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Search: Posts Made By: DenvH
Forum: PR:BF2 General Discussion 2013-08-26, 18:42
Replies: 7
Views: 2,545
Posted By DenvH
Re: Confirm Vehicle type ticket loas / spawn times

Check out page 19, Vehicle Information:
Forum: PR:BF2 General Discussion 2013-05-23, 19:36
Replies: 61
Views: 9,690
Posted By DenvH
Re: Project Reality - Sound Mod (1.0)

I guess you're looking for this:

https://www.realitymod.com/forum/f388-pr-bf2-community-modding/104016-audio-pr-0-973-anders-soundmod-0-5-a.html
Forum: PR:Vietnam General Discussion 2012-10-08, 15:00
Replies: 9
Views: 2,867
Posted By DenvH
Re: Installed Vietnam but cant play it

Did you patch BF2 to version 1.41 before installing the 1.5 patch?
Forum: PR:BF2 Suggestions 2012-08-27, 10:18
Replies: 47
Views: 7,473
Posted By DenvH
Re: waypoint markers for each squad

Most likely, it should go under the right mouse click for the squad leader when he's viewing his map pressing Caps Lock.. (I guess it's called the squad screen) You right click, pick the icon you...
Forum: PR:BF2 Suggestions 2012-08-26, 13:06
Replies: 47
Views: 7,473
Posted By DenvH
Re: waypoint markers for each squad

I understand the problem with the map resolution and why a 3d marker could help in that situation. But like said above, there is a possibility to exploit that.

You could see the 2d marker more as...
Forum: PR:BF2 Suggestions 2012-08-26, 11:38
Replies: 47
Views: 7,473
Posted By DenvH
Re: waypoint markers for each squad

I like the idea. It's like a tool to quickly tell everyone where to go. Say you set up an assault, you put markers down the path you want to assault, where you want your support team to cover from,...
Forum: Hardware & Custom Builds 2012-01-21, 11:18
Replies: 13
Views: 1,895
Posted By DenvH
Re: Mic is having issues? Help?

I own a Razer Megalodon, which was pretty expensive and I don't recommend it to anyone. The sound is good, but the mic has a lot of static for that amount of money. So expensive isn't always the...
Forum: PR:BF2 General Discussion 2012-01-14, 18:08
Replies: 37
Views: 3,620
Posted By DenvH
Re: Just some questions! Just Joined!!!

BF2 with patches installed should be no more than 2.8GB, add PR with the mappack to that and it will be about 8GB in total..
Forum: PR:BF2 General Discussion 2012-01-13, 13:45
Replies: 19
Views: 2,010
Posted By DenvH
Re: hey new guy here

You can change your avatar in the User CP found at the top left. Select "Edit Avatar" and scroll down to upload your avatar or provide the link to your avatar.


I can't really say much about this...
Forum: PR:BF2 Suggestions 2012-01-13, 13:23
Replies: 154
Views: 10,051
Posted By DenvH
Re: Remove ticket penalty for Vehicles

Here's a list of the current ticket loss for vehicles as shown on page 16 of the manual:
(https://www.realitymod.com/manual/pr_manual.pdf)

(Without Crew)

Jeep or Truck: 2
Transport...
Forum: PR:BF2 Suggestions 2012-01-12, 23:28
Replies: 42
Views: 8,595
Posted By DenvH
Re: About insurgents and fox holes

I understand the need for foxholes as Insurgents near a cache and I support that idea. As a model you could take the Ins mortar-pit, remove the mortar stuff from it and possibly edit it's shape a bit...
Forum: PR:BF2 Community Modding 2012-01-11, 11:35
Replies: 5
Views: 971
Posted By DenvH
Re: [help] Project Reality Squad Training

PR:ArmA2 does take care of the problem a bit. You can create squads and divide those into fireteams. As you said it's for IRL training and I think Arma2 will give you the most versatile tool by...
Forum: PR:BF2 General Discussion 2012-01-09, 12:05
Replies: 58
Views: 4,549
Posted By DenvH
Re: PR Navy?

It's still possible that they will include factions and/or models in one of the DLC's. It would give people a reason to buy those DLC's but to me it feels like they cut the game in half just to make...
Forum: PR:BF2 General Discussion 2011-11-28, 15:08
Replies: 54
Views: 8,872
Posted By DenvH
Re: Next, fastropes!

I don't think it's only a blur here. If it is, than why does it has a parallax effect around 0:18-0:22 in the second video?

In any case you probably can't zoom in enough without it being all big...
Forum: PR:BF2 General Discussion 2011-11-17, 18:52
Replies: 57
Views: 11,321
Posted By DenvH
Re: Mumble 1.0: Or how I learned to stop worrying and love 13 buttons.

Would be awesome if there was a sound when people start and stop talking/pressing their button for the radio.

The following is from ACRE for ArmA2, I know there is some effects changing the voice...
Forum: PR:BF2 General Discussion 2011-10-23, 17:36
Replies: 11
Views: 3,620
Posted By DenvH
Re: [?] RHIB replacement

I have tried to create a Zodiac with Outboard a while ago in this thread:
https://www.realitymod.com/forum/f388-pr-bf2-community-modding/85347-how-do-i-model-bf2-3.html

The boat itself looks...
Forum: PR:BF2 General Discussion 2011-10-20, 13:20
Replies: 48
Views: 6,262
Posted By DenvH
Re: Squad members, when do they just not cut it?

Not really.. The medic should say to himself, 2 epipens per person.
And sure you can use more when needed but a max of 2 is about right as you get 10 epipens I think, you can stick an epipen in...
Forum: PR:BF2 Tales from the Front 2011-10-12, 21:15
Replies: 13
Views: 2,086
Posted By DenvH
Re: [Video] DanielNL's short epic fail-scene

It's looking ok.
About the borders being there:
You should be able to crop your video to a 16:9 ratio like 1280x720.
I don't work in MovieMaker but I'm pretty sure that you can scale the footage...
Forum: PR:BF2 General Discussion 2011-10-10, 22:42
Replies: 47
Views: 6,036
Posted By DenvH
Re: When will 128 Source Code go public?

To be honest I'm more interested in the next PR:BF2 release than in any other game, that includes BF3. Sure I will play BF3 but the feeling I get from playing the BF3 beta is similar to the feeling I...
Forum: PR:BF2 Bugs 2011-09-14, 18:02
Replies: 2
Views: 1,619
Posted By DenvH
Re: [0973] Punish zone Kashan CnC

I think there may be something wrong with the dod on Mec main. I saw someone land an F16 on the Mec airstrip and survive, turn around and get shot on take-off.

That was on Kashan 64 layer with...
Forum: PR:BF2 General Discussion 2011-09-14, 12:13
Replies: 64
Views: 7,139
Posted By DenvH
Re: Mercy Shot?

I think it goes against the Geneva Conventions to kill a soldier that's sick or wounded, same goes for killing civilians and prisoners of war.

Besides that, it's better to leave him wounded and...
Forum: PR:BF2 General Discussion 2011-09-12, 11:39
Replies: 11
Views: 2,089
Posted By DenvH
Re: Racing Wheel

I did this with my steering wheel a while ago, it works. But the peddles can be irritating as it's hard to get the vehicle to a complete stop. You always start gliding away when in idle, at least for...
Forum: PR:BF2 General Discussion 2011-08-31, 20:38
Replies: 11
Views: 1,918
Posted By DenvH
Re: Newb in need of advice

You don't need 2 sound cards for that; You select speakers as normal output and than set the output device on mumble and teamspeak to your headset. BF2 sounds go trough the normal output and...
Forum: PR:BF2 General Discussion 2011-07-18, 13:01
Replies: 33
Views: 6,224
Posted By DenvH
Re: combat stress and taking break?

I don't order them to take a break but I tend to head back to main after a fight, rearm, take some time and go from their. Works good on Insurgency as Bluefor. I rarely get the chance to do so in an...
Forum: PR:BF2 General Discussion 2011-07-18, 00:04
Replies: 44
Views: 6,093
Posted By DenvH
Re: Be nice to the noobs

New guys should/could join the New Player Training. Learn the basics and get some good advice, like not to touch helicopters before practising on coop. As an Instructor I always try to play a round...
Showing results 1 to 25 of 175

 

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