project reality header
Go Back   Project Reality Forums > Search Forums
23 Oct 2020, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read

Showing results 1 to 25 of 112
Search took 0.02 seconds.
Search: Posts Made By: w0lf3k
Forum: PR:BF2 General Discussion 2020-03-31, 15:10
Replies: 2,556
Views: 287,445
Posted By w0lf3k
Re: Ask the [DEV]s a (?) - Part 2

...with stormtrooper aim.
Forum: PR:WWII Suggestions 2019-10-03, 06:44
Replies: 5
Views: 2,406
Posted By w0lf3k
Re: US Airborne Weapons

If you meaning M1A1(at pic), then sadly no, we have only M1 at this moment.
https://upload.wikimedia.org/wikipedia/commons/thumb/d/d2/M1A1_Carbine_tri_army.jpg/300px-M1A1_Carbine_tri_army.jpg
Forum: PR Dev Blogs 2019-01-25, 22:15
Replies: 0
Views: 2,194
Posted By w0lf3k
Gewehr 43 - Wehrmacht semi-automatic rifle. Animation Devblog

Click here to read this DEV blog post (https://www.realitymod.com/forum/blog.php?b=467)
Forum: PR Dev Blogs 2018-07-25, 13:13
Replies: 0
Views: 2,783
Posted By w0lf3k
C7NLDAG36 Animation Update Devblog

Click here to read this DEV blog post (https://www.realitymod.com/forum/blog.php?b=460)
Forum: PR:BF2 Community Modding 2018-05-31, 11:36
Replies: 176
Views: 83,954
Posted By w0lf3k
Re: Experimental updated 3dsMax Tools. Newer Max versions support and more.

Is that possible to create new 3P Animation Template from existing animations?
Forum: PR Dev Blogs 2018-02-15, 14:24
Replies: 0
Views: 6,468
Posted By w0lf3k
X95 & M1919A6 Animation Teaser

Click here to read this DEV blog post (https://www.realitymod.com/forum/blog.php?b=458)
Forum: Modelling & Animations 2018-01-06, 11:35
Replies: 50
Views: 16,791
Posted By w0lf3k
Re: [Weapon] RPG-29 [WIP](SY)

I cant make new video with RPG29 now, but have this record from test session.
IHVeRJOuFFk
Since that video i have created all 1p and 3p set animations, changed timings for reload to make it...
Forum: PR:BF2 General Discussion 2017-12-14, 15:50
Replies: 100
Views: 10,410
Posted By w0lf3k
Re: Worth To Get Back Into The Game?

I'm ready to explain* how to create or/and export animations(1p,3p) for BF2:PR, but show me those members you talking about that ready to spend all their free time learning that stuff? You saying...
Forum: Off-Topic Discussion 2017-11-10, 14:51
Replies: 3,841
Views: 222,953
Posted By w0lf3k
Re: What are you listening to? III

GISQcX-C_gQ
5lLclBfKj48
Forum: PR:BF2 Community Modding 2017-11-07, 11:30
Replies: 344
Views: 52,099
Posted By w0lf3k
Re: [Faction Concept] IS force (daesh, TROSI etc)

I assume you already have scene with desired pose/animation. Then you just need make ANIMATION selection of all bones, plus all weapon's mesh and just export via same tools for bundlemesh or...
Forum: Modding Tutorials 2017-11-07, 11:23
Replies: 77
Sticky: [Animation] Animating for Battlefield 2
Views: 40,364
Posted By w0lf3k
Re: Animating for Battlefield 2

bone selection tut by Chuc.
Forum: PR:BF2 Community Modding 2017-10-27, 22:36
Replies: 176
Views: 83,954
Posted By w0lf3k
Forum: PR:BF2 Community Modding 2017-09-26, 15:47
Replies: 129
Views: 16,933
Posted By w0lf3k
Re: [WIP] [Weapon] M2 Carl Gustaf

Partly :) Shell texture atm using placeholder.
LadcHETGCyk
Forum: PR:BF2 Community Modding 2017-08-21, 11:55
Replies: 129
Views: 16,933
Posted By w0lf3k
Forum: PR:BF2 Community Modding 2017-08-20, 20:16
Replies: 129
Views: 16,933
Posted By w0lf3k
Re: [WIP] [Weapon] M2 Carl Gustaf

Done. So... Texturing? :)
Forum: PR:BF2 Community Modding 2017-08-20, 19:15
Replies: 129
Views: 16,933
Posted By w0lf3k
Re: [WIP] [Weapon] M2 Carl Gustaf

Done.
http://i.imgur.com/XB6j6Bu.png?1
But here is not dashes, but diamond pattern.
http://i.imgur.com/G0q2oTs.jpg

p.s. Those small bits as i remember 99% unseen....
Forum: PR:BF2 Community Modding 2017-08-20, 00:09
Replies: 129
Views: 16,933
Posted By w0lf3k
Re: [WIP] [Weapon] M2 Carl Gustaf

Well. Its already 98%+ tile coverage...2% free space for 2px bleeding and in cause of shape of shells. Anyway i sent mesh with stitched stuff.
Forum: PR:BF2 Community Modding 2017-08-19, 15:51
Replies: 129
Views: 16,933
Posted By w0lf3k
Re: [WIP] [Weapon] M2 Carl Gustaf

Sending you mesh with new UV, where scope scaled up and unseen parts scaled down.
Forum: Modding Tutorials 2017-08-19, 12:55
Replies: 77
Sticky: [Animation] Animating for Battlefield 2
Views: 40,364
Posted By w0lf3k
Re: Animating for Battlefield 2

Looks like i'm found solution. U can rotate and operate those meshes by using helper-dummy(green) with this hierarchy.

http://i.imgur.com/2PnB7ZU.jpg?1

Full tutorial if interested of 4 parts:...
Forum: PR:BF2 Community Modding 2017-08-19, 08:09
Replies: 129
Views: 16,933
Posted By w0lf3k
Re: [WIP] [Weapon] M2 Carl Gustaf

Ok i get it :D
Used this. But, i can delete them, yea.
http://www.dandbmilitaria.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/D/S/DSC_0084a.jpg

*SG's right now is...
Forum: Modding Tutorials 2017-08-19, 00:45
Replies: 77
Sticky: [Animation] Animating for Battlefield 2
Views: 40,364
Posted By w0lf3k
Re: Animating for Battlefield 2

Hello, can somebody explain how animate things such as bipod on rpk74m(run animation, bipod shaking) deployed or ironsight animation on AT4(deploy animation)? As i know mesh2,3,4,5... should have...
Forum: PR:BF2 Community Modding 2017-08-13, 14:16
Replies: 129
Views: 16,933
Posted By w0lf3k
Re: [WIP] [Weapon] M2 Carl Gustaf

I sent you mesh with new AO.
Forum: PR:BF2 Community Modding 2017-08-12, 18:20
Replies: 129
Views: 16,933
Posted By w0lf3k
Re: [WIP] [Weapon] M2 Carl Gustaf

Yea, sorry, i forgot to change image format. Now with .png padding(2) works.


Yea, watch it again and it helps me to get seamless AO :)

I've done all your advices, it fits perfect.


I need...
Forum: PR:BF2 Community Modding 2017-08-11, 19:46
Replies: 129
Views: 16,933
Posted By w0lf3k
Re: [WIP] [Weapon] M2 Carl Gustaf

I'm explained why they missed. sidepins will be in final, but ring is absent on my ref. Some have it, some not.


On my refs it not a tube.
Forum: PR:BF2 Community Modding 2017-08-11, 17:51
Replies: 129
Views: 16,933
Posted By w0lf3k
Re: [WIP] [Weapon] M2 Carl Gustaf

http://i.imgur.com/7Jxz2ns.png
http://i.imgur.com/mXXMOkV.png
http://i.imgur.com/FrX6WQQ.png
http://i.imgur.com/pVk5B5x.png
http://i.imgur.com/zEktYy5.png
http://i.imgur.com/xdPvHdK.png...
Showing results 1 to 25 of 112

 

All times are GMT. The time now is 21:36.