News
Forums
Features
Downloads
Media
About PR
PRSPY - Server Browser
Support PR
PR Tournament
PR Tournament
Developer Blogs
Recent Entries
Best Entries
Best Blogs
Blog List
Search Dev Blogs
Project Reality Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
21 Jan 2021,
00:00:00
(
PRT
)
Register
Developer Blogs
Project Reality
Members List
Search
Today's Posts
Mark Forums Read
Page 1 of 5
1
2
3
4
5
>
Showing results 1 to 25 of 125
Search took
0.03
seconds.
Search:
Posts Made By:
Coalz101
Forum:
PR:BF2 Suggestions
2021-01-06, 01:09
Replies:
55
Commander Improvements - Team buffs
Views:
2,518
Posted By
Coalz101
Re: Commander Improvements - Team buffs
Because it takes too long to place the rally initially, every time I've try to place CO rally it's unavailable, after being commander for atleast 10 minutes.
Forum:
Project Reality News
2021-01-02, 01:27
Replies:
27
Update:
Rounding off the decade
Views:
6,785
Posted By
Coalz101
Re: Rounding off the decade
Metis to replace Kornet we just got? or are we going to have Standard/Alternative TOW
Or is it going to be a shoulder fired version. (Although it doesn't look so, it's still possible)
Forum:
PR:BF2 Suggestions
2020-12-23, 13:38
Replies:
55
Commander Improvements - Team buffs
Views:
2,518
Posted By
Coalz101
Re: Commander Improvements - Team buffs
Make commanders able to mutiny squad leaders!
Forum:
PR:WWII General Discussion
2020-12-20, 12:05
Replies:
5
New Maps
Views:
2,533
Posted By
Coalz101
Re: New Maps
Or years if you want it to be optimized. Am I right Rabbit?
Forum:
PR:BF2 Bugs
2020-12-19, 11:57
Replies:
10
v1.6.4
Spawn Bug
Views:
451
Posted By
Coalz101
Re: Spawn Bug
Button is there, just doesn't give the timer when you click done on fobs, like it's invalid spawnpoint. I was not able to recreate this problem, but I still hear people talking about it.
Forum:
PR:BF2 Suggestions
2020-12-18, 10:24
Replies:
9
Map Pack support in the launcher
Views:
4,584
Posted By
Coalz101
Re: Map Pack support in the launcher
This is easy implementation I think, how hard can it be?
Forum:
PR:BF2 Bugs
2020-12-16, 11:37
Replies:
10
v1.6.4
Spawn Bug
Views:
451
Posted By
Coalz101
Spawn Bug
Inability to spawn clicking done doesn't always do anything. Rejoining fixes this however.
More Details:
I believe its linked to vehicle deaths
FOBs and rallypoints no longer count as valid...
Forum:
Project Reality News
2020-12-14, 10:53
Replies:
39
Update:
Project Reality v1.6.4 Update Details
Views:
19,948
Posted By
Coalz101
Re: Project Reality v1.6.4 Update Details
Super Etendard when!?
Forum:
Texturing
2020-12-13, 11:15
Replies:
33
[Reskin] New Skin and Camo Indonesia Faction
Views:
2,339
Posted By
Coalz101
Re: [Reskin] New Skin and Camo Indonesia Faction
Poland kinda already does. They got BMP1 (BWP), they also have a T72M variant (PT-91)
aswell as cows and the hind combined with HMV, Rosomak, Sokol and f16.
Forum:
PR:BF2 General Discussion
2020-12-13, 11:02
Replies:
20
Imaging Project reality with realistic gameplay
Views:
1,012
Posted By
Coalz101
Re: Imaging Project reality with realistic gameplay
The commander seat exists, but in a dumb way that I once disagreed with and I still do.. Just make it into an extra seat, Just because it will turn the engine off people complain about it. But look...
Forum:
PR:BF2 General Discussion
2020-12-11, 01:20
Replies:
5
Orig Map Vote system Modable?
Views:
390
Posted By
Coalz101
Re: Orig Map Vote system Modable?
A server shouldn't be running with no admins. Just saying, I believe that's a violation of the server license.
Forum:
PR:BF2 General Discussion
2020-11-29, 22:35
Replies:
8
PR Dashboard
Views:
545
Posted By
Coalz101
Re: PR Dashboard
It's interesting, I wish it updates in real-time though. Also Fallujah and Muttrah or general seeding maps used everyday so if anyone wonders why they are up there, that is why.
Edit: Attach a...
Forum:
PR Changelogs
2020-11-08, 17:35
Replies:
97
PR:BF2 v1.6.3.0 Changelog
Views:
27,647
Posted By
Coalz101
Re: PR:BF2 v1.6.3.0 Changelog
Hence i said if any, I honestly don't know about WW2 infrantry, fuck that I'm more of an armour/aircraft guy.
Provided you even hit someone in a vital spot. You're just specifying your point...
Forum:
PR Changelogs
2020-11-08, 11:20
Replies:
97
PR:BF2 v1.6.3.0 Changelog
Views:
27,647
Posted By
Coalz101
Re: PR:BF2 v1.6.3.0 Changelog
A trained solider won't fall over after one shot.. You might bleed out and die, but you won't fall over immediately and die.
Then again WW2 soldiers had minimalist training(still training though)....
Forum:
PR Changelogs
2020-11-05, 11:11
Replies:
97
PR:BF2 v1.6.3.0 Changelog
Views:
27,647
Posted By
Coalz101
Re: PR:BF2 v1.6.3.0 Changelog
Grass in a warzone? Nahhh, that shit would get burnt out by now. All the explosives and such.
Forum:
Infantry Tactics
2020-11-03, 22:26
Replies:
5
Hurt/Wounded/Dead
Views:
319
Posted By
Coalz101
Re: Hurt/Wounded/Dead
Bleeding, down, dead. Much simpler
Forum:
PR Changelogs
2020-10-31, 02:32
Replies:
97
PR:BF2 v1.6.3.0 Changelog
Views:
27,647
Posted By
Coalz101
Re: PR:BF2 v1.6.3.0 Changelog
Can we balance Masri AAS? I don't think 2 namers and a merkava should be facing chinese cas and apcs. Namers are practically tanks.
Forum:
PR:BF2 Suggestions
2020-10-21, 23:36
Replies:
35
New factions on maps
Views:
5,390
Posted By
Coalz101
Re: New factions on maps
I have not noticed anything with Jabal and have not seen anything on Dragon fly.
Essentially what I mean is that try to vary the flag cap zone and position per round.
Example on marlin, drop a...
Forum:
PR:BF2 Suggestions
2020-10-20, 23:05
Replies:
35
New factions on maps
Views:
5,390
Posted By
Coalz101
Re: New factions on maps
Do a complete revamp of flag layouts along with different factions (That actually make sense, Why would the US be fighting the UK as someone suggested?)
Forum:
PR:BF2 Suggestions
2020-10-16, 12:45
Replies:
2
lower the sound of the end game horn
Views:
1,913
Posted By
Coalz101
Re: lower the sound of the end game horn
I recommend they remove it in total. Or just add like a SOS call in morse code or something
Forum:
PR:BF2 Suggestions
2020-10-16, 12:36
Replies:
16
Remote detonated bomb cars
Views:
2,213
Posted By
Coalz101
Re: Remote detonated bomb cars
I believe back in the days of suicide bikes the same thing would on gone on with cars aswell, not sure. It is possible but I'd recommend having a totally separate kit for this and only one of those...
Forum:
PR:BF2 Community Modding
2020-10-16, 12:20
Replies:
7
Set game.lockfps in file or launch option
Views:
2,287
Posted By
Coalz101
Re: Set game.lockfps in file or launch option
Woopsie then.
Anyways, I'd assume you (TBoy) have a 90hz or 120hz display that would make sense as to why you'd want to go over a 100. Because I'm pretty sure there's no point in going more than...
Forum:
PR:BF2 Community Modding
2020-10-15, 12:30
Replies:
7
Set game.lockfps in file or launch option
Views:
2,287
Posted By
Coalz101
Re: Set game.lockfps in file or launch option
For real? mine is locked to like 100 from since i set it like years ago. But I never get constant 100 fps so it didn't really matter.
Forum:
PR:BF2 Suggestions
2020-10-14, 12:48
Replies:
9
Creating a Mumble keybind to close the application
Views:
1,978
Posted By
Coalz101
Re: Creating a Mumble keybind to close the application
Removing Mumble? for what?
I hope it doesn't end up with a 1-2 second delay like squad's VOIP, that shit is so problematic especially when having to spread crucial information (Driver-Gunner Comms).
Forum:
PR:BF2 General Discussion
2020-10-14, 12:45
Replies:
4
How do you Hover Harrier?
Views:
2,227
Posted By
Coalz101
Re: How do you Hover Harrier?
Simply holding s won't help you that much, at a certain point between the switch to VTOL mode the control surfaces go inverted, if you fail to correct this you'd end up in an uncontrollable dive (At...
Showing results 1 to 25 of 125
Page 1 of 5
1
2
3
4
5
>
All times are GMT. The time now is
15:03
.
Contact Us
Project Reality
Archive
Privacy
Terms of Use
Disclaimer
Licensing
Powered by: vBulletin. ©vBulletin Solutions, Inc.
All Content Copyright ©2004 - 2021,
Project Reality