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26 Oct 2021, 00:00:00 (PRT)
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Search: Posts Made By: LimitJK
Forum: PR Changelogs 2021-09-04, 19:23
Replies: 29
Views: 10,376
Posted By LimitJK
Re: PR:BF2 v1.6.8.0 Changelog

the parachute spawn on silent eagle should be closer to the flags.

as of now both, trucks from main as well as enemy helis, reach the german first flag before the parachuting infantry does, making...
Forum: Project Reality News 2021-09-04, 12:52
Replies: 26
Views: 9,241
Posted By LimitJK
Re: Project Reality v1.6.8 Update details & Devcast

placeholder, so i can complain later :)

edit: recoil changes are great, feels way more consistent.

:thumbsup:
Forum: PR:BF2 General Discussion 2021-06-14, 19:20
Replies: 17
Views: 1,305
Posted By LimitJK
Re: Defense, the detriment to Teamwork?

Dude, good post. Clear and concise.

I mostly agree with you, having 2 squads in the area is often necessary, but focus (as a team) should be always on the attack (unless circumstances like assets...
Forum: PR:BF2 General Discussion 2021-06-14, 18:32
Replies: 17
Views: 1,305
Posted By LimitJK
Re: Defense, the detriment to Teamwork?

read the manual bruv (https://www.realitymod.com/manual/en/game_modes.html#advance-and-secure)

Overall you are right though, even good positions get overwhelmed eventually when your reinforcement...
Forum: PR:BF2 Suggestions 2021-01-03, 11:54
Replies: 58
Views: 5,983
Posted By LimitJK
Re: Commander Improvements - Team buffs

thats just not true, you omitted the central capability of the CO role (UAV)/a whole paragraph of what i said.

good commanders provide an extra to the squads by providing intel,...
Forum: PR:BF2 Suggestions 2021-01-01, 12:17
Replies: 58
Views: 5,983
Posted By LimitJK
Re: Commander Improvements - Team buffs

wow this thread is all over the place with horrible suggestions, quickly becoming an all time worst.

first of its funny that people demand a buff, given that the sentiment so far has been that...
Forum: PR:BF2 Tales from the Front 2020-02-09, 13:40
Replies: 593
Views: 203,493
Posted By LimitJK
Re: [List] PR Memes!!!

https://i.imgur.com/aguPYvC.png
Forum: PR:BF2 General Discussion 2019-02-08, 17:57
Replies: 89
Views: 21,648
Posted By LimitJK
Re: What happened to the playerbase?

im not talking about serverpop. its always been like that, asset heavy desert maps making ppl drop out especially in the late evening.

infantry to be on the back foot on desert maps against tanks...
Forum: PR:BF2 General Discussion 2019-02-07, 17:41
Replies: 89
Views: 21,648
Posted By LimitJK
Re: What happened to the playerbase?

well fuck, i believe to remember it being in the 2 digit thousands of distinct recuring players last time the stats were was made public.
could we get an update?

also im convinced ATGMvsTANK...
Forum: PR:BF2 Community Factions 2018-12-28, 15:00
Replies: 13
Views: 6,147
Posted By LimitJK
Re: Soviet Armed Forces?

soviets in afghanistan would make for some special mood and viable AAS against taliban.

all there is missing are textures/kit geometries for soviets and someone to lower the number of automatics...
Forum: PR:BF2 General Discussion 2018-12-26, 19:20
Replies: 2,584
Views: 347,291
Posted By LimitJK
Re: Ask the [DEV]s a (?) - Part 2

my mumble is fucked, i have to reinstall the game.
should i go ahead with the old versions .iso or wait for the soon™ to come next full release to save me the updating from version to version?:grin:...
Forum: PR:BF2 Suggestions 2018-11-27, 17:06
Replies: 37
Views: 10,541
Posted By LimitJK
Re: put squad v12 revive system into PR

what squad should have done is that everyone can revive the medic, but only the medic can revive everyone else and heal.

their current system is fortnite tier trash.

imagine a 2 man recon team...
Forum: PR:BF2 Suggestions 2018-09-30, 15:35
Replies: 18
Views: 6,762
Posted By LimitJK
Re: Add separate SPG emplacement

the asymmetrical balance is already given by the SPG being unguided and without thermal or good optics.

just about double the speed of the A/D rotation and it is still slower then ATGMs.
Forum: PR:BF2 General Discussion 2018-09-10, 16:45
Replies: 69
Views: 18,481
Posted By LimitJK
Re: Project Reality is killing itself. From a fellow asset whore point of view.

one of the main problems: TOWs dont kill tanks anymore. so new players who start to play (as infantry) and the majority of players in every round are going to have the experience that nothing one...
Forum: PR:BF2 Bugs 2018-08-17, 21:35
Replies: 1
Views: 1,352
Posted By LimitJK
OP Thunder kit requirements

everything was onemanable, with ordinary kits.
Forum: PR Highlights 2018-07-09, 07:52
Replies: 50
Views: 26,959
Posted By LimitJK
Re: Yamalia Map Update

i think it would be justifiable to keep both maps even though they seem to be offering similar gameplay (heightmap not changed as opposed to dovre/dovrewinter). could replace the blufor faction on...
Forum: PR:BF2 Suggestions 2018-06-28, 16:36
Replies: 28
Views: 6,866
Posted By LimitJK
Re: We need to go back. (Mortars)

hidden FOBs >>>> everything else, with the current meta.

with nothing to effectively defend fobs from heavy assets a spotted fob is a dead fob (not even considering enemy mortars).
Forum: Project Reality News 2018-06-17, 12:34
Replies: 81
Views: 76,000
Posted By LimitJK
Re: PR:WW2 Status Update June 2018

love the new maps.

kind of miss the mp40 for german breacher, gewehr 43 seems to be overrepresented. i know that the devs wanted to lower the amount of automatic weapons per squad, but i think...
Forum: PR:BF2 General Discussion 2018-06-16, 09:10
Replies: 51
Views: 9,472
Posted By LimitJK
Re: Reduce tank/cas delay to 10 minutes?

may i ask what the meta is to deal with tanks?
because changing respawn times doesnt address some of the fundamental problems of the current inf/tank balance. it only makes its effects less...
Forum: PR:BF2 General Discussion 2018-06-09, 09:23
Replies: 2
Views: 1,509
Posted By LimitJK
Re: Dragon Fly Cannon

thanks for clearing that up.
Forum: PR:BF2 General Discussion 2018-06-08, 21:03
Replies: 2
Views: 1,509
Posted By LimitJK
Dragon Fly Cannon

on dragon fly AAS there are no cannons, which i remember to be different.

why?
Forum: PR:WWII General Discussion 2018-06-07, 08:16
Replies: 38
Views: 16,044
Posted By LimitJK
Re: Community Thoughts? (No spoilers please DEVs)

just asking, what did you mean by that?
Forum: PR:BF2 General Discussion 2018-05-02, 13:37
Replies: 14
Views: 3,901
Posted By LimitJK
Re: Something to pass the time

make it a picture of a tweet: "Many dead, including women and children, in mindless CHEMICAL attack in Syria. Area of atrocity is in lockdown and encircled by Middle Eastern Coalition, making it...
Forum: PR:BF2 Bugs 2018-04-24, 17:44
Replies: 4
Views: 2,018
Posted By LimitJK
Thumbs up Re: polish jeep gunner hitbox

yes im aware that hitboxes on vehicles are sometimes wonky, it just stuck out more to me because i actually was twice in a vehicle fight with the honker manning the tigrs pkm.
the honker dshk can...
Forum: PR:BF2 Bugs 2018-04-21, 21:27
Replies: 4
Views: 2,018
Posted By LimitJK
polish jeep gunner hitbox

polish jeep (honker with gun) gunners head has no hitbox.
Showing results 1 to 25 of 59

 

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