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26 Jan 2022, 00:00:00 (PRT)
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Search: Posts Made By: AfterDune
Forum: PR:BF2 Bugs 2022-01-24, 12:51
Replies: 4
Views: 206
Posted By AfterDune
Re: K98 and M1 Garand Magazine Issues

The M1 Garand is set up this way because of engine limitations. The reason why it's set up as it currently is, is because of that famous "ping" effect, where the ammo clip is ejected from the gun...
Forum: Project Reality News 2022-01-07, 14:14
Replies: 22
Views: 7,235
Posted By AfterDune
Re: Project Reality: BF2 v1.7 Released!

Congratulations on another epic release, team! I was playing the new version for a while last night, Fields of Kassel, what a gem :D. Really enjoyed the heavy sounds of tanks, the Garand firing...
Forum: Project Reality News 2021-09-05, 09:16
Replies: 29
Views: 17,065
Posted By AfterDune
Re: Project Reality v1.6.8 Update details & Devcast

Great update!

So now we can finally have off-map aircraft carriers that can't be seen from the shore - and plenty of time to play "Fortunate Son" or any other epic theme when flying towards the...
Forum: Off-Topic Discussion 2021-08-07, 14:30
Replies: 81
Views: 16,629
Posted By AfterDune
Re: Operation: Harsh Doorstop

If it performs similar to Enlisted, but with proper gameplay, I'm down :).
Forum: PR Changelogs 2021-02-28, 11:24
Replies: 45
Views: 24,589
Posted By AfterDune
Forum: Off-Topic Discussion 2021-01-11, 15:21
Replies: 81
Views: 16,629
Posted By AfterDune
Re: Operation: Harsh Doorstop

The project has come a long way, good to see it's alive and kicking!
Forum: Off-Topic Discussion 2020-12-11, 08:08
Replies: 62
Views: 51,667
Posted By AfterDune
Re: [BF3:Realitymod] A Project Reality / Squad inspired mod for Battlefield 3

Yes, that's what they're saying in their blog. It's postponed to Q1 2021.

Here's an image from their Discord:
...
Forum: PR:BF2 General Discussion 2020-08-05, 06:28
Replies: 10
Views: 3,730
Posted By AfterDune
Re: does the african union faction exist, or did exist?

I think that's what eventually became the ARF, the African Resistance Fighters, featured on Ramiel (and perhaps other maps).
Forum: Off-Topic Discussion 2020-05-18, 07:36
Replies: 81
Views: 16,629
Posted By AfterDune
Re: Operation: Harsh Doorstop

Looking good! It's a pretty interesting project, with it being entirely free and moddable - and on a modern engine. Let's see where this goes :).

Best of luck to you and your team!
Forum: Off-Topic Discussion 2020-05-14, 06:21
Replies: 3,465
Views: 488,223
Posted By AfterDune
Re: Forgotten Hope 2 (BF2 Mod)

Quality update :). I'll play this for sure!
Forum: Community Tasks 2020-05-13, 15:55
Replies: 14
Views: 5,083
Posted By AfterDune
Re: Japanese style shit

Perhaps sunflower fields, lavender fields, flowers, rapeseed, ...?

Could also use some existing wheat fields maybe.
Forum: PR:BF2 Suggestions 2020-05-13, 07:44
Replies: 25
Views: 4,674
Posted By AfterDune
Re: M4A3 mg

I must admit I haven't been in the hullgunner position for a while, but this looks pretty decent :).
Forum: Community Maps 2020-05-07, 18:17
Replies: 16
Views: 9,534
Posted By AfterDune
Re: [Map] Aulnay de Saintonge (2KM) (WIP)

Cool :). Good luck, looking forward to seeing more of this.
Forum: PR:BF2 Community Modding 2020-05-06, 18:24
Replies: 11
Views: 2,371
Posted By AfterDune
Re: Looking up an object from texture.

Rabbit mapping again? Cool stuff 8-)

https://en.wikipedia.org/wiki/Hateruma
Forum: PR:BF2 General Discussion 2020-05-01, 22:33
Replies: 26
Views: 5,148
Posted By AfterDune
Re: Donations

You seem to have it now :).
Forum: Project Reality News 2020-04-24, 07:14
Replies: 60
Views: 30,776
Posted By AfterDune
Forum: Project Reality News 2020-04-02, 11:57
Replies: 144
Views: 66,958
Posted By AfterDune
Re: Project Reality: BF2 v1.6 Announced!

What censorship? The flags?
Forum: PR:BF2 Bugs 2019-12-20, 07:09
Replies: 20
Views: 3,336
Posted By AfterDune
Re: Launcher>Options

No.

1234567
Forum: PR:BF2 General Discussion 2019-12-01, 20:12
Replies: 6
Views: 2,858
Posted By AfterDune
Re: AD Framework

Sorry, I don't have it anymore. It got integrated with PR way back. Also haven't set up a proper git repo back then, so can't bring it back.

Some FH2 servers still use it as far as I know, so you...
Forum: PR:BF2 Tales from the Front 2019-09-06, 17:48
Replies: 18
Views: 7,039
Posted By AfterDune
Re: PRTA & Friends IRL Event

That's indeed really awesome :D.
Forum: PR:BF2 General Discussion 2019-09-05, 17:28
Replies: 7
Views: 2,213
Posted By AfterDune
Re: Does it matter if I am young?

Don't be scared, just join a squad and speak. You'll find plenty of people are fine with anyone, as long as they play the game and communicate properly.

Also don't worry about your English, people...
Forum: Off-Topic Discussion 2019-08-02, 08:57
Replies: 3,465
Views: 488,223
Posted By AfterDune
Forum: Project Reality News 2019-06-28, 15:18
Replies: 168
Views: 123,204
Posted By AfterDune
Re: PR:BF2 v1.6/WW2 Status Update March 2019

That session was pretty awesome. We were testing an early version of the paradrop layer of Omaha :).
Forum: PR:WWII General Discussion 2019-06-20, 12:52
Replies: 1,323
Views: 234,504
Posted By AfterDune
Re: Ask the (WW2-DEVS) a question ?

https://i.imgur.com/ADZU7Xol.png (https://i.imgur.com/ADZU7Xo.png)

I *hope* this layer will be ready for v1.6.
Forum: Off-Topic Discussion 2019-05-23, 17:41
Replies: 2,022
Views: 185,294
Posted By AfterDune
Re: Game of Thrones (TV Series) [SPOILERS]

This one cracks me up every time! :lol:

https://i.kym-cdn.com/photos/images/facebook/001/494/478/2ba.jpg
Showing results 1 to 25 of 500

 

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