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21 Jan 2021,
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Posts Made By:
AfterDune
Forum:
Off-Topic Discussion
2021-01-11, 15:21
Replies:
39
Operation: Harsh Doorstop
Views:
4,123
Posted By
AfterDune
Re: Operation: Harsh Doorstop
The project has come a long way, good to see it's alive and kicking!
Forum:
Off-Topic Discussion
2020-12-11, 08:08
Replies:
56
[BF3:Realitymod] A Project Reality / Squad inspired mod for Battlefield 3
Views:
33,399
Posted By
AfterDune
Re: [BF3:Realitymod] A Project Reality / Squad inspired mod for Battlefield 3
Yes, that's what they're saying in their blog. It's postponed to Q1 2021.
Here's an image from their Discord:
...
Forum:
PR:BF2 General Discussion
2020-08-05, 06:28
Replies:
10
does the african union faction exist, or did exist?
Views:
2,540
Posted By
AfterDune
Re: does the african union faction exist, or did exist?
I think that's what eventually became the ARF, the African Resistance Fighters, featured on Ramiel (and perhaps other maps).
Forum:
Off-Topic Discussion
2020-05-18, 07:36
Replies:
39
Operation: Harsh Doorstop
Views:
4,123
Posted By
AfterDune
Re: Operation: Harsh Doorstop
Looking good! It's a pretty interesting project, with it being entirely free and moddable - and on a modern engine. Let's see where this goes :).
Best of luck to you and your team!
Forum:
Off-Topic Discussion
2020-05-14, 06:21
Replies:
3,454
Forgotten Hope 2 (BF2 Mod)
Views:
419,722
Posted By
AfterDune
Re: Forgotten Hope 2 (BF2 Mod)
Quality update :). I'll play this for sure!
Forum:
Community Tasks
2020-05-13, 15:55
Replies:
14
Japanese style shit
Views:
3,541
Posted By
AfterDune
Re: Japanese style shit
Perhaps sunflower fields, lavender fields, flowers, rapeseed, ...?
Could also use some existing wheat fields maybe.
Forum:
PR:BF2 Suggestions
2020-05-13, 07:44
Replies:
25
M4A3 mg
Views:
3,494
Posted By
AfterDune
Re: M4A3 mg
I must admit I haven't been in the hullgunner position for a while, but this looks pretty decent :).
Forum:
Community Maps
2020-05-07, 18:17
Replies:
16
[Map] Aulnay de Saintonge (2KM) (WIP)
Views:
7,255
Posted By
AfterDune
Re: [Map] Aulnay de Saintonge (2KM) (WIP)
Cool :). Good luck, looking forward to seeing more of this.
Forum:
PR:BF2 Community Modding
2020-05-06, 18:24
Replies:
11
Looking up an object from texture.
Views:
1,649
Posted By
AfterDune
Re: Looking up an object from texture.
Rabbit mapping again? Cool stuff 8-)
https://en.wikipedia.org/wiki/Hateruma
Forum:
PR:BF2 General Discussion
2020-05-01, 22:33
Replies:
26
Donations
Views:
4,178
Posted By
AfterDune
Re: Donations
You seem to have it now :).
Forum:
Project Reality News
2020-04-24, 07:14
Replies:
60
Media:
Project Reality v1.6 Devcast
Views:
23,285
Posted By
AfterDune
Re: Project Reality v1.6 Devcast
Awesome! :D
Forum:
Project Reality News
2020-04-02, 11:57
Replies:
144
Announcement:
Project Reality: BF2 v1.6 Announced!
Views:
54,728
Posted By
AfterDune
Re: Project Reality: BF2 v1.6 Announced!
What censorship? The flags?
Forum:
PR:BF2 Bugs
2019-12-20, 07:09
Replies:
20
v1.5.5
Launcher>Options
Views:
2,418
Posted By
AfterDune
Re: Launcher>Options
No.
1234567
Forum:
PR:BF2 General Discussion
2019-12-01, 20:12
Replies:
6
AD Framework
Views:
2,408
Posted By
AfterDune
Re: AD Framework
Sorry, I don't have it anymore. It got integrated with PR way back. Also haven't set up a proper git repo back then, so can't bring it back.
Some FH2 servers still use it as far as I know, so you...
Forum:
PR:BF2 Tales from the Front
2019-09-06, 17:48
Replies:
18
PRTA & Friends IRL Event
Views:
5,804
Posted By
AfterDune
Re: PRTA & Friends IRL Event
That's indeed really awesome :D.
Forum:
PR:BF2 General Discussion
2019-09-05, 17:28
Replies:
7
Does it matter if I am young?
Views:
1,807
Posted By
AfterDune
Re: Does it matter if I am young?
Don't be scared, just join a squad and speak. You'll find plenty of people are fine with anyone, as long as they play the game and communicate properly.
Also don't worry about your English, people...
Forum:
Off-Topic Discussion
2019-08-02, 08:57
Replies:
3,454
Forgotten Hope 2 (BF2 Mod)
Views:
419,722
Posted By
AfterDune
Re: Forgotten Hope 2 (BF2 Mod)
Looks great! :D
Forum:
Project Reality News
2019-06-28, 15:18
Replies:
168
Update:
PR:BF2 v1.6/WW2 Status Update March 2019
Views:
100,078
Posted By
AfterDune
Re: PR:BF2 v1.6/WW2 Status Update March 2019
That session was pretty awesome. We were testing an early version of the paradrop layer of Omaha :).
Forum:
PR:WWII General Discussion
2019-06-20, 12:52
Replies:
1,323
Ask the (WW2-DEVS) a question ?
Views:
199,742
Posted By
AfterDune
Re: Ask the (WW2-DEVS) a question ?
https://i.imgur.com/ADZU7Xol.png (https://i.imgur.com/ADZU7Xo.png)
I *hope* this layer will be ready for v1.6.
Forum:
Off-Topic Discussion
2019-05-23, 17:41
Replies:
2,022
Game of Thrones (TV Series) [SPOILERS]
Views:
152,280
Posted By
AfterDune
Re: Game of Thrones (TV Series) [SPOILERS]
This one cracks me up every time! :lol:
https://i.kym-cdn.com/photos/images/facebook/001/494/478/2ba.jpg
Forum:
Off-Topic Discussion
2019-04-09, 17:54
Replies:
56
[BF3:Realitymod] A Project Reality / Squad inspired mod for Battlefield 3
Views:
33,399
Posted By
AfterDune
Re: [BF3:Realitymod] A Project Reality / Squad inspired mod for Battlefield 3
Keep up the awesomeness, lads! I think you're doing a really nice job. Keep modding alive! ;)
Forum:
PR:BF2 Community Modding
2019-03-20, 20:56
Replies:
11
Sticky:
PR:BF2 syntax files for text editors (Notepad++, etc.)
Views:
13,148
Posted By
AfterDune
Re: PR:BF2 syntax files for text editors (Notepad++, etc.)
Visual Studio Code anyone? ;)
Forum:
Project Reality News
2019-03-09, 07:26
Replies:
168
Update:
PR:BF2 v1.6/WW2 Status Update March 2019
Views:
100,078
Posted By
AfterDune
Re: PR:BF2 v1.6/WW2 Status Update March 2019
The game is 15 years old. Unless you want really crappy graphics and much less stuff going on, we can't optimize it much more than we already did. We respect your opinion, but we simply don't agree.
Forum:
PR:BF2 General Discussion
2019-03-06, 06:38
Replies:
2,574
Ask the [DEV]s a (?) - Part 2
Views:
306,620
Posted By
AfterDune
Re: Ask the [DEV]s a (?) - Part 2
This unofficial standalone installer makes life a whole lot easier though: http://playfh2.com/
Forum:
PR:BF2 General Discussion
2019-03-04, 06:47
Replies:
2,574
Ask the [DEV]s a (?) - Part 2
Views:
306,620
Posted By
AfterDune
Re: Ask the [DEV]s a (?) - Part 2
Yes, it was exported at some point. However, we ran into issues. One of them, I believe, had to do with the tracks which we weren't able to fix. I can't remember the details though..
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