDIT: Found a...
Forum: PR:BF2 Bugs 2020-04-30, 19:09
Replies: 3
Views: 399
Posted By PeppeJ
Re: I can hear the entire team on mumble local chat

Yeah it worked just fine for 1.5. Will try resetting settings and see what happens.
Forum: PR:BF2 Bugs 2020-04-30, 18:48
Replies: 3
Views: 399
Posted By PeppeJ
I can hear the entire team on mumble local chat

So basically no matter where my team is I can hear whenever someone uses local.
I think if I swap team I'll still be able to hear my previous team too.

Wasn't like this prior to 1.6.
Audio:...
Forum: PR:BF2 General Discussion 2020-04-14, 21:42
Replies: 41
Views: 2,615
Posted By PeppeJ
Re: About Performance/Single Thread

Well in 2004 there were barely any multi core CPUs out, so the only way to make a game engine perform well was to make sure it performed well on a single core. Thus throwing more cores doesn't solve...
Forum: PR:BF2 Bugs 2020-01-11, 17:31
Replies: 11
Views: 1,779
Posted By PeppeJ
Re: Account retrieving issue

Here's problem i guess
https://i.imgur.com/o2cZiX2.png
Forum: Hardware & Custom Builds 2019-11-14, 17:49
Replies: 8
Views: 1,715
Posted By PeppeJ
Re: buying second hand pc

I used to run that exact CPU and upgraded to a i7-8700k. In PR the difference was negligible but it made a big difference in modern games.
Forum: PR:BF2 General Discussion 2019-11-14, 17:45
Replies: 3
Views: 1,146
Posted By PeppeJ
Re: is there no appetite for insurgency 24/7?

No, INS is less popular because if BLUFOR is stupid then playing OPFOR means sometimes nothing happens for 20-30mins or more on the cache, which is extremely boring. Now you could say maybe you...
Forum: PR:BF2 General Discussion 2019-11-10, 09:47
Replies: 10
Views: 2,231
Posted By PeppeJ
Re: difference between ak stocks

AK-47 and Type-56 are identical. Can't find any AKS-47 in files, only AKMS which is also identical.

Soz long delay
Forum: PR:BF2 General Discussion 2019-10-29, 22:29
Replies: 10
Views: 2,231
Posted By PeppeJ
Re: difference between ak stocks

No clue, do you know of a Team/Kit that has one of top of your head? I can check
Forum: PR:BF2 General Discussion 2019-10-29, 05:18
Replies: 10
Views: 2,231
Posted By PeppeJ
Re: difference between ak stocks

There are 3 AK's for Insurgent's "Insurgent" class: AKM, AKMS, Type 56-1 (4 if you count officer class)

Insurgent #1: Type 56
Insurgent #3: AKM or AKMS

They are identical except:

AKM is 0.1...
Forum: PR:BF2 Suggestions 2019-10-29, 04:12
Replies: 21
Views: 5,790
Posted By PeppeJ
Re: Flag-Ticket Mechanics Change

What difference does a game ending in 20 mins with 340-0 or 460-0 really do? A stomp is a stomp and most of the server will rage quit anyways.
Forum: PR:BF2 Support 2019-07-06, 16:37
Replies: 11
Views: 2,198
Posted By PeppeJ
Re: Problems with loading times and performanc

IMO sounds like you might have something in your background using up a lot of resources. Check with something like Resource Monitor; Open Task Manager -> Performance(tab) -> Resource Monitor(bottom)...
Forum: PR Highlights 2018-06-26, 12:31
Replies: 50
Views: 21,443
Posted By PeppeJ
Re: Yamalia Map Update

I mean the actual heightmap, would be nice to see how much it differs. :smile:
Forum: PR:BF2 Suggestions 2018-06-14, 20:09
Replies: 35
Views: 12,977
Posted By PeppeJ
Re: Remove Night Maps

You can change gamma settings on your graphics card. Meaning game has no say in it.
Forum: PR Highlights 2018-06-14, 20:08
Replies: 50
Views: 21,443
Posted By PeppeJ
Re: Yamalia Map Update

Heightmap for comparison?
Forum: PR:BF2 Bugs 2018-04-08, 11:56
Replies: 3
Views: 1,376
Posted By PeppeJ
Re: Mapviewer: Fallujah West wrong map

Alright, may as well lock if it's known.
Forum: PR:BF2 Bugs 2018-04-08, 09:03
Replies: 3
Views: 1,376
Posted By PeppeJ
Mapviewer: Fallujah West wrong map

See: https://www.realitymod.com/mapgallery/#!/fallujahwest/gpm_insurgency/64
If it's just for me: https://i.imgur.com/bEYnpRG.png
Forum: Project Reality News 2018-01-28, 21:13
Replies: 93
Views: 55,390
Posted By PeppeJ
Re: Project Reality: BF2 v1.5 Announced!

Just like rearming, requesting kits from crates will deplete the supply crates. Each kit will cost 200 points, with light crates having 1500 (7x kits) and heavy ones 3000 (14x kits).
Showing results 1 to 25 of 140

 

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